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Juliette Aristides
ID: 8005
Издательство: Watson-Guptill Publications

The practice of drawing distilled to its essential elements. The companion DVD enclosed inside, beautifully filmed in Florence, Italy, provides real-time drawing lessons so that any gaps in the learning process are filled in with live instruction. 

In this elegant and inspiring primer, master contemporary artist and author Juliette Aristides breaks down the drawing process into small, manageable lessons; introduces time-tested principles and techniques that are easily accessible; and shares the language and context necessary to understand the artistic process and create superior, well-crafted drawings.

About the Author:

Juliette Aristides is an extraordinary artist with a deep and well-rounded education in and solid commitment to the atelier movement. She studied at the National Academy of Design, the Pennsylvania Academy of the Fine Arts and various private ateliers. She is currently the instructor of the Aristides Classical Atelier at the Gage Academy of Art in Seattle, Washington. In 2003, Juliette was awarded the Elizabeth Greenshields Grant. Her work can be seen at the John Pence Gallery in San Francisco and the Art Renewal Center Living Masters Gallery. She is the author of acclaimed bestsellers Classical Drawing Atelier and Classical Painting Atelier.

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Пролистать книгу Lessons in Classical Drawing: Essential Techniques from Inside the Atelier на сайте издательства.

Цена: 1700 грн
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Dorina Croci, Elisabetta Kuky Drudi
ID: 14609
Издательство: Promopress

This book presents 1,000 unpublished and original lingerie and beachwear designs by Dorina Croci with the collaboration of Elisabetta Drudi, author of best-selling international books, such as 4,000 Fashion Details (Promopress). Its content is intended to inspire fashion designers working in this field, showing details, colors and materials suitable for creating collections.

About the Authors:

Dorina Croci has worked in the field of lingerie and beachwear with many international firms such as Triumph, Parah, Fiorucci, Olmo, Harno, Jantzen, Schiesser, Paloma Picasso, Imec - Franca Von Wunster and many others.

Elisabetta Kuky Drudi has planned and organised fashion shows and collections on an international level. She is also author of several bestsellers. Currently she designs for various international fashion houses.

Цена: 1700 грн
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Pie International
ID: 14637
Издательство: PIE Books

Following the former best-selling title; Heroes and Heroines, this title showcases the most trendy and updated illustrations by about 60 prominent character designers covering both video games and animation. Featuring a bilingual interview with Shiro Miwa, a leading comic artist who is also a character designer of 7th Dragon 2020 (cover art). Featured animations and video games designed from these titles: Girls and Panzer; Kantai Collection; Kill la Kill; Attack on Titan; METAL GEAR SOLID V; and much more.

Цена: 1300 грн
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Michel Lauricella
ID: 14643
Издательство: Rocky Nook

In Morpho: Hands and feet, artist and teacher Michel Lauricella presents a unique approach to learning to draw the human body. In this book, Lauricella focuses exclusively on the hands and feet—arguably the most popular and, for many, the most challenging parts of the body to draw successfully. Breaking the subject matter down into the underlying skeletal shapes, followed by the musculature, then skin and fat, and finally, the veins, Lauricella offers multiple approaches—from simple forms to complex renderings—and a plethora of positions and gestures are included to help you improve your drawing skills.

Geared toward artists of all levels, from beginners through professionals, this handy, pocket-sized book will help spark your imagination and creativity.

Table of Contents: 
- Foreword
- Introduction
- Hands
- Feet
- Resources

About the Author:

Michel Lauricella was trained at the Ecole Nationale Superieure des Beaux-Arts in Paris. He has taught morphology for 20 years, successively at the Emile Cohl School in Lyon, Beaux-Arts workshops in Paris, and the Gobelins (Paris). He is currently a professor at Lisaa (Paris) and at Fabrica1 (Paris).

Цена: 980 грн
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Mariko Higaki
ID: 14292
Издательство: Rockport

Learn to draw by sketching what surrounds you everyday. In Observational Sketching, author Mariko Higaki — an ISDA Gold Award-winning industrial designer based in Japan — teaches you how to practice and learn to sketch by using well-established observational techniques.

