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Marcos Mateu-Mestre
ID: 18349
Издательство: Design Studio Press

Framed Environment Design presents the art, thoughts, and philosophies behind designing environments for film, animation, graphic novels, and illustration in a way that they serve a narrative purpose and become part of the story, helping visualize a script and making it come alive in meaningful ways -- together with the characters as part of the same actions and emotions.

From historical epic to futuristic architecture, and natural environments to fantasy scenarios, in this new book of his best-selling Framed series, Marcos Mateu-Mestre explains the full process in detail.

Starting with the early research stages and thought process, all the way to the final design with hundreds of carefully created and never-seen-before illustrations and sketches, the reader can not only follow the detailed explanations but actually make sense of them through an incredible array of visual ideas and solutions.

About the Author:

Born in Palma de Mallorca, Spain, Marcos Mateu-Mestre is a lead animation designer and graphic novel artist with three decades of experience in feature animation. Some of his film credits include Balto, The Prince of Egypt, Asterix and The Vikings, Surf's Up, and How to Train Your Dragon 2. His work in film, primarily for DreamWorks Animation, Netflix Animation and Sony Pictures Animation, has focused on the design and cinematic aspects of frame composition, lighting, and visual continuity, experience he shared in his international best-sellers, Framed Ink: Drawing and Composition for Visual Storytellers, Framed Ink Vol 2: Frame Format, Energy, and Composition for Visual StorytellersFramed Perspective Vol.1, Framed Perspective Vol. 2, and Framed Drawing Techniques. In addition to his work in film, he has taught drawing, illustration, and visual storytelling techniques for more than a decade. Mateu-Mestre currently lives in Los Angeles and is a production designer at Netflix.

Цена: 2500 грн
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Michel Lauricella
ID: 14641
Издательство: Rocky Nook

In this book, Michel Lauricella presents both his artistic and systematic methods for drawing the human body — with drawing techniques from the écorché (showing the musculature underneath the skin) to sketches of models in action. In more than 1000 illustrations, the human body is shown from a new perspective — from bone structure to musculature, from anatomical detail to the body in motion. Morpho is a rich, fascinating, and helpful book that can go with you everywhere on your sketching journey.

Table of Contents:

- Foreword
- Introduction
- Head and Neck
- Torso
- Arms
- Upper Limbs
- Lower Limbs
- Overviews

About the Author:

Michel Lauricella was trained at the Ecole Nationale Superieure des Beaux-Arts in Paris. He has taught morphology for 20 years, successively at the Emile Cohl School in Lyon, Beaux-Arts workshops in Paris, and the Gobelins (Paris). He is currently a professor at Lisaa (Paris) and at Fabrica1 (Paris).

Цена: 1980 грн
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Michel Lauricella
ID: 14644
Издательство: Rocky Nook

In Morpho: Joint forms and muscular functions, artist and teacher Michel Lauricella presents a mechanical view of the human body. In the same way that paleontologists work, we can deduce the body’s muscular functions by studying the shapes of the bones. Starting with the joints, which are reduced to simple shapes such as pulleys and spheres, Lauricella teaches you their connections and correspondences with the muscular system, which is necessary for understanding movement.

Geared toward artists of all levels, from beginners through professionals, this handy, pocket-sized book will facilitate your practice of imaginative drawing and will enrich your drawing from observation.

Table of Contents:
- Foreword
- Introduction
- Head and Neck
- Torso
- Upper Limbs
- Lower Limbs
- Resources

About the Author:

Michel Lauricella was trained at the Ecole Nationale Superieure des Beaux-Arts in Paris. He has taught morphology for 20 years, successively at the Emile Cohl School in Lyon, Beaux-Arts workshops in Paris, and the Gobelins (Paris). He is currently a professor at Lisaa (Paris) and at Fabrica1 (Paris).

Цена: 980 грн
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Michel Lauricella
ID: 14645
Издательство: Rocky Nook

This book provides a simplified and practical vision of the human skeleton to help you in your drawing studies. Here you will find the most common and useful approaches to the body’s underlying skeleton and bone structure, which will fuel your imagination and enrich your observational skills as you draw the living form. In this small, portable guide, artist and teacher Michel Lauricella focuses on the essentials you need to know, creating a book that is highly usable and helpful for artists of all kinds.

Table of Contents:
- Foreword
- Introduction
- Head and Neck
- Torso and Shoulders
- Upper Limbs
- Lower Limbs
- Resources

About the Author:

Michel Lauricella was trained at the Ecole Nationale Superieure des Beaux-Arts in Paris. He has taught morphology for 20 years, successively at the Emile Cohl School in Lyon, Beaux-Arts workshops in Paris, and the Gobelins (Paris). He is currently a professor at Lisaa (Paris) and at Fabrica1 (Paris).

