Постеры, иллюстрации

Книги по дизайну иллюстраций и постеров

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Steven Heller
ID: 8809
Издательство: Thames & Hudson

Comics Sketchbooks gets inside the private notebooks of more than 80 of the planet's most inventive, innovative and successful artists, alongside new talents and emerging illustrators, in a breathtaking range of imaginative output.

Here is a chance to see the thinking – the image-and-word play, narrative sequencing, or just plain doodling – that leads to fully formed visual ideas and stories.

Featuring political cartoons, offbeat graphic stories, the ‘funnies’, underground comics and more, this jam-packed celebration
of comic art presents a wide spectrum of illustrations in vibrant visuals, deft texts and arresting human observation. Commentary by Steven Heller, the world’s leading authority on graphic design and illustration, reveals secrets of the trade and the minds behind these private worlds.

Professionals, students, anyone in the visual industries – and indeed all those who simply love comics – will find a wealth of inspiration in the visual excitement, mind-blowing creativity – and fun – of Comics Sketchbooks.

Цена: 1250 грн
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Dan Mazur, Alexander Danner
ID: 12174
Издательство: Thames & Hudson

The first chronological global history of comics, from 1968 through to the present day

The story begins in 1968, a key year in comics’ shift from being driven by commercial potential into a means of self-expression respected not just as entertainment but also as art. The book traces comics’ evolution up to the emergence of today's global, digital scene and the medium’s likely future.

Robert Crumb and Gabrielle Bell, Jack Kirby and Alan Moore, Moebius, Yumiko Oshima and Osamu Tezuka are just a few of the hundreds of artists and writers included – making it unprecedented in its global reach.

The broad reach of Comics extends to artists, styles and movements, spanning Marvel and DC superheroes; the Underground movement and manga powerhouse Osamu Tezuka; politically charged Italian fumetti and sexually charged ladies’ manga; the Francophone technique of ligne claire; sci-fi; Métal Hurlant; the pioneering Japanese alternative journal Garo; the graphic memoir and the graphic novel; and, finally, the moment comics made the jump from page to web page.

Featuring the best-known artists and writers – from Jack Kirby, Hergé and Moebius to Katsuhiro Otomo, Neil Gaiman and Alan Moore – Comics also introduces readers to some creators they may not yet have encountered, such as Andrea Pazienza, the Fort Thunder collective and Fabrice Neaud.

Цена: 1200 грн
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Gian Carlo Calza
ID: 14485
Издательство: Skira

The most complete volume on the subject in any language Japanese graphic design has been researched and published in Italy up to the first decade of the new millennium, but there is a gap from then to today.
edited by Gian Carlo Calza with Elisabetta Scantamburlo

This research aims at filling that gap considering the first two decades of the new millennium, covering on one side the past, in the names of important recognized masters, and on the other side exploring new names and trends. The volume includes 85 graphic designers and 756 posters. It is the most complete volume on the subject in any language.

Japanese contemporary posters are considered to have started in the mid 50’s, after the Second World War and following a period of depression, post-militarism, and post-autarchy. The new expressive mode was fuelled by stimuli coming from abroad, but it was also a chance to reinterpret traditional themes and colours, bringing them into modernity in refreshing and successful ways.

Since the post-war period, Japan has seen a rapid evolution in the arts: painting, architecture, sculpture, graphics, theatre, music, and cinema. Influences, assimilations, denials, transformations, new creative processes gave rise to a vast quantity of cultural and artistic movements. In this maze of expressive forms, graphic design is a precious tool for tracing and following the thread of national creativity and the more or less intense permanence of traditional aesthetic sensibility in the new forms taken.

Over half a century after the inception of graphics and with the coming Olympic Games taking place now in 2021, this volume aims at taking a wide view at the trends and aesthetic shifts that can be traced in the development of graphic design in Japan.

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This book brings together the best of Japanese graphic design in the posters that accompanied Japan from the 1964 Tokyo Olympics to the creation of the Issey Miyake logo, and from the Osaka Expo to the official poster for the Pan-Pacific Design Congress. Ken’ya Hara was born in the province of Okyama in 1958. After graduating from the Department of Design at Musashino Art University in 1981 and obtaining his M.A. in 1983, he joined the Nippon Design Center where he established the Hara Design Institute in 1992.

