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Roberto Osti
ID: 14939
Издательство: Monacelli Press

An essential visual guide for artists to the mastery and use of advanced human anatomy skills in the creation of figurative art.

Dynamic Human Anatomy picks up where Basic Human Anatomy leaves off and offers artists and art students a deeper understanding of anatomy, including anatomy in motion, and how that essential skill is applied to the creation of fine figurative art.

About the Author:

Roberto Osti teaches figure drawing and human anatomy for artists at the New York Academy of Art, University of the Arts in Philadelphia, and the Pennsylvania Academy of the Fine Arts. Formally trained as a medical illustrator before becoming a fine artist, Osti has contributed his work to many science and art publications. His paintings have been exhibited in galleries in Europe and the United States. He is the author of Basic Human Anatomy, an art instruction best seller and classic reference book.

Цена: 2500 грн
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Ken Goldman
ID: 17400
Издательство: Rockport

Essential Human Anatomy for Artists is a series of anatomy lessons that guides artists to see and draw the shapes and structures of the human form as it exists in life.

Study human anatomy to translate nature into drawings that are both anatomically accurate and artistically beautiful.

Essential Human Anatomy for Artists is an anatomy course in a book that’s designed to offer you new tools to help you understand the connections between exterior forms and underlying structures.

- Along with demonstrations of key materials are in-depth discussions of the skeleton and study of the muscles.
- The drawing demonstrations, which are based on a series of live model poses, are designed to help readers understand the various forms of the human body.
- Key information on movement and lighting is also included.

For artists at every level of experience, Essential Human Anatomy for Artists allows you to learn to work freely and confidently with the human figure and use the information it provides to create an accurate visual impression.

The For Artists series expertly guides and instructs artists at all skill levels who want to develop their classical drawing and painting skills and create realistic and representational art.

Also available from the series: Drawing the Head for Artists, Figure Drawing for Artists, Life Drawing for Artists, Drawing and Painting Botanicals for Artists, Dynamic Still Life for Artists, Landscape Painter’s Workbook, Plein Air Techniques for Artists, and Sketching Techniques for Artists.

About the Author:

Ken Goldman is an internationally known artist, author, teacher, and art juror. A recipient of numerous awards, Goldman has exhibited widely in various group shows and solo exhibitions in The Netherlands, Paris, Italy, Greece, China, Colombia, Mexico, New York, Boston, and Washington, D.C. In California, Goldman has shown at the Oceanside Museum of Art, USC Fisher Museum of Art, and Autry Museum of the American West. Ken's work has been exhibited throughout China at The Shanghai International Biennale, two Shenzhen International Biennales, and five universities: Jimei, Quanzhou, Tsinghua, Qingdao, and Shanghai. Please visit goldmanfineart.com for more information.

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Пролистать книгу Essential Human Anatomy for Artists: A Complete Visual Guide to Drawing the Structures of the Living Form на Google Books.

Цена: 1250 грн
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Steven B. Reddy
ID: 14941
Издательство: Monacelli Press

Everyday Sketching and Drawing offers an easy-to-follow, 5-step formula, which teaches beginner-friendly techniques for learning the skills necessary to make drawing and sketching an everyday habit. For those who have always wanted to or tried and failed to learn to draw it provides simple step-by-step instruction, plus easy-to-follow practice exercises, and provides the motivation and inspiration readers need to be successful. For those who already draw, Everyday Sketching and Drawing offers another technique to add to their drawing arsenal.

Why do so many adults come to view drawing as difficult or fraught with anxiety? Traditional art instruction is often bogged down with jargon, rules, and admonishments that unintentionally stifle the joy of drawing for its own sake.

Steven Reddy's new and easy approach to drawing instructs sketchers to document their unique and compelling lives in realistic yet playful sketches that record the places, spaces, and objects that help define them as individuals. He reminds artists to slow down, notice, and attend to the sketch-worthy scenes and subjects that are unstaged and always there in our everyday lives. He offers a versatile technique that can lead to a skill that fills sketchbooks with the visual details that differentiate one life from another. This approach is a meditative, relaxing alternative to academic concerns about perspective, proportion, and accuracy. Reddy encourages artists to capture in whimsical but detail-specific illustrations their unique, subjective interpretation of their visual surroundings.

