Постеры, иллюстрации

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Asia Ladowska
ID: 14348
Издательство: 3DTotal Publishing

Sketch with Asia is the first major publication from online manga-inspired art phenomenon, Asia Ladowska.

Asia blends her talent for hyper-realism with her passion for manga, creating the distinctive artistic style she is well-loved and recognized for. Further to her regular and inspirational #SketchwithAsia challenge on Instagram (where she has over 900k followers), now explore this beautifully presented 168 page art book to discover an even more detailed exploration of Asia’s processes as she creates her art. From faces and expressions, to hair, hands, and more, learn how she draws both traditionally or digitally, and how she so successfully employs colored markers and pencils to complete her art. The fascinating book also includes a collection of Asia's finished artwork, including exciting pieces created especially for this publication. Presented in an entertaining and easy-to-read way, this book is a unique resource for fans of manga, for fans of Asia herself, and for any aspiring artist sharing their art in a modern world.

About the Author:

Asia Ladowska is an artist and designer from Poland currently living in the UK, who is well known for her Manga style art. In the last three years Asia has built up a huge following across social media and a solid reputation amongst peers for the standard of her artwork. She is on the 2018 judging panel for the prestigious animation industry awards, The Rookies, and can be found further encouraging budding artists each week on Instagram, with her popular #sketchwithasia challenges.

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Посмотреть видео о книге Sketch with Asia: Manga-inspired Art and Tutorials by Asia Ladowska

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Roselien Steur
ID: 12899
Издательство: Bis Publishers

This book explains the basic sketching techniques and decisions more in depth and provides much more step-by-step example drawings, which makes it even more suitable for students and professionals who want to become better sketchers.

Sketching the Basics can be seen as the prequel to Sketching as it is more targeted at the novice designer. The Basics explains the essential techniques and effects more in detail, taking the reader by the hand and guiding him step by step through all the various aspects of drawing that novice designers come up against.

Sketching the Basics starts with the white sheet of paper or the empty screen and explains the rudiments of learning to draw both clearly and comprehensively, using step by step illustrations, examples and strategies. You will learn to use and master the different techniques and also how to apply sketches in the design process.

Internationally leading Designers from various cultures around the world contributed Designer Showcases to illustrate the sketching theory. They contributed series of sketches that reflect the process of the design, from thumbnail to final drawing. Drawings that have proven to be important in the decision-making

The authors believe in active observation and participation by the student. During the drawing process there are many moments when choices alter the outcome. Being aware of those moments and the variety of choices and opportunities makes your attitude more flexible and less rigid. Sketching the Basics helps you to sketch with an open mind. And an open mind is key to a good design process.

About the Authors:

Koos Eissen is an associate professor at Delft University of Technology in the Netherlands, where he is responsible for the freehand and digital drawing classes at the Faculty of Industrial Design Engineering.

Roselien Steur lectures at the Royal Academy of Arts in The Hague and specialises in design sketching workshops for professionals.

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Nekosuke
ID: 14633
Издательство: PIE Books

The long-awaited illustration collection by nekosuke

nekosuke is one of the most popular illustrators on social media in Japan. The atmosphere of corrupt beauty and the sense of decadence in nekosuke's artworks have made the illustrator an instant internet sensation with more than 60,000 followers on Twitter. Following this success online, nekosuke released four original doujinshi, which sold out immediately: Exotica, Exotica 2, Kaiki-to-jou, Yume ni Utsutsu. nekosuke now draws illustrations for book covers and magazines.

This book contains illustrations from nekosuke's first four doujinshi AND features original artworks, as well. Cute original characters such as "small Alice" and "cat" are also included in this book.

About the Author:

Nekosuke is one of the most popular illustrators on social media in Japan. The atmosphere of corrupt beauty and the sense of decadence in Nekosuke's artworks have made the illustrator an instant internet sensation.