Цена: 980 грн
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Terryl Whitlatch
ID: 15140
Издательство: Design Studio Press

What is creature design? We all have a notion — mostly consisting of evocative images of otherworldly beings galloping, swimming, flying, and often attacking the hero of an epic film or story. But what makes a creature believable? In the follow-up to her best seller, Animals Real and Imagined: The Fantasy of What Is and What Might Be, world-renowned artist Terryl Whitlatch reveals the secret behind believable creature design: anatomy.

Anatomy is the cornerstone of successful creature design, whether the creature is real or imaginary. Accurate anatomy is often the key to suspension of disbelief, allowing you to draw imaginary creatures that viewers will believe in.

We invite you to delve into the intricate workings of numerous animal anatomies — and the beauty they possess — in the Science of Creature Design: Understanding Animal Anatomy. Whitlatch’s delightful and charismatic illustrations will inform and thrill readers with every turn of the page. She shares valuable techniques reaped from years working for Lucasfilm and Walt Disney Feature Animation, and on such films as Jumanji, Brother Bear, and The Polar Express. In addition, Whitlatch possesses an endless love for real animals that continues to inspire her fantastic imaginary creatures, which have captivated audiences around the world.

About the Author:

Terryl Whitlatch is an accomplished, scientifically and academically trained illustrator who extensively studied vertebrate zoology and animal anatomy. She has worked for various zoos and museums in the United States and as senior consultant on Wildlife Art and Animal Anatomy for the World Wildlife Fund. She is considered to be one of the top creature designers and animal anatomists working in the field today. In a career spanning more than 25 years, Whitlatch has many projects to her credit, including Star Wars: The Phantom Menace, Star Wars: The Special Edition, Jumanji, Men in Black, Brother Bear, Dragonheart, Alvin and the Chipmunks, Curious George, The Polar Express, and Beowulf. For over seven years, she worked for Lucasfilm, Industrial Light & Magic, and George Lucas's JAK Films. Her illustration skills and comprehensive knowledge of animal anatomy and movement are essential in the development of believable creature creation.

Цена: 2500 грн
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Lorna Scobie
ID: 13462
Издательство: Hardie Grant Books

365 Days of Creativity is a thoughtful and inspiring book designed to help you carve out moments of self-expression and unlock your creative potential. Lorna Scobie shows you how to experiment, explore and let go of your artistic inhibitions, encouraging you to look for creative inspiration wherever you go.
 
Featuring creative daily exercises and goal-setting as well as plenty of supportive prompts and tips, this fun and inspiring book will stir your imagination to put a little creativity into every day.

About the Author:

Lorna Scobie is a London-based illustrator and designer of cheeky characters and critters.

Цена: 980 грн
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Lorna Scobie
ID: 12416
Издательство: Hardie Grant Books

Get lost in your creativity with 365 Days of Drawing, a thoughtful and inspiring art journal designed to help you carve out moments of self-expression. Divided into twelve-monthly themes, such as nature, portraiture, using colour, calligraphy writing, plus much more, each task is designed to expand your creative skills and spark the artist within. 

With helpful prompts and inspiring tutorials that show you how to draw using different materials such as pen, pencils, chalk, paints, gel pens and collage, 365 Days of Drawing is a stunning keepsake as well as a powerful tool for positive change.

About the Author:

Lorna Scobie is a London-based illustrator and designer of cheeky characters and critters.

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Nancy Riegelman
ID: 8966
Издательство: Thames & Hudson

Showing how to master the techniques for drawing the modern fashion figure, fashion silhouettes and constructional and design details of modern garments. It is also a detailed reference guide that shows how to draw a wide range of fashion details that are the components of modern fashion garments and accessories.

This new edition of 9 Heads has been completely revised to bring all the fashion garments and details up-to- date. Numerous new drawings of street wear, active wear, bridal wear, swimwear and lingerie have been added. Breakdown drawings are shown for an even wider selection of garments and new croquis are included in a variety of poses reflecting contemporary attitudes and stances. New dedicated chapters cover the topics of composition – how best to group together figures when illustrating a line of garments; concept drawings – developing the skills necessary to make quick studies or to jot down ideas when creating a new clothing line and Using Photoshop – a review of how Photoshop can be used to enhance and extend the drawing techniques the book teaches.

This completely updated and expanded fourth edition of 9Heads contains over 1000 new drawings featuring the latest fashion garments and numerous new step-by-step diagrams for drawing the fashion croquis and the main garment categories.