Steven Reddy's drawing method produces extremely detailed and realistic scenes of objects and scenes in everyday life in a relatively short period of time (60 minutes to 3 hours or more, depending on the sketcher's preference). Modifying a technique utilized by Old Master oil painters, the drawings pass through 5 clearly articulated stages where each step focuses on one visual concept at a time.

About the Author:

Steven B. Reddy teaches drawing and illustration at Gage Academy of Art in Seattle. He has also taught for the Seattle Public Schools since 1998. Reddy has a passion for creating detailed illustrations of urban scenes, cluttered interiors, and complex still lifes on location in ink and watercolor. His drawings from China and Mexico appear in Danny Gregory's An Illustrated Journey. Reddy also self-published Now Where Was I? An Illustrated Memoir, which showcases drawings that span 35 years from his daily sketchbook diaries

Цена: 1200 грн
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Christopher Hart
ID: 14529
Издательство: Sixth & Spring Books

From bestselling art instruction author Christopher Hart, a fun and informative introduction to the basics of drawing the figure for fashion!

Chris Hart not only gives step-by-step instructions on drawing figures from many points of view and in varying poses, he explains the tricks of the trade: how to "dress" your figure; render color, texture, and print; and create accessories, hairstyles, and makeup looks. An overview of tools, materials, and essential skills will help you bring your creative vision to life!

About the Author:

Christopher Hart is the world's bestselling author of manga, basic drawing and cartooning books. His titles have set the standard for art instruction with more than 3 million copies in print in eighteen languages. Renowned for up-to-the-minute content and easy-to-follow steps, all of Hart's books have become staples for a new generation of aspiring artists and professionals.

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Пролистать книгу Fashion Design Studio: Learn to Draw Figures, Fashion, Hairstyles & More

Цена: 980 грн
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Robert Zeller
ID: 14615
Издательство: Monacelli Press

This handbook combines three "schools of thought" regarding figure drawing that are, at least on the surface, at odds with each other. But with his vast teaching experience, Zeller has seen that on a deeper level they are very compatible. Such a synthesis leads to a more complete understanding of the figure. Although this comprehensive approach is reflected in contemporary art and art education, no book has ever combined all three before. Gestural: The dynamic, gestural, rhythmic understanding of the figure as practiced by the great Mannerists of the Renaissance. This philosophy emphasizes life and rhythm in the human form. Rooted in the 16th and 17th centuries. Structural: A solid architectural understanding of the structure and anatomy of the body as the basis for building solid figure drawings. Rooted in the 20th and 21st centuries. Atelier Method: A beautiful, careful, detailed understanding of surface morphology of the figure. Smooth surface rendering. Very sensual. Rooted in the 18th and 19th centuries. This fresh, modern treatment of the subject will be eagerly received by today's artists and art students.

About the Author:

Robert Zeller is an artist who lives and works in Brooklyn, New York. Originally from New Orleans, Zeller received a BFA from the Boston Museum School and Tufts University and an MFA from the New York Academy of Art. He finished his education with atelier training from Jacob Collins at the Water Street Atelier and in-depth anatomical and structural study with the sculptor Sabin Howard. Zeller is the recipient of two Posey Fellowships and a Pollock-Krasner Foundation Grant and has exhibited at galleries in Los Angeles, Houston, Paris, and New York, where he has had two solo shows. He is the founder of the Teaching Studios of Art (www.teachingstudios.com) in Oyster Bay, New York. For more about the artist, visit www.robertzeller.com.

Цена: 2000 грн
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Steve Huston
ID: 13402
Издательство: Rockport

Figure Drawing for Artists: Making Every Mark Count is not a typical drawing instruction book; it explains the two-step process behind juggernauts like DreamWorks, WB and Disney.