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By Marvel Entertainment, Stan Lee and Chip Kidd Illustrator Steve Ditko and Jack Kirby
ID: 18837
Издательство: Abrams

Eisner Award–winning graphic designer Chip Kidd and award-winning photographer Geoff Spear deconstruct the first two iconic issues featuring Marvel Comics’ friendly neighborhood superhero in Spider-Man: Panel by Panel.

Spider-Man first swung onto the comic book pages in August 1962 with the publication of Amazing Fantasy no. 15, created by Stan Lee and Steve Ditko and with cover art by Jack Kirby. Sixty years after the comic’s publication, award-winning graphic designer Chip Kidd reimagines the iconic first story, which was also told in The Amazing Spider-Man no. 1 from March 1963, using original vintage copies of both comic books as well as the original art with handwritten notes to present these classic tales in a whole new way.

Perfect for both lifelong fans and the latest generation of Marvel enthusiasts, the book also includes text by Chip Kidd, Marvel editor Tom Brevoort, historian Mark Evanier (Kirby: King of Comics), and Library of Congress curator Sara Duke. Stunningly photographed by award-winning photographer Geoff Spear, Amazing Fantasy no. 15 and Amazing Spider-Man no. 1 are showcased as you’ve never seen them before ― oversize and up close. This is a panel-by-panel exploration of both entire issues that captures every single detail and nuance of Lee and Ditko’s groundbreaking story, making it a must-have for every comic book collection.

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Stunningly photographed by award-winner Geoff Spear, Amazing Fantasy no. 15 and Amazing Spider-Man no. 1 are showcased as you’ve never seen them before — oversize and up close — in this gorgeous celebration of the web-slinger.

Spider-Man first swung onto the comic book pages in August 1962 with the publication of Amazing Fantasy no. 15, created by Stan Lee and Steve Ditko and with cover art by Jack Kirby. Sixty years after the comic’s publication, award-winning graphic designer Chip Kidd reimagines the iconic first story also told in The Amazing Spider-Man no. 1 from March 1963 using original vintage copies of both comic books to present these classic tales in a whole new way.

This handsome book is perfect for both lifelong fans and the latest generation of Marvel enthusiasts. It's a panel-by-panel exploration of both entire issues that captures every single detail and nuance of Lee and Ditko’s groundbreaking story, making it a must-have for every comic book collection.

The book also includes text by Chip Kidd, Marvel editor Tom Brevoort, historian Peter Sanderson, and Library of Congress curator Sara Duke.

About the Authors:

Stan Lee (1922–2018) was a writer, editor, comic book creator, and the former president and chairman of Marvel Comics. Steve Ditko (1927–2018) was one of the most influential American comic book artists of all time, and the cocreator of Spider-Man and Doctor Strange. Jack Kirby (1917–94) created or cocreated some of comic books’ most popular characters, including the Fantastic Four. More significantly, he created much of the visual language for fantasy and adventure comics. Chip Kidd is a graphic designer and writer and editor at large for Pantheon. A three-time Eisner Award winner, he has written and designed more than a dozen books on comics. Tom Brevoort is an executive editor and vice president of publishing at Marvel Comics. Peter Sanderson is a comic book critic, historian, former researcher for DC and Marvel, and former lecturer at New York University who has curated an exhibition on Stan Lee for MoCCA. Sara Duke is a curator of Popular and Applied Graphic Arts in the Prints and Photographs division of the Library of Congress. Geoff Spear is an award-winning photographer.

Цена: 2800 грн
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Sparth
ID: 18948
Издательство: Design Studio Press

Nicolas "Sparth" Bouvier, has been an active Artistic Director and Concept Designer for the gaming industry for over 15 years. In Structura 2, he delights us with what he has been imagining for the last three years since the release of his first best-selling book, Structura. This visually stunning book includes images from video games DUNE, Assassin’s Creed, Rage, and Halo, over fifteen new gorgeous book covers and never-before-published personal science fiction pieces that will have your imagination running to the future!

Not to ignore the past, Sparth also shares his world of fantasy art pieces influenced by medieval times.

