Рисунок

Книги для художников и дизайнеров

Вы выбрали:
Сортировка:
наличие
цена
алфавит
3DTotal Publishing
ID: 15267
Издательство: 3DTotal Publishing

Bring characters to life on your iPad® with creativity and ease, using Procreate™ to conceptualize, sketch, and paint directly onto the screen.

Master the basics, from setting up your first canvas to using a selection of tools such as Brushes, Layers, and Adjustments to add depth and energy to your creations. To achieve details such as hair, skin, and garments, you are guided through tools and techniques for character-specific results.

Whether you draw characters from reality, or dream up new, fantastical beings, this book unlocks your design potential with Procreate for next level-results.

Thanks to Procreate, designing characters for the entertainment industry can be done creatively and efficiently on the iPad. In this book for newcomers to the software, several renowned and experienced designers demonstrate how they do it, sharing not only their professional tips and tricks, but also how the traditional character design process translates to Procreate. Whether you sketch or paint, draw from reality, or dream up new concepts, you will become fluent in using Procreate for all stages of character design.

Take the opportunity to observe and practice the techniques as part of a real-world workflow, as professional character designers demonstrate in seven step-by-step projects how to use Procreate’s tools to successfully evolve a character from initial thumbnails to final hero pose.

Whether or not you have used Procreate before, the Beginner’s Guide to Digital Painting in Procreate: Characters ensures your character ideas and concepts become fully realized creations on the iPad screen. Expert artist-authors include: ANTONIO STAPPAERTS, AMAGOIA AGIRRE, KORY LYNN HUBBELL, PATRYCJA WÓJCIK, JORDI LAFEBRE, OLGA “ASUROCKS” ANDRIYENKO, and FATEMEH HAGHNEJAD “BLUEBIRDY”

- Begins with an easy-to-follow introduction to Procreate’s essential tools and techniques 
- Explores rendering skin, hair, garments, and other character-specific elements
- 6 fully illustrated, step-by-step tutorials reveal your iPad’s potential, from thumbnails to final pose
- The gallery breaks down further workflows, showing key stages of an expert design process
- Techniques, tutorials, and artwork specially written and painted by industry-leading character designers

________

Посмотреть видео о книге Beginner's Guide To Procreate: Characters: How to create characters on an iPad ®

Цена: 1800 грн
Доступно под заказ
в корзину в избранное
3DTotal Publishing
ID: 15426
Издательство: 3DTotal Publishing

Pick up your pens and pencils and join talented professional artists in this invaluable introduction to sketching quintessential sci-fi subjects such as spaceships, robots, futuristic vehicles, and innovative buildings. Learn how to design and color a range of fascinating visionary concepts from start to finish, unlocking knowledge that will allow you to develop your own unique and impressive sci-fi creations.

An essential read for budding sci-fi artists, this book features more than 15 skilled professionals sharing detailed guides to designing and rendering a wide spectrum of imaginative subjects. An in-depth introduction covers the essentials of sketching, including tools and materials, perspective, geometry, and light, followed by an exciting range of tutorial projects that cover robots, vehicles, spaceships, and architecture. Useful tips teach you how to shade and render dozens of futuristic surfaces and details, from shiny chrome to rusted metal, honing your valuable traditional drawing skills with tools such as pencils, ink, and markers.

Whether you're a new artist interested in learning the basics of sketching, or an intermediate artist keen to branch out into the exciting world of sci-fi and “hard-surface” designs, Beginner’s Guide to Sketching: Robots, Vehicles & Sci-fi Concepts is an inspiring and accessible introduction.

- Create unique sci-fi forms from basic geometry
- Sketch any subject in perspective with confidence
- Render a range of hard-surface and reflective materials
- Tackle the concept design process from start to finish
- Choose tools and materials for dynamic results

__________

Посмотреть видео о книге Beginner's Guide to Sketching: Robots, Vehicles & Sci-fi Concepts

Цена: 1500 грн
Доступно под заказ
в корзину в избранное
3DTotal Publishing
ID: 15432
Издательство: 3DTotal Publishing