Though there are many books on drawing the human figure, none teach how to draw a figure from the first few marks of the quick sketch to the last virtuosic stroke of the finished masterpiece, let alone through a convincing, easy-to-understand method.

That changes now!

In Figure Drawing for Artists: Making Every Mark Count, award-winning fine artist Steve Huston shows beginners and pros alike the two foundational concepts behind the greatest masterpieces in art and how to use them as the basis for their own success.

Embark on a drawing journey and discover how these twin pillars of support are behind everything from the Venus De Milo, to Michelangelo's Sibyl, to George Bellow's Stag at Sharkey's, and how they're the fundamental tools for animation studios around the world. Not to mention how the best comic book artists since the beginnings of the art form use them whether they know it or not.

Figure Drawing for Artists: Making Every Mark Count sketches out the same two-step method taught to the artists of DreamWorks, Warner Brothers, and Disney Animation, so pick up a pencil and get drawing.

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Пролистать книгу Figure Drawing for Artists: Making Every Mark Count на Google Books.

Цена: 1250 грн
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Jake Spicer
ID: 14331
Издательство: Ilex

Informative and instructive, this comprehensive guide will give you all the tools you need to draw the human figure, from life and from a screen. While many books focus on just one aspect of figure drawing, this manual unites the skills of observation, expression and understanding in one coherent approach. Beginning with the key principles of observation, Figure Drawing will help you to build a strong foundation of skills to make well-observed, proportionally accurate drawings. As the book progresses you will explore processes and exercises that move beyond the purely observed to express the gesture, form and substance of your model.

_Photographic and illustrative examples throughout the book support your learning at every step.
_Clear step-by-step tutorials provide a practical understanding of the key materials, skills and ideas in figure drawing.
_A comprehensive anatomical reference section, broken down into manageable zones, deepens your knowledge of the human form.
_The book is a Swiss-bound paperback, designed to lie flat when open and in use.

About the Author:

Jake Spicer is a passionate advocate of drawing as a tool for social change, communication & investigation and promotes wider visual literacy through his works as an artist, author & tutor. He lives in North Wales and works as head tutor of the independent drawing school Draw Brighton, Co-Director of the Drawing Circus and as a visiting tutor at galleries & institutions across the UK, including the National Portrait Gallery, Camden Arts Centre, V&A and Brighton University.

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Пролистать книгу Figure Drawing: A complete Guide to Drawing the Human Body на Google Books.

Цена: 1300 грн
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Christopher Hart
ID: 14533
Издательство: Sixth & Spring Books

The newest book in bestselling author Christopher Hart's Figure It Out! series simplifies the basics of drawing people through essential tips and tricks. Geared toward both the general drawing audience and more seasoned artists, Figure It Out!: Simple Lessons, Quick Results offers the basic keys to drawing the human figure, broken down into straightforward steps that anyone can understand and attempt. This is the easy way to learn how to draw people, with no need for in-depth explanations on anatomy or musculature.

For example: most figure-drawing books, including previous books in the Figure It Out! series, teach how to draw the torso with a focus on the rib cage, collar bones, pectoral placement, etc. Simple Lessons, Quick Results takes a more straightforward approach by breaking the torso down into three simple, distinct areas that are easy to understand and draw for excellent results without the extra information. In another example, Chris focuses on drawing the natural curves of the body as opposed to drawing muscles, which would require much more time to explain and absorb. Many of the final drawings in the book are presented in full color and shown in basic clothing as well, making them more representative of real people one would see every day. Using the signature, simple instruction that Chris is known for, Figure It Out!: Simple Lessons, Quick Results is designed to solve common figure-drawing problems that aspiring artists can relate to.

With this book, anyone with even a passing interest in drawing will immediately grasp the basics of drawing people — and get the quick results to prove it!