In addition to the amazing images that you will want to devour over and over, Sparth shares his expertise with several step by step tutorials focusing on specific Photoshop techniques using custom brushes, custom shapes, clone stamping and the smudge tool, to name only a few.

Be swept away into the imaginative and gorgeous world of Sparth’s imagination and then pick up a few tips to assist you in improving your digital artistic knowledge and visual communication skills.

About the Author:

Sparth (Nicolas Bouvier) has been an active artistic director and concept designer in the gaming industry since 1996. Born in France, he now lives in Seattle, Washington, working for Microsoft. Having had the privilege of traveling extensively at an early age to such places as far a field as the USA, Singapore, China, France and Europe, he was influenced greatly by the various cultures, and he enjoyed observing people and making notes of all these tiny details of life that he was witnessing. The varied influences are largely responsible for his multiple creative passions, which range from space, to buildings, to robotics and beyond.

There are no limits to his creativity when it comes to translating forms and concepts. One of his greatest passions remains contemporary architecture, of which he applies principles in his own art, with an experimental and original approach. He also harbors a fascination for modern skyscrapers, although he admits that he wouldn't be able to live too high above the ground himself.

Sparth has contributed to the development of several released games since 1997. Alone in the dark 4 (2001), Cold Fear (2005), Prince of Persia - Warrior Within (2004), and Rage, a project still in development at IDsoftware, and has participated with Darkworks-Studio, to a lot of game projects in collaboration with large companies like Capcom and Namco.

In 2003, he decided to leave Paris for Montreal in order to join Ubisoft on their ongoing projects, Prince of Persia Warrior Within, as well as Assassin's Creed. He left Montreal for Texas in October 2005, where he spent more than three years working for IDsoftware in Dallas. Finally, in January 2009, he joined Microsoft to participate to the future HALO adventures.

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Sparth
ID: 18947
Издательство: Design Studio Press

The highly anticipated follow-up to Structura and Structura 2Structura 3 is the newest collection of images from HALO art director, Sparth, which takes viewers on an amazing journey to imaginary lands. As with his prior best-selling books, Structura 3 will not only share his fascinating artwork but will also have tips of the trade for creating believable digital environments and lands. Step-by-step tutorials will provide anyone with the educational tools necessary to design their own fantastical worlds. This next addition to the Structura library is not to be missed!

About the Author:

Sparth (Nicolas Bouvier) has been an artistic director and concept designer in the gaming industry for almost two decades. Born in France, he had the privilege to travel extensively at an early age to such places as Singapore, China, and the United States, where he enjoyed observing people and making note of all the tiny details of life that he was witnessing. His varied influences are largely responsible for his many creative passions, which range from space and buildings to robotics and beyond. Professionally, Sparth worked for six years at Darkworks Studio, the Paris-based game studio responsible for Alone in the Dark 4: The New Nightmare (2001), before leaving for Montreal in 2003 to join Ubisoft on their ongoing projects, Prince of Persia and Assassin's Creed. He then left Montreal for Dallas in 2005, where he spent more than three years working for id Software. Finally, in early 2009, he moved to Seattle to work on Halo adventures with Microsoft's 343 Industries, where he currently serves as art director of Halo 5: Guardians, the next installment in the popular series. Sparth has contributed to the development of several other games since 1997, including Cold Fear (2005) and Rage (2011), and he has also published more than 80 book covers in France, Canada, and the United States. There are no limits to Sparth's creativity when it comes to translating forms and concepts. One of his greatest passions remains to be contemporary architecture, the principles of which he applies to his own art, with an experimental and original approach. He also harbors a fascination for modern skyscrapers, although he admits that he himself wouldn't be able to live too high above the ground.

Цена: 1980 грн
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Sushio
ID: 14622
Издательство: PIE Books

The complete collection of today's most talented animator.

