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Tom Fox
ID: 14906
Издательство: 3DTotal Publishing

Learn how to confidently draw the human form from head to toe with this comprehensive, richly illustrated guide. 

Expert drawing instructor and storyboard artist Tom Fox knows exactly how to capture the figure in poses that are both dynamic and true to human anatomy. The book details the central figure-drawing elements and techniques that are essential to every artist of every skill level. From understanding the XYZ axis and basic skeleton, to thinking in 3D space and creating mannequins of all levels of detail, the book deals with everything the reader needs to know before moving on to the figure itself. Tom presents in step-by-step details exactly how to add the muscles and depict truly believable poses. 

Every part of the body is presented in detail, with easy-to-follow breakdowns of the torso, arms, and legs, and the often-tricky head, hands, and feet. The author also shares insightful, game-changing anatomy tips, many learned from years of working for major clients in the entertainment industry and teaching others to draw the human figure, both in person and online. This combination of experiences and skills make Tom an outstanding author of this must-have book for artists in all areas of figure drawing.

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Discover a brand-new approach to drawing the human form with this unique guide by expert Tom Fox (aka tomfoxdraws). Tom’s trademark teaching style uses innovative box mannequins made from simplified shapes, ensuring believable results even when tackling tricky subjects such as perspective, proportion, and three-dimensional form. He covers all the usual features of the body, including the bones, muscles, bony landmarks, and soft tissues that contribute to the human form, all in an accessible style that is easily applied to your own work.

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Посмотреть видео о книге Anatomy for Artists: Drawing Form & Pose: The ultimate Guide to Drawing Anatomy in Perspective and Pose with Tomfoxdraws

Цена: 2500 грн
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3dtotal Publishing
ID: 14905
Издательство: 3DTotal Publishing

Learn how to critique your own art — focus on the fundamentals, identify problems, then fix them — for results that advance your technique to the next level. Richly annotated images, in-depth tutorials, and striking before-and-after results show how the fundamentals can elevate your art from good to great.

Unlike being in class or in an enthusiasts’ group, creating alone means critiquing alone. There is so much information available demonstrating where you might be going wrong, yet assessing your own work still feels overwhelming. This follow-up title to the bestselling Art Fundamentals (2nd edition) provides the knowledge, framework, and solutions needed to critique and improve your own work.

Experts reveal how the fundamentals can go wrong and how to spot problems in one’s own work. They not only explain how to improve an image, but also how to assess if the revised version is successful. To improve beyond the fundamentals and make truly memorable images, subjects such as infusing your work with emotion, mood, and storytelling are also explored. Learn about the self-improvement journeys of professional artists as they critique their own work and remake old portfolio pieces in in-depth tutorial case studies.

This is a book to keep by your side while drawing and painting, allowing you to continually critique, fix, and improve your skills and take your art to the next level.

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Посмотреть видео о книге Art Fundamentals: Theory in Practice: How to Critique Your Art for Better Results

Цена: 1980 грн
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ID: 17909
Издательство: 3DTotal Publishing

Aimed at enthusiasts and professionals alike, Artists’ Master Series: Perspective & Depth unpacks the theory and practice of using perspective and depth to advance your art. Artists from across the digital and traditional worlds share a deeper mastery of the subjects through theory chapters, extensive tutorials, inspirational gallery artwork, and expert tips, providing a single, in-depth reference at your fingertips.

Following the vast success of Artists’ Master Series: Color & Light and Artists’ Master Series: Composition & Narrative, Artists’ Master Series: Perspective & Depth features professionals from across the traditional and digital worlds. Drawing from a wealth of experience, they explore the theory and practice of using perspective and depth to advance your art and elevate it to the next level.

_In his advanced introductory chapters, Mike Hernandez covers foreshortening, depth of field, atmospheric perspective, and the use of shadows and shapes. 
_Respected global artists Devin Elle Kurtz, Nathan Fowkes, Orenjikun, and Guweiz guide you through extensive tutorials, specially commissioned to explore their use of perspective and depth. 
_Further insight is provided by the gallery artists, also experts in their fields, representing a range of styles, techniques, and mediums.