Pixologic's ZBrush is the 3D world's premier digital sculpting software, widely used to create high-quality models for the video game, film, animation, and many other industries. Its uniquely intuitive approach to modeling makes it a fantastic asset for any creator hoping to realize their ideas in 3D. To usher students and 3D newcomers into comfortably using this powerful software, Beginner's Guide to ZBrush presents a thorough introduction to the program with in-depth, accessible tutorials that will guide you through ZBrush's essential tools and techniques. Covering key concepts to help you get to grips with the principles of 3D, step-by-step organic, hard-surface, and mixed-surface sculpting workflows, and an overview 

 

Цена: 1800 грн
Доступно под заказ
в корзину в избранное
Valerie L. Winslow
ID: 7943
Издательство: Watson-Guptill Publications

After more than thirty years of research and teaching, artist Valerie Winslow has compiled her unique methods of drawing human anatomy into one groundbreaking volume: Classic Human Anatomy. This long-awaited book provides simple, insightful approaches to the complex subject of human anatomy, using drawings, diagrams, and reader-friendly text. Three major sections - the skeletal form, the muscular form and action of the muscles, and movement - break the material down into easy-to-understand pieces. More than 800 distinctive illustrations detail the movement and actions of the bones and muscles, and unique charts reveal the origins and insertions of the muscles. Packed with an extraordinary wealth of information, Classic Human Anatomy is sure to become a new classic of art instruction.

Цена: 2500 грн
Доступно под заказ
в корзину в избранное
Juliette Aristides
ID: 7944
Издательство: Watson-Guptill Publications

Ateliers have produced the greatest artists of all time - and now that educational model is experiencing a renaissance. These studios, a return to classical art training, are based on the nineteenth-century model of teaching artists by pairing them with a master artist over a period of years. Students begin by copying masterworks, then gradually progress to painting as their skills develop. Classical Drawing Atelier is an atelier in a book - and the master is Juliette Aristides, a classically trained artist. On every page, Aristides uses the works of Old Masters and today’s most respected realist artists to demonstrate and teach the principles of realist drawing and painting, taking students to step by step through the learning curve yet allowing them to work at their own pace. Unique and inspiring, Classical Drawing Atelier is a serious art course for serious art students.

About the Author:

Juliette Aristides is an extraordinary artist with a deep and well-rounded education in and solid commitment to the atelier movement. She studied at the National Academy of Design, the Pennsylvania Academy of the Fine Arts and various private ateliers. She is currently the instructor of the Aristides Classical Atelier at the Gage Academy of Art in Seattle, Washington. In 2003, Juliette was awarded the Elizabeth Greenshields Grant. Her work can be seen at the John Pence Gallery in San Francisco and the Art Renewal Center Living Masters Gallery. She is the author of acclaimed bestsellers Figure Drawing Atelier and Classical Painting Atelier.

Цена: 1700 грн
Доступно под заказ
в корзину в избранное
Juliette Aristides
ID: 13301
Издательство: Watson-Guptill Publications

Ateliers have produced the greatest artists of all time - and now that educational model is experiencing a renaissance. These studios, a return to classical art training, are based on the nineteenth-century model of teaching artists by pairing them with a master artist over a period of years. Students begin by copying masterworks, then gradually progress to painting as their skills develop. Classical Drawing Atelier is an atelier in a book - and the master is Juliette Aristides, a classically trained artist. On every page, Aristides uses the works of Old Masters and today’s most respected realist artists to demonstrate and teach the principles of realist drawing and painting, taking students to step by step through the learning curve yet allowing them to work at their own pace. Unique and inspiring, Classical Drawing Atelier is a serious art course for serious art students.

About the Author:

Juliette Aristides is an extraordinary artist with a deep and well-rounded education in and solid commitment to the atelier movement. She studied at the National Academy of Design, the Pennsylvania Academy of the Fine Arts and various private ateliers. She is currently the instructor of the Aristides Classical Atelier at the Gage Academy of Art in Seattle, Washington. In 2003, Juliette was awarded the Elizabeth Greenshields Grant. Her work can be seen at the John Pence Gallery in San Francisco and the Art Renewal Center Living Masters Gallery. She is the author of acclaimed bestsellers Figure Drawing Atelier and Classical Painting Atelier.