Sushio is a Japanese animator and illustrator who started his career as an animator at studio Gainax working their world-famous TV animation series Neon Genesis Evangelion (1995). After drawing animation for many renowned anime series and movies such as One Piece, in 2013 he did the character design of the internationally big hit anime series Kill La Kill which took him to the pinnacle of his career. This book is his long-awaited first commercial collection that looks back over his career to date. It features notable works from Kill La Kill, Gurren Lagann, Momoiro Clover Z, along with a panel illustration of Anime Matsuri 2015, his work overseas for an annual anime convention held in Texas, and much more. This book also features Sushio's illustrations of AKIRA: two original illustrations depicting the imaginary post-AKIRA world, which was officially approved by Katsuhiro Otomo himself, and two illustrations taken from Otomo's tribute book. The illustrations from EVANGELION merchandise for the movie will amaze fans as never-before-seen rare works of Sushio. The book showcases not only full-color illustrations but also rare rough sketches that provide an illuminating glimpse into Sushio's creative process. Fans will not want to miss this comprehensive account of one of today's most talented and prodigious animators.

About the Author:

Sushio is a Japanese animator and illustrator. He started his career as an animator at studio Gainax, producers of the world-famous TV animation series Neon Genesis Evangelion. Sushio's high level of drawing skill attracted attention within the anime industry and he went on to work on titles such as Gunbuster 2, Guren Lagann, Panty & Stocking with Garterbelt and several One Piece movies. In 2011, he joined animation director Hiroyuki Imanishi's company Studio Trigger. Studio Trigger's first original TV animation Kill La Kill was released in 2013 with Sushio as the main character designer. As an illustrator, he has also worked with many musicians, such as Momoiro Clover Z, Bump of Chicken and others.

Цена: 2000 грн
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Carolina Amell
ID: 11627
Издательство: Monsa

The “Lowbrow” movement arose in 1979, led by artist Robert Williams after various art analysts struggled with categorising his works. Many artists are now associate with this new concept, including Mark Ryden, Nicoletta Ceccoli, Gary Baseman, Takashi Murakami, Xue Wang, Sara Sanz, etc.

Sweet & Bizarre is a way of describing works of art from the Lowbrow - also called Pop Surrealism - movement.

The “Lowbrow” movement arose in 1979, led by artist Robert Williams after various art analysts struggled with categorising his works. Many artists are now associate with this new concept, including Mark Ryden, Nicoletta Ceccoli, Gary Baseman, Takashi Murakami, Xue Wang, Sara Sanz, etc.

In the following pages you will find fantastic works that will make you feel something sweet and bizarre at the same time, artists like Kazuhiro Hori, Xue Wang, Nicoletta Ceccoli, Marion Peck, Brandi Milne and Dilka Bear.

Each artist tells us about their trajectory and their more personal styles.

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Jessie Kate Bui, Gwyn Conaway, Rebecca Black-Gliko, Maria Ferreira Kercher, Blythe Russo
ID: 14960
Издательство: Design Studio Press

Costume design is storytelling. And to do it successfully, you need to understand the five functions of a costume: to connect to plot and theme, establish the structure of society, put in a specific time and place, indicate personality, and reveal a passage of time. It is an exciting and challenging craft that involves a thoughtful and thorough examination of these various elements in order to give a costume life. In animation, games, and illustration, in particular, the designer needs to be acutely aware of the unique characteristics and limitations of each medium ― from solid research approaches and basic production pipelines to audience experience and ideal tools of the trade. 

Talking Threads: Costume Design for Entertainment Art, backed by decades of experience of five industry professionals, provides an in-depth exploration of these functions and format considerations to equip artists with the necessary knowledge and mindset to develop strong narrative-informed costume designs. Each chapter is packed with creative exercises, detailed tutorials, inspiring designs, and invaluable insights that will help artists of all levels confidently and efficiently tackle their next costume adventure.