This unique opportunity to study perspective and depth so extensively offers a deeper mastery of the subjects, and a single, comprehensive reference at your fingertips.

Contents:
HOW TO USE THIS BOOK

PERSPECTIVE & DEPTH BY MIKE HERNANDEZ
Perspective & depth throughout history
Types of perspective
Foreshortening & depth of field
Atmospheric perspective & depth perception
Shadows
Shapes
Breaking the rules 

TUTORIALS
Downtown Dragons by Devin Elle Kurtz
Jungle Ruins by Nathan Fowkes
Old Mining Town by Orenjikun
Night Warrior by Guweiz

GALLERY

Devin Elle Kurtz
Nathan Fowkes
Orenjikun
Guweiz
Mike McCain
Loish
Djamila Knopf
Pascal Campion
Ayan Nag
Rembert Montald

CONTRIBUTORS
INDEX

Цена: 2500 грн
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3dtotal Publishing
ID: 18678
Издательство: 3DTotal Publishing

This book comes with additional downloadable resources.

Take a giant leap into a futuristic world of dynamic droids, high-tech vehicles, and space-age characters in this exciting introduction to creating sci-fi drawings. Learn how experienced artists turn the wonders of their imagination into believable concepts, with clear steps, invaluable tips, and art theory made simple.

Discovered how to: 

*Create finished images, from rough sketches to final rendering
*Tackle essential subjects including research, color, human-to-droid anatomy, and vehicle design
*Use pens, pencils, and paints to achieve a range of fun and engaging styles
*Develop your own creations using downloadable resources

Learn to draw 10 incredible sci-fi concepts: SPACE GUN • SOLARPUNK BIKER GIRL • BUTLER DROID • LIFESAVING DROID • DRILLER SPACESHIP • SPACE SOLDIER • CLEANING BOTS • SCI-FI SUSHI BAR • SPACECRAFT • MARTIAN TRANSPORT

Цена: 980 грн
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3dtotal Publishing
ID: 14341
Издательство: 3DTotal Publishing

Delve into the enchanting world of dragons, wizards, and warriors with Beginner’s Guide to Fantasy Drawing – an accessible, entertaining introduction to creating fantasy concepts, with only a few simple traditional tools and no prior drawing knowledge needed.

Beginning with the key subjects of draftsmanship, anatomy, and poses, before venturing into the step-by-step creation of quintessential fantasy subjects such as elves and orcs, this book enables readers of any skill level to draw magical characters and epic monsters with confidence.

Packed with insightful tips, exciting tutorial projects, and fundamental art theory, simply explained by industry professionals, this attractive volume is a perfect start to your fantasy art journey.

- Create finished images from rough sketches to final rendering.
- Tackle essential subjects including anatomy, poses, color, and research.
- Use pen and pencil to achieve a range of fun and engaging styles.
- Develop your own creations with downloadable templates.

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Посмотреть видео о книге Beginner's Guide to Fantasy Drawing

 

Цена: 980 грн
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ID: 15426
Издательство: 3DTotal Publishing

Pick up your pens and pencils and join talented professional artists in this invaluable introduction to sketching quintessential sci-fi subjects such as spaceships, robots, futuristic vehicles, and innovative buildings. Learn how to design and color a range of fascinating visionary concepts from start to finish, unlocking knowledge that will allow you to develop your own unique and impressive sci-fi creations.

An essential read for budding sci-fi artists, this book features more than 15 skilled professionals sharing detailed guides to designing and rendering a wide spectrum of imaginative subjects. An in-depth introduction covers the essentials of sketching, including tools and materials, perspective, geometry, and light, followed by an exciting range of tutorial projects that cover robots, vehicles, spaceships, and architecture. Useful tips teach you how to shade and render dozens of futuristic surfaces and details, from shiny chrome to rusted metal, honing your valuable traditional drawing skills with tools such as pencils, ink, and markers.