Perspective, proportion, lines, shapes, shading, and many other techniques can be learned through everyday practice and observation of the items you come in contact with everyday, from a backpack to your sunglasses. This book addresses how to approach sketching a range of shapes and materials and how to disassemble each object to accurately capture its unique design elements. Inspiration and examples from the author and other well-known artists accompany a variety of projects that you can try right away and skill-building projects that will strengthen your talent. Find within:

- An introduction to observational sketching
- The basic concepts and tools used in observational sketching
- Observation techniques
- Illustrated step-by-step instructions for creating observational sketches of 20 common objects, from an alarm clock to a wooden stool 

Hone your artistic skills with this daily sketching practice. Whether you are an urban sketcher or an industrial designer, this book should be part of your reference collection.

About the Author:

After graduating from the Faculty of Environmental Information of Keio University in 2007, Mariko Higaki joined Leading Edge Design, founded by design engineer Shunji Yamanaka, where she was involved in projects related to industrial design, exhibitions, and education. She later studied at the ArtCenter College of Design in Pasadena, California, completing their Product Design course in 2015, and has worked as an independent product designer since 2016. Higakil has received many awards and recognitions, including the IDSA Gold Award and the Pentawards Bronze Award, and was a Top 20  International Finalist for the James Dyson Award. She is based in Los Angeles. To see more of her work, visit: https://marikoproduct.com/

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Пролистать книгу Observational Sketching: Hone Your Artistic Skills by Learning How to Observe and Sketch Everyday Objects на Google Books.

Цена: 900 грн
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Derek Domnic D'Souza, Maxine Vee
ID: 18100
Издательство: 3DTotal Publishing

Quick & Simple Painting in Procreate is the latest in our series of bestselling Procreate titles, setting new users up for success with extensive guides and easy-to-follow tutorials. Discover the streamlined workflows and efficiency tricks that professional artists use to achieve impressive results. Learn how to navigate and harness Procreate’s powerful tools to create paintings that are faster and better. With an in-depth guide to the program’s interface and tools, and fully illustrated step-by-step tutorials packed with tips and advice, this book makes it easier than ever for aspiring painters to jump into the world of Procreate.

- Tutorial projects by respected artists including Derek Domnic D'Souza, Maxine Vee, and Jackie Droujko
- A range of fun and vibrant subject matter including landscapes, city scenes, and characters
- Suitable for total beginners and more intermediate artists looking for insights and techniques from industry professionals

HOW TO USE THIS BOOK
GETTING STARTED by Karin Brandenberg
TUTORIALS
City Nights by Derek Domnic D'Souza
Sunlight Mountain Reflection by David Joseph Ponthieux
Furry Friends by Jackie Droujko
Bumbling Along by Kate Rado
Torii Gate by Surendra Pratap Rajawat
On the Beach by Alone Lee
A Visit to the Castle by Maxine Vee
Les Bonbons d'Owen by Owen Labbé
GLOSSARY
TOOL DIRECTORY
CONTRIBUTORS
INDEX

Цена: 1980 грн
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Aljoscha Blau
ID: 18017
Издательство: Hoaki

In this book, gouache, a classic technique often compared to watercolour, acquires a new dimension and offers a bolder approach to contemporary artists, illustrators and graphic designers.

Gouache erases the boundaries between ‘proper painting’ and the spontaneous charm of watercolour, combining the advantages of both techniques. Diluted, gouache is almost like watercolour, but when used on its own, it can be applied in opaque layers with a matte surface reminiscent of pastels. Soluble in water, it is rather forgiving and allows for corrections and revisions, and finally, the fine grain of the pigment it contains makes detailed drawings possible.

About the Author:

Aljoscha Blau is one of the most renowned illustrators in German- speaking countries. He was born in 1972 in Leningrad (now Saint Petersburg), USSR. Since earning his degree in illustration and graphic arts from HAW (Hamburg University of Applied Sciences, Hamburg, Germany), Blau has worked as an illustrator and author for German and international publishers. He has been honoured with numerous international awards, such as the German Design Award, the Bologna Ragazzi Award, Prix Figure Future, Troisdorfer Bilderbuchpreis (Troisdof City Illustrated Book Award), and the Deutscher Jugendliteraturpreis (German Youth Literature Award), and nominated for the Astrid Lindgren Memorial Award. Blau teaches and conducts illustration and drawing workshops at various art academies in Germany, Denmark, Switzerland, Italy and France. He currently lives in Berlin.

Цена: 1250 грн
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Roselien Steur
ID: 12898
Издательство: Bis Publishers

Some may think sketching is a disappearing skill, but if you ever enter a design studio, you will find out differently.