Цена: 1500 грн
Доступно под заказ
в корзину в избранное
Daisy Seal, David Jones
ID: 16925
Издательство: Flame Tree Publishing

Dreaming and relaxing, with Claude Monet's Impressionist designs, this beautiful new book will give you many hours of pleasure, and calm. Printed on high quality paper, there are 45 classic illustrations for you to colour, with suggestions too on how to start the colouring. This book will give you many hours of pleasure and calm, taking you on an enjoyable journey where the satisfaction of creating stunning artworks is mixed with rediscovering the joy of colouring. You can use a wide variety of pens: from gel and pencil, to pigment and crayons, from ballpoint and rollerball to highlighters, although it’s best to avoid the heavy felt pens. Each page is perforated near the spine of the book, so you can tear out and frame or simply place your wonderful creation on the walls of your home, perhaps even send them as a gift to your loved ones. Bring the Ink to life!

About the Author:

Daisy Seal is a talented, thoughtful writer of gift, celebration and puzzle books. She has long observed the intimate connections between the natural world around us and our search for the enduring spirit of humankind. Previous publications include "Inspirations", "Reflections", "Be Calm," and "Friendship".

Цена: 700 грн
Доступно под заказ
в корзину в избранное
Tiziana Paci
ID: 17992
Издательство: Hoaki

This book is a practical manual intended specifically for anyone interested in delving into the technique of granting colour to fashion figurine illustrations to give them more life and expressiveness. In a clear and educational way,

Tiziana Paci, autor of the well-know book Figure Drawing for Fashion Design, explains in detail the different themes examined in the work through images and examples along with concise and to-the-point texts ideal for neophytes as well as people who have been working in this field for years.

Цена: 1980 грн
Доступно под заказ
в корзину в избранное
TB Choi
ID: 15586
Издательство: Rockport

With Design Your Own Anime and Manga Characters, you’ll learn character design for these popular entertainment genres from renowned concept artist and teacher TB Choi. 

- Constructing a Character. Build a character right from the start with the basics of human anatomy and proportion.
- Simplifying Forms for Poses and Gestures. Streamline form to develop effective poses and gestures from a variety of angles.
- Drawing Hair, Clothing, and Accessories. Render authentic details that support your characters and enrich your stories.
- Conveying Dimension, Emotion, and Character. Refine your use of line, shadow, and form to create visual variety, depth, and emotion.
- Pets, Chibis, and Sidekicks. Create pets, chibis, anthros, and kemonomimi with personality.
- Exercise: Design and Draw a Character. Learn a simple method for developing an original character, from mind map to finished drawing.

Filled with step-by-step demonstrations and expert guidance and advice, Design Your Own Anime and Manga Characters teaches you everything you need to bring unique characters to life.

About the Author:

TB Choi is a character/concept artist and drawing instructor specializing in anatomy and character design. Included among her many celebrated film, animation, and gaming clients are Adobe, EA (Entertainment Arts), Sony Pictures, Guerilla Games, Netflix, Reel FX, Riot Games, Blizzard, and Epic Games. To see more of TB’s work, visit her on Instagram @tb_choi and on Twitter @TB_Choi12.

__________

Пролистать книгу Design Your Own Anime and Manga Characters: Step-by-Step Lessons for Creating and Drawing Unique Characters - Learn Anatomy, Poses, Expressions, Costumes, and More на Google Books

Цена: 1200 грн
Доступно под заказ
в корзину в избранное
Claudia Ausonia Palazio
ID: 17995
Издательство: Hoaki

Creating a collection is a process that requires much thought and organization, with different steps to be considered.

Firstly, it is necessary to find a concept: a theme that structures the designs of the collection and from which the creations are developed. The next step is to design a moodboard, an inspirational collage formed by images, text and samples of materials prior to the design of the collection, which then leads to the initial sketches using the illustration technique of one’s choosing.

Through these 16 tutorials the reader will learn the necessary elements that any process when designing a collection should have and how it should be presented in a portfolio. The techniques used in the book range from watercolour to collage, as well as digital tools. This is a book from which aspiring fashion designers will be able to draw the inspiration needed to launch their own collection.

This publication by the renowned illustrator Claudia Ausonia Palazio presents sixteen examples of capsule collections, each with a different concept and rendered using various illustration techniques.