Yusaku Kamekura was born in Kanbara in 1915. He is considered to be the figure who contributed most to the spread of Japanese graphic design in the post-WWII period. He graduated with a degree in architecture and industrial arts in 1933; in 1940, he became the director of Nippon Kobo and in 1949 he was appointed artistic director of the magazine Commerce Japan. His most important designs, including the posters for the 1964 Olympic Games, the 1970 Osaka Expo, the Hiroshima Appeals, and the logo for the Nippon Telegraph and Telephone Corporation, all made a significant contribution to increasing his fame.

Shin Matsunaga was born in 1940 in Tokyo. After graduating in 1964 from the department of design at Tokyo National University of Fine Arts and Music, he joined the advertising division at Shiseido. He designed the PEACE ’86 poster and curated all the graphic design for the Sezon Museum of Modern Art. He also designed the symbol and official poster for the 1989 Pan-Pacific Design Congress, the human rights poster commemorating the 200th anniversary of the French Revolution, the medal for Mint’s 120th anniversary, the logo for Issey Miyake and RHIGA Royal Hotels, and the package design for the French cigarette brand Gitanes Blondes (1995).

Film director and art director Nagi Noda was born in Tokyo and made a name for herself as one of the most important young Japanese designers. She first achieved fame as an art director, designing publicity for the print media and graphics for publishing and the music industry, before working for bigger clients such as Nike and the Laforet Harajuku department stores. Ikko Tanaka was born in 1930 in Nara. In 1950, at just 19 years old, he graduated from the Kyoto City School of Fine Arts (now the Kyoto University of Arts) and immediately afterwards started working for companies such as the Kanegafuchi textiles company and the Sankei Shinbun daily newspaper. He designed the signage and medals for the 1964 Tokyo Olympics and the pavilion dedicated to Japanese history at the 1970 Osaka Expo.

Цена: 3000 грн
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Ira “Iraville” Sluyterman van Langeweyde
ID: 15430
Издательство: 3DTotal Publishing

Cozy Days: The Art of Iraville is a collection of the best work by popular illustrator Ira Sluyterman van Langeweyde, also known as Iraville. This lavish hardback book presents hundreds of colorful paintings of nature, small towns, idyllic scenes, and charming characters, as well as offering insights into Ira’s career path, watercolor painting process, and hand-crafted materials.

About the Author:

Ira “Iraville” Sluyterman van Langeweyde is a prolific Munich-based illustrator with a passion for watercolors. Her idyllic paintings of flora and fauna, travel scenes, home comforts, and autumnal landscapes are rendered with exquisite care, often using handmade pigments, creating a unique, picturesque world beloved by fans across the globe. She shares her expertise with her followers via her highly popular Instagram and YouTube accounts, as well as in-person painting workshops.

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Посмотреть видео о книге Cozy Days: The Art of Iraville

Цена: 1500 грн
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Richard Barnett
ID: 11472
Издательство: Thames & Hudson

A startling look at the golden age of surgery through gruesome yet beautiful technical illustrations and paintings from the Wellcome Collection, written by the bestselling author of The Sick Rose

The 19th century saw a complete transformation of the practice and reputation of surgery. This fascinating book follows its increasingly optimistic evolution, drawing on the very best examples of rare surgical textbooks, with a focus on the extraordinary visual materials, held by the Wellcome Collection.

Unnerving and graphic, yet beautifully rendered, these fascinating illustrations include step-by-step surgical techniques paired with medical instruments and painted depictions of operations in progress. Arranged for the layman from head to toe, and accompanied by an authoritative, eloquent and inspiring narrative from medical historian Richard Barnett, this is an engrossing and enlightening volume.

Цена: 1250 грн
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ID: 12161
Издательство: PIE Books

A collection of dark and fetish art of more than 40 contemporary artists from all over the world such as Zdzislaw Beksi ski, Nicoletta Ceccoli, Ray Caesar, James Jean, John Santerineross, Popovy Sisters, and Elizabeth Mcgrath.

Gothic taste, decadence, doll-like and Lolita-esque style - the world of Aestheticism and degeneration - is supported by a wide range of people regardless of their age and gender.