Studios still make sketches and drawings by hand and in most cases, quite a lot of them. They are an integral part of the decisionmaking process, used in the early stages of design, in brainstorming sessions, in the phase of research and concept exploration, and in presentation. Drawing has proved to be, next to verbal explanation, a powerful tool for communicating not only with fellow designers, engineers or model makers but also with clients, contractors and public offices.

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A must-have for product design students!

Are designers still making drawings by hand? Isn’t it more advanced to use a computer in this computer era? Some may think sketching is a disappearing skill, but if you ever enter a design studio, you will find out differently. Studios still make sketches and drawings by hand and in most cases, quite a lot of them. They are an integral part of the decision-making process, used in the early stages of design, in brainstorming sessions, in the phase of research and concept exploration, and in presentation.

Drawing has proved to be, next to verbal explanation, a powerful tool for communicating not only with fellow designers, engineers or model makers but also with clients, contractors and public offices.

This book can be regarded as a standard book on design sketching, useful for students in product design.

About the Authors:

Koos Eissen is an associate professor at Delft University of Technology in the Netherlands, where he is responsible for the freehand and digital drawing classes at the Faculty of Industrial Design Engineering.

Roselien Steur lectures at the Royal Academy of Arts in The Hague and specialises in design sketching workshops for professionals.

Цена: 1700 грн
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Roselien Steur
ID: 12899
Издательство: Bis Publishers

This book explains the basic sketching techniques and decisions more in depth and provides much more step-by-step example drawings, which makes it even more suitable for students and professionals who want to become better sketchers.

Sketching the Basics can be seen as the prequel to Sketching as it is more targeted at the novice designer. The Basics explains the essential techniques and effects more in detail, taking the reader by the hand and guiding him step by step through all the various aspects of drawing that novice designers come up against.

Sketching the Basics starts with the white sheet of paper or the empty screen and explains the rudiments of learning to draw both clearly and comprehensively, using step by step illustrations, examples and strategies. You will learn to use and master the different techniques and also how to apply sketches in the design process.

Internationally leading Designers from various cultures around the world contributed Designer Showcases to illustrate the sketching theory. They contributed series of sketches that reflect the process of the design, from thumbnail to final drawing. Drawings that have proven to be important in the decision-making

The authors believe in active observation and participation by the student. During the drawing process there are many moments when choices alter the outcome. Being aware of those moments and the variety of choices and opportunities makes your attitude more flexible and less rigid. Sketching the Basics helps you to sketch with an open mind. And an open mind is key to a good design process.

About the Authors:

Koos Eissen is an associate professor at Delft University of Technology in the Netherlands, where he is responsible for the freehand and digital drawing classes at the Faculty of Industrial Design Engineering.

Roselien Steur lectures at the Royal Academy of Arts in The Hague and specialises in design sketching workshops for professionals.

Цена: 1700 грн
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Jessie Kate Bui, Gwyn Conaway, Rebecca Black-Gliko, Maria Ferreira Kercher, Blythe Russo
ID: 14960
Издательство: Design Studio Press

Costume design is storytelling. And to do it successfully, you need to understand the five functions of a costume: to connect to plot and theme, establish the structure of society, put in a specific time and place, indicate personality, and reveal a passage of time. It is an exciting and challenging craft that involves a thoughtful and thorough examination of these various elements in order to give a costume life. In animation, games, and illustration, in particular, the designer needs to be acutely aware of the unique characteristics and limitations of each medium ― from solid research approaches and basic production pipelines to audience experience and ideal tools of the trade. 

Talking Threads: Costume Design for Entertainment Art, backed by decades of experience of five industry professionals, provides an in-depth exploration of these functions and format considerations to equip artists with the necessary knowledge and mindset to develop strong narrative-informed costume designs. Each chapter is packed with creative exercises, detailed tutorials, inspiring designs, and invaluable insights that will help artists of all levels confidently and efficiently tackle their next costume adventure.

About the Authors:

Jessie Kate is a design mentor. With her background working with her father, a master craftsman and furniture designer, she gained experience with complex creative problem-solving. Her mother's musical focus nurtured a love of entertainment, and Jessie Kate combined the two influences to choose a path in entertainment design. Her past experience includes freelance design, educational program design, production coordination for TV animation, creative direction for startups, and indie project development. When she brought her curiosity and analytical approach to the animation industry and found a gap in costume-design education, Jessie Kate decided to fill the void by gathering a team of specialists to create this book. She specializes in using personality psychology to develop authentic character arcs and immersive costume designs, guiding her mentees through narrative analysis, practical research methodology, and concept development.Jessie Kate co-instructs History of Fashion at ArtCenter College of Design with Gwyn Conaway.