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3dtotal Publishing
ID: 16907
Издательство: 3DTotal Publishing

Unleash the creative power of Procreate to bring outdoor scenes to life on your iPad, from thumbnail designs to final images. With an introduction by BAFTA-award-winning art director, Mike McCain.

In this book for newcomers to the software as well as more accomplished users, several renowned and experienced designers demonstrate plein air painting, sharing not only their professional tips and tricks, but also how the traditional painting process translates to Procreate.

You will become fluent in using Procreate for all stages of outdoor painting - capturing the spirit and essence of a landscape, subject, or building by incorporating natural light, color, and movement into your works. The thorough Getting Started section spotlights the specific Procreate tools, such as Brushes, Layers, and Adjustments, that bring your paintings to life. Perfecting color and nuance of sky, land, and human subjects outdoors is vital, and the Quick Tips section lets you quickly locate and manipulate the tools you need.

Take the opportunity to observe and practice the techniques as part of a real-world workflow, as professional artists demonstrate in seven step-by-step Projects how to use Procreate’s tools to successfully evolve a plein-air painting from initial idea to final masterpiece. Whether or not you have used Procreate before, A Guide to Digital Painting in Procreate: Landscapes & Plein Air ensures your passion for outdoor painting can be fully realized on the iPad screen.

• Contains 10 in-depth step-by-step projects to follow from rough sketch to final painting
• Written and illustrated by professional artists with a passion for environments, landscapes, and plein-air painting
• Explores the sophisticated Procreate features and useful techniques that every aspiring environment artists needs to know
• Easy to follow for developing artists and anyone trying to build up their Procreate or landscape-painting skills
• Downloadable resources include reference images to import onto your iPad

This book features an introduction by BAFTA award-winning Art Director (The Boy, the Mole, the Fox and the Horse) Mike McCain, fresh from working on Spider-Man: Across the Spider-Verse (2023).

__________

Посмотреть видео о книге A Guide to Digital Painting in Procreate: Landscapes & Plein Air

__________

Contents and contributors:

ARTISTS
Eric Elwell
Karin Brandenberg
Momo Sugimoto
Trevor Clare
JoJo Lu
Jennifer Wang
Nevena Nikolcheva
Ayan Nag
Gillian Galang
Sarah Buchholz
Mike McCain

CONTENTS
How to use this book
Introduction
Tutorials 
   Houghton Autumn
   Rocky Beach
   Sydney Street Corner
   Nova Scotia Docks
   Studio City At Night
   Malibu Sunset
   English Model Village
   Morning Fog in Pushkar
   Evening in Baguio
   Motel with a View
Downloadable Resources
Glossary
Tool Directory
Contributors
Index

Цена: 1800 грн
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3DTotal Publishing
ID: 17908
Издательство: 3DTotal Publishing

Study the dynamic movements of the human figure with Anatomy in Motion, a huge collection of detailed photography and layered illustrations. Hundreds of shots capture professional models performing a wide range of actions, from walking and jumping to combat and dance. Explore each pose in depth with planar, contour, and muscle illustrations that provide an innovative visual resource for artists of any skill level or medium. Building on the success of 3dtotal Publishing’s previous Anatomy for Artists, this volume is a must-have for anyone seeking to capture the beauty and complexity of humans in motion.

Anatomy in Motion is an expansive collection of incredibly detailed photography and overlaid illustrations, showing the human figure in a variety of dynamic movements, at every stage of the action. This is an essential resource for artists of any skill level or medium, who seek to capture figures in motion, showcasing the beauty and complexity of the human form with clear, innovative presentation.

Stunning photography and comprehensive drawings show the contours, planar surfaces, and musculature of figures of varying body types. Hundreds of shots capture professional models performing a wide range of actions, from walking and jumping to combat and dance.

Whether you’re a traditional sculptor, concept artist, oil painter, or 3D digital artist, the resources within this informative book will be invaluable in helping you improve the quality, believability, and anatomical accuracy of your art.

- Hundreds of high-quality, full-colour photographs and illustrations
- Detailed planar, contour, and écorché (muscle) diagrams to study
- An extensive reference for any artist interested in the human figure

About the Author:

Charlie is a classically trained figurative artist and illustrator living and working in London. He was awarded the de Laszlo Foundation’s Award for Excellence in 2020. His work is primarily exhibited in London and can be found in collections worldwide.

