Principles of Creature Design: Creating Imaginary Animals
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Designing a captivating creature simply for it to exist against a white background and going no further is a purely academic exercise. Designing a creature that can survive in a world, interact with its own and other species, and go on to make an impact, is designing with intent. This is the end goal of creature design and what you will witness in this latest book from industry expert Terryl Whitlatch.
With decades of experience in the entertainment industry, developing creatures for Star Wars: Episode I — The Phantom Menace and Beowulf, among other films, Whitlatch offers an abundance of valuable advice throughout the Principles of Creature Design. For Whitlatch, there’s no limit to what can be imagined with an open mind, though the journey may not always be an easy one. It’s what she calls “chasing the unicorn.” We will surely enjoy joining her on her journey, filled with creatures so vivid, whimsical, and elaborate that we will wish — or wonder if — they are real.
About the Author:
Terryl Whitlatch is an accomplished, scientifically and academically trained illustrator who extensively studied vertebrate zoology and animal anatomy. She has worked for various zoos and museums in the United States and as senior consultant on Wildlife Art and Animal Anatomy for the World Wildlife Fund. She is considered to be one of the top creature designers and animal anatomists working in the field today. In a career spanning more than 25 years, Whitlatch has many projects to her credit, including Star Wars: The Phantom Menace, Star Wars: The Special Edition, Jumanji, Men in Black, Brother Bear, Dragonheart, Alvin and the Chipmunks, Curious George, The Polar Express, and Beowulf. For over seven years, she worked for Lucasfilm, Industrial Light & Magic, and George Lucas's JAK Films. Her illustration skills and comprehensive knowledge of animal anatomy and movement are essential in the development of believable creature creation.