About the Authors:

Jessie Kate is a design mentor. With her background working with her father, a master craftsman and furniture designer, she gained experience with complex creative problem-solving. Her mother's musical focus nurtured a love of entertainment, and Jessie Kate combined the two influences to choose a path in entertainment design. Her past experience includes freelance design, educational program design, production coordination for TV animation, creative direction for startups, and indie project development. When she brought her curiosity and analytical approach to the animation industry and found a gap in costume-design education, Jessie Kate decided to fill the void by gathering a team of specialists to create this book. She specializes in using personality psychology to develop authentic character arcs and immersive costume designs, guiding her mentees through narrative analysis, practical research methodology, and concept development.Jessie Kate co-instructs History of Fashion at ArtCenter College of Design with Gwyn Conaway.

Gwyn Conaway is a member of the Costume Designers Guild Local 892. She's a costume designer, fashion historian, and culture specialist living in southern California. Although she works primarily in historical and dramatic film, Gwyn also consults on costume simulation for major animation and gaming studios. She specializes in Marvelous Designer and garment model fit.Considered an authority on the intersection between clothing and social psychology, Gwyn is on the cutting edge of how the entertainment industry thinks about costume and culture as a visual language. She is often called upon to design and consult for conceptual projects in post-apocalyptic and fantasy settings. Conaway is on the faculty at ArtCenter College of Design in Pasadena, California. Her course, History of Fashion, is the first of its kind. Geared directly towards entertainment design students, the class explores Gwyn's burgeoning expertise: building cultures for film, television, and gaming from the ground up.

Rebecca Black-Gliko descends from a long line of quilters and has been sewing in some form or another since a very young age. Her devotion to learning led to a degree in illustration as well as studying abroad in Japan and New Zealand. Beki has worked for Laika Studios on the films Kubo and the Two Strings and Missing Link in both the rapid prototype and costume departments. Living in Oregon with her husband, Raul Ramos, she continues to work on projects that explore and combine a variety of mediums. She is currently working on a stop-motion graphic novel, Oni-san, that combines her love of animation, illustration, and stop-motion. Beki enjoys the challenge of translating a design on paper into a functional final product--whether the end result is digital or physical--and choosing the format that best translates the intentions of the narrative.

Maria Kercher is a visual development artist specializing in material behavior and cultural stylization for animation. She has also worked in design for indie games and illustration for live-action films. Born and raised in Brazil, Maria visited the opera and ballet frequently and participated in dance and figure skating competitions, nurturing a fascination with how costumes are used to enhance performance. Through figure skating, she gained an interest in how countries or people can be represented through simplified shapes, colors, movement, and music. Learning to sew from her mother, she began exploring her fascination through fashion.When her father introduced her to US animation, Maria fell in love with the idea of breathing life into a fictional world and came to the US to study animation. Now based in Seattle, Washington, she is focused on expanding her knowledge of materials and world cultures to better connect audiences to each other.

Blythe Russo is an illustrator and puppet builder living in Ohio. She earned a master's in illustration from the Savannah College of Art and Design and is an active member and supporter of the Kidlit community. Blythe made her debut as a children's book illustrator with the counting book, One More Wheel (Macmillan/August 2019). Her favorite stories to tell are those of friendship--that give the reader both the giggles and the warm fuzzies.As a self-taught puppet-builder, she has worked as the lead puppet builder for Madcap Puppets. She has designed and fabricated pieces for a variety of their shows, including The Case of the Kidnapped Backpack, The Wonderful Wizard of Oz, and Pinocchio. She's also been known to teach a puppet-building class every so often.

Цена: 2500 грн
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Katsuya Terada
ID: 14623
Издательство: PIE Books

A GIANT 512-page collection of Katsuya Terada's RAKUGAKING sketches and illustrations.

The one and only legendary illustrator Katsuya Terada, a.k.a. RAKUGAKING (The Sketch King), well known as a pioneer who is always seeking new ideas and motifs for his drawings, has finally revealed his RAKUGAKING sketches and illustrations, long kept only in his sketchbook.