Contents and contributors:

The basics of motion

Introduction
Locomotion principles
Types of muscle
Antagonistic pairs
Active and passive design
Types of motion
Gesture drawing
Three main stages of motion
Balance and movement
Three major masses

Basic body movements

Shoulder extension to flexion
Arm extension to flexion
Knee extension to flexion
Hip flexion to extension
Torso flexion to extension
Neck flexion to extension
Arm abduction to adduction
Leg abduction to adduction
Neck rotation
Torso rotation
Torso lateral bend
Forearm pronation to supination
Torso retraction to protraction
Neck lateral bend
Jaw opening
Shoulders lowering and raising

Full-body actions

Walking
Running
Lifting an object
Jumping from a run-up
Vaulting over an obstacle
Jumping in place
Pulling on a rope
Pushing an object
Hitting an object
Getting up from sitting down
Getting up from lying down
Batting a ball
Catching a ball
Kicking a ball
Crawling
Cartwheel
Shoulder roll/tumble
Punching
Kicking
Dancing
Unarmed combat
Armed combat

Gallery
Glossary
Contributors

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3DTotal Publishing
ID: 18826
Издательство: 3DTotal Publishing

Animal Anatomy for Artists will equip you with the knowledge, tools, and reference material you need to take your animal drawings to the next level. Introductory chapters by artist and instructor Joe Weatherly focus on a structural approach to drawing, exploring core topics including gesture, rhythm and posing, construction, anatomy basics, proportions, and more. This is followed by the visual reference library, an expansive collection of stunning animal photography with detailed overlaid illustrations showing the skeletal structure, musculature, and contour forms of a wide variety of animals, illustrated by artist Shannon Beaumont. The library also contains numerous pose sketches, both stationary and mid-action, of each animal. Whether you are an oil painter, traditional sculptor, or digital concept artist, the informative resources within this book will help you to improve the quality and accuracy of your art. 

With a foreword from artist and teacher Marshall Vandruff, Animal Anatomy for Artists is a key resource for artists of any skill level who seek to capture animals realistically, or aim to exaggerate the animal form to create fantastical creatures. The clear presentation and incredible details provide a keepsake resource that will enable you to create anatomically correct images for years to come.

• Written and illustrated by experts in the field of artistic animal anatomy 
• Thorough introduction to animal anatomy fundamentals and terminology 
• Chapters cover foundational topics including the structural drawing process and anatomy basics 
• Visual reference library of 50 colour animal photographs with detailed overlays to show the skeleton, musculature, and contours of each animal’s form 
•  Additional illustrative studies and pose sketches to capture movement and dynamic angles

Contents and contributors:

FOREWORD by Marshall Vandruff
INTRODUCTION by Joe Weatherly
THE DRAWING PROCESS
Gesture
Rhythm & posing
Construction
Drawing from the imagination
Drawing from life
Keeping a sketchbook
Drawing tools

ANATOMY BASICS
Simplified skeletal structures
Simplified musculature
Proportions & surface anatomy
The simplified head
The simplified neck & torso
The simplified foreleg
The simplified hind leg
Comparative anatomy

VISUA: REFERENCE LIBRARY
Artwork by Shannon Beaumont
Bison
Cow
Goat
Impala
Sheep
Buffalo
Alpaca
Camel
Deer
Moose
Giraffe
Okapi
Hippopotamus
Dog
Fox
Wolf
Cat
Cheetah
Jaguar
Lioness
Oncilla
Tiger
Meerkat
Hyena
Badger
Otter
Weasel
Wolverine
Sea lion
Racoon
Grizzly bear
Polar bear
Bat
Kangaroo
Donkey
Horse
Zebra
Rhinoceros
Tapir
Baboon
Rhesus macaque 
Chimpanzee
Gorilla
Elephant 
Beaver
Mouse
Rat
Crocodile
Lizard
Hawk

CONTRIBUTORS' GALLERY
Joe Weatherly
Shannon Beaumont

GLOSSARY

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Maureen Furniss
ID: 11747
Издательство: Thames & Hudson

The first history of animation to chart the evolution of this dynamic industry around the world

Maureen Furniss surveys the cultural, political and economic context of how this dynamic industry evolved, emphasizing both artistic and technical achievements from around the world – from Hollywood to Tokyo, from Moscow to Sydney. Featuring a timeline for each of its six parts, Animation: The Global History provides readers with a clear and accessible chronology of events. A ‘Global Storyline’, highlighting the major themes of the era, opens each chapter, and an end-of-book glossary defines key terms used throughout the book.