About the Author:

Claudia Ausonia Palazio attended the 1st Art Academy in Rome and then obtained a two-year degree from the IED in Fashion (1988-1989). She subsequently began working as an assistant costume designer for Bonizza Giordani Aragno, fashion researcher, curator and historian. In the meantime, she attended the Accademia di Alta Moda e Arte del costume Koefia, the renowned Koefia International Haute Couture Academy (Rome, Italy) (1991-1994). At the end of her course, she was asked to join Koefia's staff. She has been working as a fashion design lecturer since 1996.

Цена: 1700 грн
Доступно под заказ
в корзину в избранное
Francisco Garcés
ID: 18797
Издательство: 3DTotal Publishing

Let your imagination take wing with Designing Dragons, the must-have guide to bringing mythology’s most iconic beasts to life.

Discover step by step how professional concept artists take inspiration from the rich biology of real animals, using their scientific insights to design believable dragons, drakes, and serpents from myths and legends around the world.

The in-depth introduction to the history and anatomy of dragons is written jointly by Stephen Oakley (Naughty Dog, God of War) and Alexander Ostrowki (Wizards of the Coast). These two expert artists discuss the craft of creature design and how they turn real-world inspiration into eye-catching fantasy. 

This is followed by 13 epic step-by-step tutorial projects, where professional artists take a dragon from mythology and bring it to life with their own unique understandings of biology, art theory, and concept design. 

-    Ideal for creature artists of any skill level and fantasy fans of all ages
-    Featuring 13 dragons from myths and folklore across the globe
-    Guest gallery featuring the inspiring work of talented dragon artists
-    Cut-out cover window with a pocket containing multiple card designs – customize your cover with the card of your choice!

About the Author:

Francisco Garcés, otherwise known as Dibujante Nocturno, is a professional illustrator from the Canary Islands, Spain, who creates art with a dark aesthetic reminiscent of the drama of Greek epics. Specializing in the design of fantastical creatures, he is an extremely passionate artist with a love of the fantasy genre that has followed him since he was a young child. Creating personal work is something he has never stopped doing as he considers it fundamental to his wellbeing, and sees sharing that work with others as an integral part of his creative way of life. Alongside crafting deeply personal projects, he produces commissions for clients based in the gaming industries.

Цена: 1980 грн
Доступно под заказ
в корзину в избранное
ID: 12591
Издательство: SendPoints

Monument Valley, an indie puzzle game based on optical illusions and impossible objects, generated nearly $14.4 million of revenue in two years after its launch; An ordinary dress prompted an Internet discussion around the world of whether it was black and blue or white and gold; Artists applied visual illusion to large 3D artworks which are so fascinating that a mass of spectators are willing to pay for taking a photo. 

Optical illusions can be seen everywhere in our lives, from interior design, installation, 3D art, product, to brand identity, book cover, and typeface design. They can always draw wide public attention and bring economic benefits. 

This book has summarized 14 principles of visual illusion and 8 creation techniques and included more than 60 amazing optical illusion artworks. Most important, it enables readers to create visual illusion flexibly and effectively either for personal interest or for commercial project.

 - Theories and techniques of visual illusion.
 - Comprehensive history of the development of visual illusion.
 - 65 illusion artworks with detailed analysis of creating methods.

Цена: 2000 грн
Доступно под заказ
в корзину в избранное
Kenya Hara
ID: 17927
Издательство: Lars Müller Publishers

Muji's art director shares his own personal creative process.

Kenya Hara inspires the world with his impeccable design, from the subtle atmospheres and environments he creates as the art director of Muji and his ethereal exhibition designs to his simple everyday objects, packaging and books. His design aesthetic can be traced back to a private practice: the diligent drafting of ideas and forms in delicate sketches and drawings that ultimately develop into compelling solutions. For the first time in his career, Hara gives insight into the captivating early stages of his design process.

Ranging from tentatively sketched beginnings to confident designs of complex concepts, "Draw" immerses readers in the renowned designer's 40-year-long process of sketching and drawing by hand, leaving no doubt about the origins of his authentic designs. From Olympic logos to silhouettes of dogs and detailed drawings of knots, Hara's drawings are as expansive in subject matter as they are minimalist. Their technical skill engenders a true appreciation for draftsmanship, and could motivate even the most art-averse person to start doodling. Set to inspire the next generation of creatives, "Draw" is a gentle, persuasive call for the return to analog processes in the design cycle.