Although most illustrations in this collection have appeared in Terada's previous international exhibitions (e.g., Giant Robot in Los Angeles), never before has any book collected so many of his RAKUGAKING. This is the best and most comprehensive collection of Katsuya Terada's pencil sketches, making it a must-have book for both his hardcore fans and also to illustrators in general.

About the Author:

Katsuya Terada, a.k.a. Rakugakingu ("The Sketch King") is a Japanese illustrator who is well known in the US from his work related to Ironman and Hellboy. He likes to sketch a little everywhere he goes and has done many live drawing events where he absorbs himself in drawing on walls. What is amazing is that he does this without doing any rough drafts. Each of his drawings is done in one shot. His drawing style is heavily influenced by Moebius and Katsuhiro Otomo. Terada is a versatile genius who has worked in many fields ranging from manga and anime to live-action film and character design. His notable works in character design are Blood: The Last Vampire and Virtua Fighter.

Цена: 1980 грн
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Morbid Anatomy Museum, Joanna Ebenstein
ID: 11471
Издательство: Thames & Hudson

Deftly crafted dissectable female wax models take centre-stage in this disquieting volume for fans of the macabre, the ghoulish and medical history

Beneath the original Venetian glass and rosewood case at La Specola in Florence lies Clemente Susini’s Anatomical Venus (c. 1790), a perfect object whose luxuriously bizarre existence challenges belief. It – or, better, she – was conceived as a means to teach human anatomy without the need for constant dissection, which was messy, ethically fraught and subject to quick decay. This life-sized wax woman is adorned with glass eyes and human hair and can be dismembered into dozens of parts revealing, at the final remove, a tranquil foetus curled in her womb. Sister models soon appeared throughout Europe, where they not only instructed the specialist students but also delighted the general public.

The Anatomical Venus is a celebration of these female wax models and reveals their evolution from wax effigy to fetish figure and the embodiment of the uncanny. Today, these images trouble the edges of our neat categorical divides between life and death, science and religion, body and soul, effigy and ecstasy, spectacle and education, kitsch and fine art. Skilfully written by a curator of the macabre, the beautiful and the spiritual, this is a meticulously illustrated survey of these anatomical odalisques and the cultural and artistic intersection they inhabit.

About the Author:

Joanna Ebenstein is an internationally recognised expert in the art of anatomy and creator of the Morbid Anatomy blog, library and event series. Her books include Death: A Graveside Companion and Anatomica.

Цена: 1500 грн
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Elisabeth Vincentelli
ID: 18843
Издательство: Insight Editions

The Art and Making of Arcane takes readers through the visual journey of Riot Games’ and Fortiche's revolutionary animated series. Featuring early art styles, evolving character designs, and jaw-dropping worldbuilding artwork, this volume is the definitive compendium of Arcane’s creative process and vision.

Arcane and League of Legends fans alike will be amazed by the visual development of fan-favorite champions, the breathtaking cityscapes of Piltover and Zaun, and the riveting inventions of hextech and Shimmer.

Featuring never-before-seen images from the vaults of Riot and Fortiche, a manuscript built from interviews with over twenty animators, writers, directors, artists, and so many more creative minds behind the success of Arcane, this is simply a must-have book.

The book includes early designs showing how characters evolved visually, gorgeous vistas of sprawling background and setting art, and interviews with over 20 key animators, writers, directors, artists, game designers, musicians, and other creators.

The Art and Making of Arcane comes with an acetate jacket exclusive to this edition. It also comes with a trove of in-world extras, including a Jinx poster, a removable map of Piltover, an in-world blueprint, a Vander Letter, fold-out spreads showcasing content from seasons one and two, and more.

Цена: 3500 грн
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Hiroshi Unno
ID: 12162
Издательство: PIE Books

A beautiful visual history book of fantasy art from Romanticism and steampunk to modern illustrations from novels.

Art has always been one of the most vivid ways to express people's imagination. Fantasy art illustrates the full range of human fears and dreams, from mythology, the Bible, and the artist's own original and exciting stories.