Whether you're a new artist interested in learning the basics of sketching, or an intermediate artist keen to branch out into the exciting world of sci-fi and “hard-surface” designs, Beginner’s Guide to Sketching: Robots, Vehicles & Sci-fi Concepts is an inspiring and accessible introduction.

- Create unique sci-fi forms from basic geometry
- Sketch any subject in perspective with confidence
- Render a range of hard-surface and reflective materials
- Tackle the concept design process from start to finish
- Choose tools and materials for dynamic results

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Посмотреть видео о книге Beginner's Guide to Sketching: Robots, Vehicles & Sci-fi Concepts

Цена: 1500 грн
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ID: 15427
Издательство: 3DTotal Publishing

This book launches a brand-new design series from 3dtotal Publishing. Character Design Collection presents expert visual projects, with pages of inspirational pose explorations by the best artists.

Delve into the popular and competitive world of heroine design as 50 of the world’s finest character artists from the fields of animation, illustration, comics, and games share a behind-the-scenes look at their stunning sketchbook pages, showcasing over 2,500 drawings! A range of styles and genres are explored, including classic comic book superheroines and magical princesses, plus historical, fantasy, and sci-fi heroines from across time and space.

From concept sketches and initial thumbnails, to emotions and expressions, outfit variations, and an engaging chosen design, artists share their previously unseen explorations alongside expert advice for crafting compelling heroine designs. Further pages explore action and pose – a library of dynamic sketches with invaluable basic-shape overlays, offering a revealing collection of each artist’s ideas and experiments.

This book launches a brand-new design series from 3dtotal Publishing. Character Design Collection presents expert visual projects, with pages of inspirational pose explorations by the best artists.

This first book in the series, Character Design Collection: Heroines, features 50 of the world’s finest character artists from the fields of animation, illustration, comics, games, and more. Each demonstrates visually how they create a character, from thumbnail research to costume, presenting their professional thought process with invaluable annotations. They also explore action and pose – creating a library of over 2,500 vibrant sketches offering a revealing collection of each artist’s ideas and experiments. From Disney princesses and manga protagonists, to comic-book anti-heroines and computer-game conquerors, a range of styles are explored.

Readers of all abilities and media, whether you're a student working in mixed media or an experienced designer employing a digital workflow, will benefit from this visually led approach. A resource of basic outlines is the catalyst to put this learning and inspiration immediately to work. 50 professional artists, 50 unique heroines, and 50 inspirational libraries of poses, packed into 224 breathtaking pages.

• The first in a brand-new Character Design Collection series.
• Highly illustrated chapters showcase an inspirational library of sketches, thumbnails, expressions, outfits, and dynamic action poses.
• Expert advice and creative insight from professionals across the character-design industry.
• Featured artists include Gretel Lusky, Valentine “Valp” Pasche, Laura Braga, and Magdalina Dianova, among many others.

"3dtotal Publishing launched a brand-new design series, with the recent release of Character Design Collection: Heroines. This series aims to present inspirational sketches and pose explorations by some of the best character artists out there. This first edition is simply incredible, and perfect for ushering in what I'm sure will be continued greatness ahead with future volumes... This book will surely serve as a fantastic reference for inspiration and a great tool in learning character creation. Highly recommended!” Nick Charles @ Renderosity Magazine

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Посмотреть видео о книге Character Design Collection: Heroines

Цена: 1500 грн
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Gerald M. Ackerman, Graydon Parrish
ID: 18668
Издательство: ACC Art Books

The Bargue-Gérôme Drawing Course is a complete reprint of a famous, late nineteenth-century drawing course. It contains a set of almost two hundred masterful lithographs of subjects for copying by drawing students before they attempt drawing from life or nature.

Consequently it is a book that will interest artists, art students, art historians, and lovers and collectors of drawings. It also introduces us to the work and life of a hitherto neglected master: Charles Bargue. The Drawing Course consists of three sections. The first consists of plates drawn after casts, usually of antique examples. Different parts of the body are studied in order of difficulty, until full figures are presented. The second section pays homage to the western school of painting, with lithographs after exemplary drawings by Renaissance and modern masters. The third part contains almost 60 académies, or drawings after nude male models, all original inventions by Bargue, the lithographer. With great care, the student is introduced to continually more difficult problems in the close observing and recording of nature.