Wanting to expose this fantastical art not only to fans who already have a deep appreciation for that world but also to a broader general audience, PIE International has published Japanese Erotica in Contemporary Art in September 2014 and Erotica in Japanese Contemporary Art. Vol. 2 in March of 2016.

As these books were well received in the market, we now have this third volume Dark & Fetish Art.

With these two volumes, we focused on Japanese artists, but in this third book featured are the artists from around the world.

This book is divided into categories such as Fetish Art, Dark Art, Art Photography, and 3-Dimensional Art.

Цена: 2000 грн
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Victionary
ID: 15220
Издательство: Victionary

Although it is human nature to tiptoe around the uncomfortable, some artists are inspired by the unsettling to create intriguing works of art that push the boundaries of normality and provoke viewers into exploring their fears and taboos. There are also others who use them as springboards of the imagination to express their innermost feelings and question the often-grim realities of existence. In conjunction with Victionary’s 20th anniversary, the new edition of Dark Inspiration combines most of the projects from the first two best-selling titles of the same name along with new work into one meaty celebration of the macabre. Featuring chilling depictions of childhood reveries, folklore, mysteries, and death in a variety of styles and interpretations, each project serves unconventionally as a celebration of life in all its gruesome.

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There is something morbidly fascinating about the dark and grotesque. Although it is human nature to tiptoe around the uncomfortable (or avoid it altogether), some artists are inspired by the unsettling to create intriguing works of art that push the boundaries of normality and provoke viewers into exploring their fears and taboos. There are also others who use them as springboards of the imagination to express their innermost feelings and question the often-grim realities of existence.

In conjunction with Victionary’s 20th anniversary, the new edition of Dark Inspiration combines most of the projects from the first two best-selling titles of the same name along with new work into one meaty celebration of the macabre. Featuring chilling depictions of childhood reveries, folklore, mysteries, and death in a variety of styles and interpretations, each project serves unconventionally as a celebration of life in all its gruesome glory.

With contributions from: Aitch, Akino Kondoh, Aleksandra Waliszewska, Alessandro Sicioldr Bianchi, Alex Garant, Alice Lin, Amandine Urruty, Audrey Kawasaki, Bene Rohlmann, Dadu Shin, Dan Hillier, Daniel Martin Diaz, Danny Van Ryswyk, David Ho, dromsjel, Eero Lampinen, Eika, Elisa Ancori, Erik Mark Sandberg, Evelyn Bencicova, Fabian Mérelle, Fiona Roberts, Francesco Brunotti, Francois Robert, Fuco Ueda, Gabriel Isak, Giacomo Carmagnola, Guim Tió Zarraluki, Hannes Hummel, Heiko Müller, James Jean, Januz Miralles, Jeff Mcmillan, Jesse Auersalo, Jim Johnson Tsang, Jon Beinart, Jules Julien, Justin Nelson, Kate Macdowell, Katy Horan, Kayan Kwok, Kim Simonsson, Kotaro Chiba, Lala Gallardo, Lola Dupre, Lostfish, Mariana Magdaleno, merve morkoç (Lakormis), Mia Mäkilo, Michael Reedy, Miranda Meeks, Nadja Jovanovic, Nicoletta Ceccoli, Oleg Dou, Olivia Knapp, Paola Rojas H & David Perez, Paul Hollingworth, Raffaello De Vito, Raul Oprea aka Saddo, Richard Colman, Ryan Oliver, Sergio Mora / Agency Rush, Tara McPherson, Till Rabus, Tim Lee, Yido, Yoshitoshi Kanemaki, Yuka Yamaguchi, Yury Ustsinau, and Zhou Fan

Цена: 1780 грн
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Simone Grünewald, 3DTotal Publishing
ID: 14914
Издательство: 3DTotal Publishing

Simone Grünewald is a 3dtotal Publishing favorite as the designer of popular characters for Character Design Quarterly magazine, and the author of Sketch Every Day, a book packed with her much sought-after sketching techniques and character-design tips.