About the Author:

Kenya Hara (born 1958) is a Japanese graphic designer, author, curator, professor at the Musashino Art University in Tokyo and art director for MUJI. He has been awarded many prizes, including the Japanese Cultural Design Award. Hara is the author of "White", "100 Whites", "Designing Design" and "Designing Japan".

Цена: 3000 грн
Доступно под заказ
в корзину в избранное
Timothy Samara
ID: 8384
Издательство: Rockport

Here is a complete, comprehensive drawing reference for design students and professionals alike who want to implement drawing as a professional tool. In Drawing for Graphic Design, Timothy Samara empowers readers to add drawing to their design vocabulary, featuring case studies of commercial projects from start to finish along with a showcase of real-world projects that integrate drawing as an intrinsic part of their visual communication. Filled with original author drawings and sketches, it’s a must-have reference that will benefit designers of all levels.

About the Author:

Timothy Samara is a graphic designer based in New York City, where he divides his time between teaching, writing, lecturing, and consulting through STIM Visual Communication. His 18-year career in branding and information design has explored projects in print, packaging, environments, user interface design, and animation. He has been a senior art director at Ruder Finn, New York's largest public relations firm, and senior art director at Pettistudio, a small multidisciplinary design firm. Before relocating to Manhattan, he was principal of Physiologic in Syracuse, located in upstate New York. In 1990, he graduated a Trustee Scholar from the Graphic Design program at the University of the Arts, Philadelphia. Mr. Samara is a faculty member at New York's School of Visual Arts, New York University, Purchase College/SUNY, and The New School, and has published six books on design and typography, all through Rockport Publishers: Making and Breaking the Grid; Typography Workbook; Publication Design Workbook; Type Style Finder; Design Elements, Design Evolution, and, most recently, Letterforms, released in September, 2018. Mr. Samara and his partner live in the Williamsburg neighborhood of Brooklyn.

Цена: 1500 грн
Доступно под заказ
в корзину в избранное
Giovanni Colombo, Giuseppe Vigliotti
ID: 18005
Издательство: Hoaki

Drawing the Human Head is an in-depth study of the infinite variety of emotions that the human face can express and of how these can be conveyed on paper.

Emotions such as joy, pain, sadness, jealousy and desire are inherent human traits, and the great artists have been able to move us over the centuries through their ability to communicate them. This book guides the reader through human emotion in the history of art and also analyses the methods required to reproduce it. With its clear and accessible texts, this book is an indispensable tool for students, who can also use it as a self-study manual.

About the Authors:

Giovanni Colombo was born in Como, Italy, in 1961. After attending a lyceum for the arts, he enrolled in the Accademia di Belle Arti di Brera in Milan to study painting. In the early 1980s, he attended the studio of A. Tenchio to deepen his knowledge of engraving, where he met and became friends with many other artists and started working in illustration in addition to painting. In 1982 he began showing his artwork, in both group and individual shows, and in 1988 he started to teach painting at the "Fausto Melotti" State Art School in Cantù, Italy - where he still works today. He wrote Percezione & Disegno: dalla visione alla rappresentazione (Perception & Drawing: From Vision to Representation; Ikon, Milan, 1998). He has published several limited edition booklets and engravings. Today he lives and works in Como.

Giuseppe Vigliotti was born in Estavayer Le Lac, Switzerland, in 1965 and currently teaches painting. In 1983 he received his diploma from a fine arts secondary school, and in 1986 his work was shown in numerous exhibitions, both group and individual. Since 1987 he's worked as a freelance illustrator and graphic designer for numerous publishers. In 1988 received his degree in painting at the Accademia di Belle Arti di Brera in Milan. From 2007 to 2010 he worked in art publishing, with specific experience relating to artists' books and the use of graphic design software, editorial layout and website creation. His current artistic focus is on video-installations, multimedia techniques and computer graphics. Today he lives and works in Como.

Цена: 1700 грн
Доступно под заказ
в корзину в избранное
показать по:
на странице