Gwyn Conaway is a member of the Costume Designers Guild Local 892. She's a costume designer, fashion historian, and culture specialist living in southern California. Although she works primarily in historical and dramatic film, Gwyn also consults on costume simulation for major animation and gaming studios. She specializes in Marvelous Designer and garment model fit.Considered an authority on the intersection between clothing and social psychology, Gwyn is on the cutting edge of how the entertainment industry thinks about costume and culture as a visual language. She is often called upon to design and consult for conceptual projects in post-apocalyptic and fantasy settings. Conaway is on the faculty at ArtCenter College of Design in Pasadena, California. Her course, History of Fashion, is the first of its kind. Geared directly towards entertainment design students, the class explores Gwyn's burgeoning expertise: building cultures for film, television, and gaming from the ground up.

Rebecca Black-Gliko descends from a long line of quilters and has been sewing in some form or another since a very young age. Her devotion to learning led to a degree in illustration as well as studying abroad in Japan and New Zealand. Beki has worked for Laika Studios on the films Kubo and the Two Strings and Missing Link in both the rapid prototype and costume departments. Living in Oregon with her husband, Raul Ramos, she continues to work on projects that explore and combine a variety of mediums. She is currently working on a stop-motion graphic novel, Oni-san, that combines her love of animation, illustration, and stop-motion. Beki enjoys the challenge of translating a design on paper into a functional final product--whether the end result is digital or physical--and choosing the format that best translates the intentions of the narrative.

Maria Kercher is a visual development artist specializing in material behavior and cultural stylization for animation. She has also worked in design for indie games and illustration for live-action films. Born and raised in Brazil, Maria visited the opera and ballet frequently and participated in dance and figure skating competitions, nurturing a fascination with how costumes are used to enhance performance. Through figure skating, she gained an interest in how countries or people can be represented through simplified shapes, colors, movement, and music. Learning to sew from her mother, she began exploring her fascination through fashion.When her father introduced her to US animation, Maria fell in love with the idea of breathing life into a fictional world and came to the US to study animation. Now based in Seattle, Washington, she is focused on expanding her knowledge of materials and world cultures to better connect audiences to each other.

Blythe Russo is an illustrator and puppet builder living in Ohio. She earned a master's in illustration from the Savannah College of Art and Design and is an active member and supporter of the Kidlit community. Blythe made her debut as a children's book illustrator with the counting book, One More Wheel (Macmillan/August 2019). Her favorite stories to tell are those of friendship--that give the reader both the giggles and the warm fuzzies.As a self-taught puppet-builder, she has worked as the lead puppet builder for Madcap Puppets. She has designed and fabricated pieces for a variety of their shows, including The Case of the Kidnapped Backpack, The Wonderful Wizard of Oz, and Pinocchio. She's also been known to teach a puppet-building class every so often.

Цена: 2500 грн
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Basia Szkutnicka
ID: 12816
Издательство: Laurence King Publishing

Technical Drawing for Fashion explains how to create a technical fashion drawing using a simple and straightforward step-by-step method. This second edition includes more information on rendering drawings by hand and using a computer, and a brand new section on knitwear.

The main part of the book presents over 600 technical drawings of garment types, styles and construction details, the basic key shapes of which are shown alongside a specially created and photographed calico toile. This unique presentation illustrates the relationship between the three-dimensional garment and the two-dimensional drawing, allowing readers to really understand how to render technical drawings

About the Author:

Basia Szkutnicka is a successful freelance writer, design consultant, educator and creative, specializing in womenswear, footwear, forecasting, colour, range planning and technical drawing. She has lectured all over the world on design process, was a course director at the London College of Fashion for 15 years, and is now head of the MA in Fashion at Hong Kong University.

Contents:

Technical Drawing for Fashion, second edition – Table of Contents

Downloads & extras:

Technical Drawing for Fashion Test

Technical Drawing for Fashion Answer Key

Technical Drawing for Fashion Exercises

Technical Drawing for Fashion Web Resources

Technical Drawing for Fashion Template Intros

Figure Templates 1

Figure Templates 2 – Teen and Plus Size

Sleeves Template

Цена: 2300 грн
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Eliott J. Lilly
ID: 13640
Издательство: Design Studio Press

Do you dream of becoming a concept artist in the video game industry but don't know where to start? The Big Bad World of Concept Art for Video Games: An Insider's Guide for Beginners gives aspiring artists an honest, informative, and entertaining look at what it takes to do just that.