This new title, The Art of Simone Grünewald, is a beautifully produced hardback that goes even further to delight existing fans, as well as aspiring character designers new to her work. Simone is an expert in the art of imbuing scenes and character with a depth of mood, emotion, and atmosphere. The resulting images are incredibly engaging and thoughtful, while still being accessible and commercial. This mix of talent and an understanding of creating work that has wide appeal is a professional approach that readers will be keen to learn and apply to their own art.

In addition to fan-favorites from her portfolio and exciting new art commissioned especially for the book, Simone shares the digital and traditional tools and techniques she uses to acquire her results. Brand-new tutorials illustrate Simone’s talent not just for drawing, but for teaching techniques in a fun and lively way.

About the Author:

Simone Grünewald, from Germany and also known as “Schmoe”, is a passionate illustrator and well-known art director, character designer, 2D animator, and key art storyboarder working in the games industry. She has a desire to create emotive designs that document her life, including the experiences of motherhood, in addition to her commercial work. Having followed the creative path all of her life, Simone has a wealth of knowledge in both traditional and digital art and shares her insights with her global audience via her increasingly popular social media accounts. Simone is the author of Sketch Every Day (3dtotal Publishing). www.instagram.com/schmoedraws

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Посмотреть видео о книге Draw What You Love: The Art of Simone Grünewald

Цена: 1800 грн
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Ernst Haeckel, Kira Uthoff
ID: 18460
Издательство: Prestel

Perfect for display or close observation, the posters in this elegantly produced collection of Ernst Haeckel's exquisite illustrations of natural forms demonstrate his exceptional artistry.

Biologist, physician, philosopher, and artist, Ernst Haeckel was also a prescient observer of the natural world. His highly detailed and expertly rendered illustrations, first published at the turn of the 20th century, are not only beautiful works of art, but also have scientific underpinnings. Now available as a series of large format posters sumptuously printed and suitable for framing, Haeckel's most elaborate and captivating works illustrate his fundamental notion of the unity of all living things. From otherworldly radiolaria to psychedelic sea anemones, Haeckel's science and artistry continue to provide inspiration for 21st-century illustrators, architects, graphic designers, and anyone interested in exploring nature's perfect geometry.

About the Author:

Kira Uthoff is an art and lifestyle book editor. She lives in Munich, Germany.

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Пролистать книгу  Ernst Haeckel: Art Forms in Nature: 22 Pull-Out Posters  на сайте издательства.

Цена: 1250 грн
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Pie International
ID: 14627
Издательство: PIE Books

Everyday Scenes from a Parallel World is a celebration of the beauty of the scenes and backgrounds in anime and manga. 

This unusual book turns the spotlight exclusively on the scenes and background illustrations. With only a few ordinary characters in these scenes, attention here is focused on the beauty of the illustrated backgrounds.

These background artworks feature familiar scenes from daily life: nostalgic townscapes, detailed cityscapes, intricate architecture, rooms that look like doll houses, etc. They are extremely realistic and detailed -- almost like photographs -- but at the same time give readers the sense that we are looking at images of a parallel world.

The works featured are by 39 well-known, mostly Japanese creators, illustrators, and animators. Some creators featured have made their entire careers specializing in drawing backgrounds. Frequently overlooked, this book finally gives them the recognition they deserve. Additionally, a section that explains drawing techniques and materials is included. The profiles of creators with messages from each, descriptions of each creator's techniques and preferred materials are written in both Japanese and English text.

This stunning collection will appeal to all art lovers and is sure to bring creators massive inspiration, too.

About the Author:

PIE International specializes in books for graphic designers, and high-quality visual books on photography, art, and Japanese Culture (Traditional and contemporary), as well as manga and comic art, and more.

Цена: 1700 грн
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Marcos Mateu-Mestre
ID: 14453
Издательство: Design Studio Press

The highly anticipated follow-up to Framed Ink from Marcos Mateu-Mestre, Framed Ink 2 provides insight into another compositional tool that Marcos uses every day to create his amazing artwork – the energy within the working frame. In each piece of art, regardless of its format, one must consider essential factors such as the push-pull, tension-relaxation, pressure-release, balance and imbalance that happen inside the working area to support our storytelling.