This book describes the history of fantasy art from Romanticism in the 18th century to the modern era by exploring the masterpieces of fantasy artists; William Blake, John Martin, Albert Robida, Jules Gabriel Verne, H.G. Welles and more. It also shows illustrations from science fiction and fantasy novels such as Mary Shelley's Frankenstein, poems and stories by Edgar Allan Poe, mystery novels by Agatha Christie, and more contemporary fantasy novelists such as J.R.R. Tolkien and Michael Ende.

This book illustrates the remarkable transition of fantasy art that occurred in the 19th century when steampunk was introduced to the fantasy art world. Steampunk was unique because it was a fantasy-based style that was inspired by a real event, the Industrial Revolution. Today, the influence of steampunk can be seen everywhere, from legendary films by Walt Disney and Hayao Miyazaki's Studio Ghibli. This book will surely satisfy all lovers of fantasy art and literature.

About the Author:

Hiroshi Unno was born in 1939 in Tokyo. Unno writes on art, cinema, music, urbanism, novels, flower arranging and more. Unno recent titles released by PIE International - Avant-Garde Graphics in Russia, Harry Clarke, William Morris: Master of Modern Design, The World of Mucha, A Thousand and One Nights - have gained recognition worldwide.

Цена: 1700 грн
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Heikala, 3DTotal Publishing
ID: 14346
Издательство: 3DTotal Publishing

The Art of Heikala: Works and Thoughts is a comprehensive collection of the best work by popular illustrator Heikala, including exclusive never-before-seen art pieces and works in progress. This beautifully presented hardback book also features step-by-step tutorials on watercolor painting and product design, and explores Heikala’s creative process and how she came to build a successful career as an artist.

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The Art of Heikala: Works and Thoughts is the first major publication by popular Finnish illustrator Heikala. Heikala’s artwork combines traditional watercolor painting and inks with a fresh, enchanting approach - fans love her charming characters and scenes that are largely influenced by Finnish and Japanese cultures. This combined with her in-depth sharing of her processes and knowledge, has given Heikala a social media following of over 400,000 on Instagram alone; she also has growing audiences on Tumblr, Facebook and Twitter.

This visually appealing and coffee-table worthy, hardback art book not only includes Heikala’s sketches, works in progress and beautifully presented paintings that her fans will be familiar with, it also includes never-before-seen images from along Heikala’s creative journey; all new in-depth tutorials, thought processes and advice on watercolor painting; detailed how-to product design guides; and how she has built a successful career as an artist. A valuable book for fans, budding artists and experienced illustrators alike.

About the Author:

Heikala is a popular freelance illustrator and designer from Finland who has a degree in Graphic Design from the Lahti Institute of Design. She enjoys working on product and packaging designs, but it is her traditional work with inks and watercolours, creating art that is often influenced by Finnish and Japanese cultures, along with the in-depth sharing of her processes, that has amassed Heikala a large and growing following on social media.

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Посмотреть видео о книге The Art of Heikala: Works and Thoughts

Цена: 1700 грн
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Posuka Demizu
ID: 14626
Издательство: PIE Books

Posuka Demizu is a rising star among manga artists whose new title, The Promised Neverland, created with co-author Kaiu Shirai, is currently running in the manga magazine Weekly Shonen Jump in Japan. This first collection of Posuka's work features outstanding artworks from his career so far, along with new illustrations created especially for this edition. Readers will appreciate seeing Posuka's vibrant characters and compositions rendered in his characteristically precise style, gathered together for the first time in a single volume.

About the Author:

Posuka Demizu Born in Tokyo in 1988, is a Japanese illustrator/manga artist. He has dedicated his entire career so far to creating work for children's books, videogames and comics, contributing his interesting style to Namco Bandai, Coro Coro Comic (manga magazine published by Shogakukan), Nintendo and a lot of other clients. He also once created manga basedon Animal Kaiser Card.

Цена: 1500 грн
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