About the Author:

Christopher Hart is the world's bestselling author of manga, basic drawing and cartooning books. His titles have set the standard for art instruction with more than 3 million copies in print in eighteen languages. Renowned for up-to-the-minute content and easy-to-follow steps, all of Hart's books have become staples for a new generation of aspiring artists and professionals.

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Пролистать книгу Figure It Out! Simple Lessons, Quick Results: Essential Tips and Tricks for Drawing People

Цена: 980 грн
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Marcos Mateu-Mestre
ID: 18349
Издательство: Design Studio Press

Framed Environment Design presents the art, thoughts, and philosophies behind designing environments for film, animation, graphic novels, and illustration in a way that they serve a narrative purpose and become part of the story, helping visualize a script and making it come alive in meaningful ways -- together with the characters as part of the same actions and emotions.

From historical epic to futuristic architecture, and natural environments to fantasy scenarios, in this new book of his best-selling Framed series, Marcos Mateu-Mestre explains the full process in detail.

Starting with the early research stages and thought process, all the way to the final design with hundreds of carefully created and never-seen-before illustrations and sketches, the reader can not only follow the detailed explanations but actually make sense of them through an incredible array of visual ideas and solutions.

About the Author:

Born in Palma de Mallorca, Spain, Marcos Mateu-Mestre is a lead animation designer and graphic novel artist with three decades of experience in feature animation. Some of his film credits include Balto, The Prince of Egypt, Asterix and The Vikings, Surf's Up, and How to Train Your Dragon 2. His work in film, primarily for DreamWorks Animation, Netflix Animation and Sony Pictures Animation, has focused on the design and cinematic aspects of frame composition, lighting, and visual continuity, experience he shared in his international best-sellers, Framed Ink: Drawing and Composition for Visual Storytellers, Framed Ink Vol 2: Frame Format, Energy, and Composition for Visual StorytellersFramed Perspective Vol.1, Framed Perspective Vol. 2, and Framed Drawing Techniques. In addition to his work in film, he has taught drawing, illustration, and visual storytelling techniques for more than a decade. Mateu-Mestre currently lives in Los Angeles and is a production designer at Netflix.

Цена: 2500 грн
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Marcos Mateu-Mestre
ID: 14453
Издательство: Design Studio Press

The highly anticipated follow-up to Framed Ink from Marcos Mateu-Mestre, Framed Ink 2 provides insight into another compositional tool that Marcos uses every day to create his amazing artwork – the energy within the working frame. In each piece of art, regardless of its format, one must consider essential factors such as the push-pull, tension-relaxation, pressure-release, balance and imbalance that happen inside the working area to support our storytelling.

All of these factors apply in any aspect ratio, whether it be horizontal, vertical or square, each a format to consider when working in the movie, gaming, animation and graphic novel industries, which in our day and age can be presented through a variety of outlets such as a movie theater, home theater, social media and a number of personal devices. Marcos encourages and educates us on how not to be limited by the format but to embrace and rise to the challenge of designing for each format.

A perfect accompaniment to his prior releases Framed Ink, Framed Perspective Vol. 1 and Vol. 2 and Framed Drawing Techniques, this book will take a reader's knowledge base to the next level and allow them to build on their expertise as an effective visual storyteller.

About the Author:

Born in Palma de Mallorca, Spain, Marcos Mateu-Mestre is a lead animation designer and graphic novel artist with three decades of experience in feature animation. Some of his film credits include Balto, The Prince of Egypt, Asterix and The Vikings, Surf's Up, and How to Train Your Dragon 2. His work in film, primarily for DreamWorks Animation, Netflix Animation and Sony Pictures Animation, has focused on the design and cinematic aspects of frame composition, lighting, and visual continuity, experience he shared in his international best-sellers, Framed Ink: Drawing and Composition for Visual Storytellers, Framed Ink Vol 2: Frame Format, Energy, and Composition for Visual StorytellersFramed Perspective Vol.1, Framed Perspective Vol. 2, and Framed Drawing Techniques. In addition to his work in film, he has taught drawing, illustration, and visual storytelling techniques for more than a decade. Mateu-Mestre currently lives in Los Angeles and is a production designer at Netflix.