All of these factors apply in any aspect ratio, whether it be horizontal, vertical or square, each a format to consider when working in the movie, gaming, animation and graphic novel industries, which in our day and age can be presented through a variety of outlets such as a movie theater, home theater, social media and a number of personal devices. Marcos encourages and educates us on how not to be limited by the format but to embrace and rise to the challenge of designing for each format.

A perfect accompaniment to his prior releases Framed Ink, Framed Perspective Vol. 1 and Vol. 2 and Framed Drawing Techniques, this book will take a reader's knowledge base to the next level and allow them to build on their expertise as an effective visual storyteller.

About the Author:

Born in Palma de Mallorca, Spain, Marcos Mateu-Mestre is a lead animation designer and graphic novel artist with three decades of experience in feature animation. Some of his film credits include Balto, The Prince of Egypt, Asterix and The Vikings, Surf's Up, and How to Train Your Dragon 2. His work in film, primarily for DreamWorks Animation, Netflix Animation and Sony Pictures Animation, has focused on the design and cinematic aspects of frame composition, lighting, and visual continuity, experience he shared in his international best-sellers, Framed Ink: Drawing and Composition for Visual Storytellers, Framed Ink Vol 2: Frame Format, Energy, and Composition for Visual StorytellersFramed Perspective Vol.1, Framed Perspective Vol. 2, and Framed Drawing Techniques. In addition to his work in film, he has taught drawing, illustration, and visual storytelling techniques for more than a decade. Mateu-Mestre currently lives in Los Angeles and is a production designer at Netflix.

Цена: 1700 грн
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Marcos Mateu-Mestre
ID: 14460
Издательство: Design Studio Press

Framed Ink – The ultimate guide to visual storytelling! How to make the audience “feel” the story while they are “reading” the story. Using his experiences from working in the comic book industry, movie studios and teaching, Marcos introduces the reader to a step‑by‑step system that will create the most successful storyboards and graphics for the best visual communication. After a brief discussion on narrative art, Marcos introduces us to drawing and composing a single image, to composing steady shots to drawing to compose for continuity between all the shots. These lessons are then applied to three diverse storylines ‑ a train accident, a cowboy tale and bikers approaching a mysterious house. In addition to setting up the shots, he also explains and illustrates visual character development, emotive stances and expressions along with development of the environmental setting to fully develop the visual narrative.

About the Author:

Born in Palma de Mallorca, Spain, Marcos Mateu-Mestre is a lead animation designer and graphic novel artist with three decades of experience in feature animation. Some of his film credits include Balto, The Prince of Egypt, Asterix and The Vikings, Surf's Up, and How to Train Your Dragon 2. His work in film, primarily for DreamWorks Animation, Netflix Animation and Sony Pictures Animation, has focused on the design and cinematic aspects of frame composition, lighting, and visual continuity, experience he shared in his international best-sellers, Framed Ink: Drawing and Composition for Visual Storytellers, Framed Ink Vol 2: Frame Format, Energy, and Composition for Visual StorytellersFramed Perspective Vol.1, Framed Perspective Vol. 2, and Framed Drawing Techniques. In addition to his work in film, he has taught drawing, illustration, and visual storytelling techniques for more than a decade. Mateu-Mestre currently lives in Los Angeles and is a production designer at Netflix.

Цена: 1700 грн
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Frank Frazetta
ID: 17914
Издательство: 3DTotal Publishing

A selection of incredible artists pay tribute to Frank Frazetta by creating new art inspired by his work, accompanied by in-depth interviews with members of the Frazetta family.

This book celebrates Frank Frazetta’s enduring influence on artists working across the creative industry today, featuring professional illustrators, concept artists, painters, and sculptors who hold ‘the godfather of fantasy art’ among their biggest inspirations.

In step-by-step tutorials, eleven artists reveal how they create exclusive homages inspired by their favourite elements of Frazetta’s work and style. Respected guests and industry legends – including Sara Frazetta, Robert Rodriguez, Allen Williams, Rafael Grassetti and The Shiflett Brothers – also share their personal tales of Frazetta’s influence on their lives and work, and discuss their favourites of his many iconic paintings.

One of the most renowned illustrators of his time, the late Frank Frazetta is revered as the ‘godfather of fantasy art’. His epic, visceral depictions of muscular barbarians, alluring goddesses, and powerful beasts have defined fantasy and science-fiction aesthetics for decades, inspiring countless artists to follow in his footsteps.