Topics include:
- Development of animation
- Growth of the studio system
- Stylistic differences between the major studios
- Modernist animation
- Animation in World War II
- International animation
- Experimental animation
- Television animation
- Animation in art and video games

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Stefan Riekeles
ID: 14969
Издательство: Thames & Hudson

The definitive visual guide to the cityscapes and buildings of the most celebrated and influential anime movies

The influence of anime, one of Japan’s most successful cultural exports, has been felt across cinema, literature, comic books and videogames for decades, yet the artwork behind the genre remains somewhat enigmatic, particularly in the pre-digital period before the early 2000s. A genuine behind-the-scenes journey into the original background paintings, storyboards and early drafts of the industry’s most revered directors and illustrators, Anime Architecture presents the otherworldly buildings and megacities of these visionaries as celebrations of – and lessons for – the near future.

Includes exclusive material from:

AKIRA, 1988
Patlabor: The Movie, 1989
Patlabor 2: The Movie, 1993
Ghost in the Shell, 1995
Metropolis, 2001
Innocence, 2004
Tekkonkinkreet, 2006
Rebuild of Evangelion, 2007, 2009

Contents List:

Introduction • 1. The Multilayered Landscape • 2. Tokyo Scale: The Endless Megacity • 3. Special Effect City • Biographical Information

About the Author:

Stefan Riekeles is a curator based in Berlin. He has been the Artistic Director of the Japan Media Arts Festival Dortmund, and curated the 2011 exhibition ‘Proto Anime Cut’. He served as the Programme Director of the International Symposium on Electronic Art 2010 and curated exhibitions for transmediale festival for art and digital culture Berlin. He holds an MA in Culture Studies and Audio Communication Science from the Humboldt University and the Technical University in Berlin.

Цена: 1980 грн
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Roberto Osti
ID: 13310
Издательство: Monacelli Press

A comprehensive, yet flexible and holistic approach to the human body for artists, Roberto Osti’s method of teaching anatomy is exhaustive, but never loses sight of the fact that this understanding should lead to the creation of art.

Basic Human Anatomy teaches artists the simple yet powerful formula artists have used for centuries to draw the human figure from the inside out. Osti, using the basic system of line, shape, and form used by da Vinci, Raphael, and Michelangelo, takes readers step-by-step through all the lessons needed in order to master this essential foundation skill. Organized progressively, the book shows readers how to replicate the underlying structure of the body using easy-to-understand scales and ratios; conceptualize the front and side views of the skeleton with basic shapes; add detail with simplified depictions of complex bones and joints; draw a muscle map of the body with volumetric form and realistic dimension; master the feet, hands, and skull to create realistic renderings of the human form; and apply a deeper knowledge of anatomy to finished drawings for more impact.

Praise for Basic Human Anatomy

"This volume is useful not only for the excellent information and guidance Osti (Univ. of the Arts, Philadelphia) provides but also for the manner in which he presents the information. His presentation of the fundamentals is simple but elegant, and the visuals, examples, and exercises harmoniously supplement the information. Readers can flip to just what they need or study the work as a whole, a flexibility that makes the book valuable as both a textbook and a reference tool. Osti's skills as an artist and instructor are abundantly clear throughout the book, and the many excellent illustrations showcase his credentials well. The market is saturated with books on figure drawing, but human anatomy titles are less numerous, and many are dated. Sarah Simblet’s Anatomy for the Artist (2001) and Valerie Winslow’s Classic Human Anatomy in Motion: The Artist's Guide to the Dynamics of Figure Drawing (2015) are excellent, but what sets Osti’s title apart is its simplicity and the clarity of its prose."
CHOICE magazine
--J. C. Burns, Dixie State University

About the Author:

Roberto Osti teaches human anatomy for artists at the New York Academy of Art, University of the Arts in Philadelphia, and the Pennsylvania Academy of the Fine Arts. Formally trained as a medical illustrator before becoming a fine artist, Osti has contributed his work to many science and art publications. His paintings have been exhibited in galleries in Europe and the United States.

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3DTotal Publishing
ID: 14345
Издательство: 3DTotal Publishing

Brand new tutorials and artwork reboot 3dtotal’s essential guide as the go-to resource for any aspiring digital painter.

Adobe Photoshop is a powerful tool for digital artists, and this book is the newcomer’s indispensable manual for getting started and developing into a versatile digital artist. A definitive update of the bestselling Beginner's Guide to Digital Painting, this second edition is packed with new content using the software’s latest tools. From the basics of brushes and blending modes to the dynamic potential of layer masks and photobashing, professional artists from across the concept art and illustration industries share accessible step-by-step guides. Learn how to create stunning digital paintings with creativity, skill, and confidence.

____________

Посмотреть видео о книге Beginner's Guide to Digital Painting in Photoshop, 2nd Edition

Цена: 1980 грн
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