Цена: 1700 грн
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Marcos Mateu-Mestre
ID: 14462
Издательство: Design Studio Press

Building on the foundation established with Framed Perspective, Vol. 1: Technical Drawing for Visual Storytelling, artist and best-selling author Marcos Mateu-Mestre delves deeper into particular elements that can make or break an illustration with Framed Perspective, Vol. 2: Technical Drawing for Shadows, Volume, and Characters.

Here he covers such challenging tasks as projecting shadows in proper perspective on various environments and depicting characters in perspective set in different situations — and makes them less daunting. You will also learn how to effectively observe a model or object in order to extract just the right amount of information to then translate it into an impactful graphic and visual image, the goal of every visual storyteller.

Only in Framed Perspective, Vol. 2, will you find Mateu-Mestre’s imaginative scenes explored in great detail, revealing invaluable drawing techniques — from how to capture the essence of a character with one gestural line, to using clothing folds to further define the shape and volume of a character — to help you drastically improve your drawings. It all depends on your perspective!

About the Author:

Born in Palma de Mallorca, Spain, Marcos Mateu-Mestre is a lead animation designer and graphic novel artist with three decades of experience in feature animation. Some of his film credits include Balto, The Prince of Egypt, Asterix and The Vikings, Surf's Up, and How to Train Your Dragon 2. His work in film, primarily for DreamWorks Animation, Netflix Animation and Sony Pictures Animation, has focused on the design and cinematic aspects of frame composition, lighting, and visual continuity, experience he shared in his international best-sellers, Framed Ink: Drawing and Composition for Visual Storytellers, Framed Ink Vol 2: Frame Format, Energy, and Composition for Visual StorytellersFramed Perspective Vol.1, Framed Perspective Vol. 2, and Framed Drawing Techniques. In addition to his work in film, he has taught drawing, illustration, and visual storytelling techniques for more than a decade. Mateu-Mestre currently lives in Los Angeles and is a production designer at Netflix.

Цена: 1700 грн
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3DTotal Publishing
ID: 15264
Издательство: 3DTotal Publishing

Why do the characters in our favorite books, animations, and games stay with us long after the final scene? The heroic protagonist, evil villain, comedic sidekick - even the supporting cast – have been crafted by clever character designers with incredible skills at their fingertips. This comprehensive character-design toolkit, written by industry professionals, includes everything you need to design successful and compelling characters.

What is it about the characters we see in our favorite books, animated films, and games that make us laugh, cry, and respond to them? How do character designers develop ideas that are unique, memorable, and captivate us as an audience? This book answers these questions and more, taking a comprehensive, visual, and analytical approach to discover just what it is that makes a character appealing. Understand key principles like shape language, proportion, and exaggeration, and learn from talented professionals who share industry secrets for getting the most out of anatomy, gesture, expression, and costume. Uncover ways to convey relationships and interaction between multiple characters, and how narrative fuels authentic and engaging characterization.

With hundreds of lively illustrations to inspire and study, and tricks of the trade from celebrated artists, this thorough and insightful volume is an essential library addition for anyone interested in character design.

• Understand the role of the character designer and how they help to tell a story
• Embark on targeted research and ideation to establish your character right from the start
• Master and implement key character-design principles with guidance by industry experts
• Explore extensive reference libraries packed with inspiration for poses, expressions, costumes, and props
• Create multiple characters who interact to capture special story moments with a series of case-studies
• Infuse your creations with the unique, memorable characteristics that engage and enchant an audience

Contributing artists and topics covered:

Introduction
How to use this book
What is character design?
Research & ideation
Key design principles
Figure basics
Pose, movement & gesture
The face
Age
Accessories
Putting it all together
Working with multiple characters
Working in character design
Ideas grid
Contributors
Index

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Посмотреть видео о книге Fundamentals of Character Design: How to Create Engaging Characters for Illustration, Animation & Visual Development

Цена: 1980 грн
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3DTotal Publishing
ID: 15265
Издательство: 3DTotal Publishing

Every monster, alien, and fantasy beast seen on screen and in games emerges from the imaginations of talented concept artists. This book unlocks that world to reveal the must-have skills behind creating compelling creatures. From applying knowledge of anatomy and evolution, to establishing clever workflows, everything you need is in this comprehensive creature-design toolkit.