This book celebrates his enduring influence on artists working across the creative industry today, featuring professional illustrators, concept artists, painters, and sculptors who hold him among their biggest inspirations. In step-by-step tutorials, eleven artists reveal how they create exclusive homages inspired by their favourite elements of Frazetta’s work and style. They also share their personal tales of Frazetta’s influence on their lives and work, and discuss their favourites of his many iconic paintings.

Complete with glorious full-colour artworks from the Frazetta archive, this book is a must-have for fans and aspiring fantasy artists wishing to follow in the footsteps of the genre’s master.

• With respected guests including Sara Frazetta, film director Robert Rodriguez and illustrator Allen Williams
• Interviews with industry pros including Rafael Grassetti, The Shiflett Brothers and Petar Meseldžija
• Tutorials by talented 2D, 3D and traditional artists including Jama Jurabaev, Dibujante Nocturno, Valentina Remenar, Anato Finnstark and Daniel Landerman

About the Artist:

Hailed as the "godfather of fantasy art", Frank Frazetta (1928–2010) had a profound influence on the genre with his powerful, visceral images. Featured widely across book covers, album sleeves, posters and comics, Frazetta's muscular warriors and sensual heroines made him an enduring icon of fantasy and sci-fi culture. Today his legacy is maintained by Frazetta Girls, founded by his daughter Holly and granddaughter Sara, ensuring that his work can be enjoyed for many years to come by fans new and old.

Цена: 1980 грн
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ID: 15264
Издательство: 3DTotal Publishing

Why do the characters in our favorite books, animations, and games stay with us long after the final scene? The heroic protagonist, evil villain, comedic sidekick - even the supporting cast – have been crafted by clever character designers with incredible skills at their fingertips. This comprehensive character-design toolkit, written by industry professionals, includes everything you need to design successful and compelling characters.

What is it about the characters we see in our favorite books, animated films, and games that make us laugh, cry, and respond to them? How do character designers develop ideas that are unique, memorable, and captivate us as an audience? This book answers these questions and more, taking a comprehensive, visual, and analytical approach to discover just what it is that makes a character appealing. Understand key principles like shape language, proportion, and exaggeration, and learn from talented professionals who share industry secrets for getting the most out of anatomy, gesture, expression, and costume. Uncover ways to convey relationships and interaction between multiple characters, and how narrative fuels authentic and engaging characterization.

With hundreds of lively illustrations to inspire and study, and tricks of the trade from celebrated artists, this thorough and insightful volume is an essential library addition for anyone interested in character design.

• Understand the role of the character designer and how they help to tell a story
• Embark on targeted research and ideation to establish your character right from the start
• Master and implement key character-design principles with guidance by industry experts
• Explore extensive reference libraries packed with inspiration for poses, expressions, costumes, and props
• Create multiple characters who interact to capture special story moments with a series of case-studies
• Infuse your creations with the unique, memorable characteristics that engage and enchant an audience

Contributing artists and topics covered:

Introduction
How to use this book
What is character design?
Research & ideation
Key design principles
Figure basics
Pose, movement & gesture
The face
Age
Accessories
Putting it all together
Working with multiple characters
Working in character design
Ideas grid
Contributors
Index

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Посмотреть видео о книге Fundamentals of Character Design: How to Create Engaging Characters for Illustration, Animation & Visual Development

Цена: 1980 грн
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ID: 15582
Издательство: Victionary

When one speaks of the beauty of Mother Nature, lush leaves and bright blooms in the sun often come to mind. However, there is so much charm to be found in her lesser-noticed side, sprouting silently in the places people rarely look at. The fungi family, for example, is full of intriguing species in a variety of shapes, patterns, and sizes that brim with character in the eyes of the observant. 

Fungal Inspiration is a visual collection of often-hidden gems that highlight the wilder side of nature from around the world. From the intricately detailed to the delightfully quirky, the projects demonstrate a wide range of creativity and a keen appreciation for the unique by the artists and designers who add their own personalities to the curiosities they bring to life on canvas.

Цена: 1980 грн
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