How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world

Michael Bierut
книга How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world, автор: Michael Bierut

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How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world

Michael Bierut
Цена: 2000 грн
Есть в наличии
ID: 13111
Издательство: Thames & Hudson
Переплёт: Hardcover, 26 x 25 cm
Количество страниц: 352; illustrations: 833
Год издания: 2021
Язык: English
ISBN-13: 9780500296189

A revised and expanded edition of Michael Bierut’s classic monograph, featuring six new projects and using examples from a portfolio spanning his full career to date

Logos, packages, signs, publications, websites: in the modern world we are surrounded by graphic design. Where does it come from? Why does it look that way? What is it supposed to do?

How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world is the career monograph from graphic designer Michael Bierut. Using examples from a portfolio spanning five decades, Bierut provides the answers, describing three dozen projects from start to finish, with insights into the creative process, his working life, his relationship with clients, and the challenges that any creative person faces in bringing innovative work into the world today.

About the Author:

Michael Bierut has practised every genre of graphic design, from books and posters to packaging and signage, for a broad range of clients. He has won hundreds of design awards and his work is represented in the permanent collections of the Museum of Modern Art and the Metropolitan Museum of Art in New York. Bierut is both a senior critic at Yale’s School of Art and a fellow of its School of Management.

The First Edition Contents List:

Introduction • 32 projects: 1. How to destroy the world with graphic design • 2. How to be a graphic designer in the middle of nowhere • 3. How to think with your hands • 4. How to put a big sign on a glass building without blocking the view • 5. How to have fun with a brown cardboard box • 6. How to disorient an architect • 7. How to shut up and listen • 8. How to fit eleven pounds of type in a ten-pound bag • 9. How to get where you want to be • 10. How to find out who you are • 11. How to write a picture book • 12. How to be fashionably timeless • 13. How to make a museum mad • 14. How to investigate a murder • 15. How to restore an organisation’s soul • 16. How to design two dozen logos at once • 17. How to set a table • 18. How to raise a billion dollars • 19. How to brand a fantasy • 20. How to win a football game • 21. How to cross cultures • 22. How to name the baby • 23. How to run a marathon • 24. How to transcend style • 25. How to make a mark • 26. How to avoid the obvious • 27. How to be grateful • 28. How to contemplate the infinite over scrambled eggs • 29. How to run your very own island • 30. How to officiate a marriage • 31. How to fly • 32. How to save the world with graphic design