Creating engaging and believable creature designs is an exciting yet challenging feat. The monsters, aliens, and fantasy beasts that grace our TV and cinema screens represent the hard work and dedication of a team of incredibly talented concept artists and designers.

This book unlocks their world and introduces the fundamental skills behind creating movie- and videogame-quality designs. Covering key topics such as animal anatomy, functionality, color, and shape language, as well as ideation and research techniques for developing unique, compelling, and authentic designs, this expansive book is a comprehensive, timeless volume packed full of advice from some of the most impressive and renowned artists working in this field today.

Contributors include concept artists who have worked on the Marvel films and for the highly revered Weta Workshop (The Lord of the Rings film trilogy) and Aaron Sims Company (Stranger Things).

• Begin your workflow with targeted research and ideation, guided by industry professionals
• Understand the functionality of real-world anatomy and its role in creating truly believable new species
• Discover how the fascinating processes of evolution and biological adaptation are the key to authentic results
• Breathe life into your creatures by establishing their unique mix of habitat, social behavior, diet, and even life cycle
• Apply key design principles such as contrast, scale, and shape language to infuse your creations with dynamic impact
• Eight detailed case studies featuring step-by-step artwork and industry advice by professional concept artists

Contributing artists and topics covered:

FOREWORD
HOW TO USE THIS BOOK
RESEARCH & IMAGINATION
Gathering research
Imaginative design
FUNCTIONALITY & ADAPTATION
Biodiversity: the variety of life
Evolutionary biology
ANATOMY
Why is anatomy important?
Blending anatomies
Exaggerating anatomies
Human anatomy
Primate anatomy
Feline anatomy
Canine anatomy
Equine anatomy
Cetacean anatomy
Lizard anatomy
Avian anatomy
Fish anatomy
Arthropod anatomy
GENERAL DESIGN PRINCIPLES
An artist’s blueprint
Balance
Repetition
Contrast
Scale & perspective
Shape language
Dynamism
CREATURE DESIGN IN THE INDUSTRY
Designing for execution & budget
Creatures that are characters
Designing for genre
Designing for clients
Tackling briefs
DESIGN PROCESSES
Arboreal reptile
Ungulate herbivore
Cetacean hunter
Carrion scavenger
Alien megafauna
Post-apocalyptic swamp fish
Alien crustacean
Tundra werebear
GALLERY
EXERCISES
GLOSSARY
CONTRIBUTORS
INDEX

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Посмотреть видео о книге Fundamentals of Creature Design: How to Create Successful Concepts Using Functionality, Anatomy, Color, Shape & Scale

Цена: 1980 грн
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ID: 15231
Издательство: Victionary

What comes to mind when you think of graphite? Is it the stains that stay on your fingers, or the beautiful gradients that can result from simply playing with pressure? Through skilfully applied smudges and smears, the humble pencil is capable of expressing minute details and textures in myriad shades of grey, creating layered universes that draw viewers into their folds.

From the fine and crisp work produced with an H-grade to the fuzzier, ink-like impressions by the B end, Graphite collates some of the most stunning, hand-drawn contemporary pencil art across the lead spectrum, along with exclusive interviews with renowned pencil artists Amandine Urruty, Armando Veve, and Dukhoon Gim. Step into an enigmatic world of monochrome chronicling a unique perspective or story on every page, brought to life by 28 artists and illustrators from around the globe.

Цена: 1980 грн
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Henry Gray
ID: 16698
Издательство: Running Press

The famous, unconditionally guaranteed, durable paperback edition with high-quality paper and binding.

Цена: 1200 грн
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