Author Eliott Lilly will help you on your journey from finding the right school and how to get the most out of your education, to preparing your portfolio to land that first job. In addition, renowned concept artists — David Levy, Sparth, Stephan Martiniere, Ben Mauro, and Farzad Varahramyan — share their own dos and don'ts to making a career in the video game industry a reality.

Цена: 1700 грн
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Eliott J. Lilly
ID: 13641
Издательство: Design Studio Press

Are you ready to begin your career as a concept artist in the video game industry but don't know where to start?

The Big Bad World of Concept Art for Video Games: How to Start Your Career as a Concept Artist is book two in the Big Bad series, delving deeper into the subjects and topics explored previously in An Insider's Guide for Students. Going beyond the amateur level, this guide prepares the upcoming professional, or any other artist, for a future in the entertainment industry. Whether you are a graduating student joining the workforce, a young professional who has just broken into the job market, or even an existing professional frustrated with your current situation, receive help figuring out what comes next for a fulfilling career.

Eliott Lilly is a highly sought-after concept artist with over a decade of experience in the video game industry. He has worked for such prominent game companies as id Software, Treyarch, and Activision. He has contributed to several popular franchises, including Rage, Doom, and Call of Duty. Also an educator, Eliott teaches introductory concept art classes to university students.

With his firsthand knowledge of the ins and outs of the video game industry, Eliott Lilly is an exceptional guide who can help prepare you for the rewarding journey toward realizing your ambitions.

Цена: 1700 грн
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Walter Foster Creative Team
ID: 14294
Издательство: Walter Foster Publishing

With helpful tips and easy to follow step-by-step lessons, The Essential Book of Drawing is the perfect resource for artists looking to hone their drawing style and technique.

The Complete Beginner's Guide to Drawing is a comprehensive guide to drawing a vast array of subjects, from landscapes and flowers to animals and portraits. This helpful resource begins with a thorough introduction to the essential tools and materials artists need to get started, including different types of pencils, sketchbooks, papers, and other tools. Additionally, artists will learn the fundamentals of drawing, as well as a variety of drawing techniques, including rendering realistic textures, creating volume, and capturing perspective. The Complete Beginner's Guide to Drawing guides beginning and intermediate artists through a series of easy-to-follow, step-by-step projects covering a variety of subject matter. With helpful tips and beautiful artwork to inspire, The Complete Beginner's Guide to Drawing is the perfect resource for artists looking to hone their drawing style and technique.

About the Authors:

Founded in 1922 by artist Walter T. Foster, Walter Foster Publishing, a division of Quarto Publishing Group USA and a subsidiary of the London-based Quarto Group, Inc., is the world's leading publisher of instructional art books and kits for adults and children. Walter Foster's diverse selection of drawing, painting, doodling and mixed media art books and kits have created a foundation for millions of beginning, intermediate, and advanced artists looking to hone their talents, learn new techniques and discover different mediums. From colour mixing recipes and art tools to the fundamentals of drawing and painting, Walter Foster's books cover a wide variety of topics and mediums across a broad spectrum of traditional and eclectic subject matter for artists of all skill levels. Walter Foster Publishing continues to expand its offerings every year, producing cutting-edge art-instruction books and kits for a worldwide audience.

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Пролистать книгу The Complete Beginner's Guide to Drawing: More than 200 Drawing Techniques, Tips & Lessons на Google Books.

Цена: 980 грн
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ID: 6086
Издательство: Monsa

Trendy Fashion Illustrators is an stimulating publication cocktail of very different styles by the hand of artists from different countries whose ideas go for beyond the traditional. Some of the illustrators included on this book are renowned and highly prized among others who are beginning their careers but with many new things to contribute to the secene: freshness, experimentation and a reinvention of the illustration which has also evolved with the digital revolution. Each artist portfolio consists on a selection of their favorite works, their contact information, and in their own words, they explain us who they are and the “why” of their unconditional love and passion for fashion illustration. This book is perfect not only for creative professionals and students, but for everybody that loves fashion and illustration.

Цена: 950 грн
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