Charles Bargue started his career as a lithographer of drawings by hack artists for a popular market in comic, sentimental and soft-porn subjects. By working with Gérôme, and in preparing the plates for the course, Bargue was transformed into a spectacular painter of single figures and intimate scenes; a master of precious details that always remain observation and never became self-conscious virtuosity, and colour schemes that unified his composition in exquisite tonal harmonies. The last part of the book is a biography of Bargue, along with a preliminary catalogue of his paintings, accompanied by reproductions of all that have been found and of many of those lost.

- Two hundred lithographs that comprised a famous late nineteenth-century drawing course
- Introduces the work of a hitherto neglected master: Charles Bargue
- Of interest to artists, art students, art historians, and lovers and collectors of art

About the Authors:

A renowned specialist in nineteenth-century academic art, Gerald Ackerman (1928-2016) was the author of several books including The Life and Work of Jean-Léon Gérôme, The Orientalists of the British School and The Orientalists of the American School

Graydon Parrish is a renowned figurative painter, famous in the United States for his allegory Remorse, Despondence, and Acceptance of An Early Death, at the Mead Art Museum, Amherst College, Massachusetts.

Цена: 3800 грн
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ID: 15265
Издательство: 3DTotal Publishing

Every monster, alien, and fantasy beast seen on screen and in games emerges from the imaginations of talented concept artists. This book unlocks that world to reveal the must-have skills behind creating compelling creatures. From applying knowledge of anatomy and evolution, to establishing clever workflows, everything you need is in this comprehensive creature-design toolkit.

Creating engaging and believable creature designs is an exciting yet challenging feat. The monsters, aliens, and fantasy beasts that grace our TV and cinema screens represent the hard work and dedication of a team of incredibly talented concept artists and designers.

This book unlocks their world and introduces the fundamental skills behind creating movie- and videogame-quality designs. Covering key topics such as animal anatomy, functionality, color, and shape language, as well as ideation and research techniques for developing unique, compelling, and authentic designs, this expansive book is a comprehensive, timeless volume packed full of advice from some of the most impressive and renowned artists working in this field today.

Contributors include concept artists who have worked on the Marvel films and for the highly revered Weta Workshop (The Lord of the Rings film trilogy) and Aaron Sims Company (Stranger Things).

• Begin your workflow with targeted research and ideation, guided by industry professionals
• Understand the functionality of real-world anatomy and its role in creating truly believable new species
• Discover how the fascinating processes of evolution and biological adaptation are the key to authentic results
• Breathe life into your creatures by establishing their unique mix of habitat, social behavior, diet, and even life cycle
• Apply key design principles such as contrast, scale, and shape language to infuse your creations with dynamic impact
• Eight detailed case studies featuring step-by-step artwork and industry advice by professional concept artists

Contributing artists and topics covered:

FOREWORD
HOW TO USE THIS BOOK
RESEARCH & IMAGINATION
Gathering research
Imaginative design
FUNCTIONALITY & ADAPTATION
Biodiversity: the variety of life
Evolutionary biology
ANATOMY
Why is anatomy important?
Blending anatomies
Exaggerating anatomies
Human anatomy
Primate anatomy
Feline anatomy
Canine anatomy
Equine anatomy
Cetacean anatomy
Lizard anatomy
Avian anatomy
Fish anatomy
Arthropod anatomy
GENERAL DESIGN PRINCIPLES
An artist’s blueprint
Balance
Repetition
Contrast
Scale & perspective
Shape language
Dynamism
CREATURE DESIGN IN THE INDUSTRY
Designing for execution & budget
Creatures that are characters
Designing for genre
Designing for clients
Tackling briefs
DESIGN PROCESSES
Arboreal reptile
Ungulate herbivore
Cetacean hunter
Carrion scavenger
Alien megafauna
Post-apocalyptic swamp fish
Alien crustacean
Tundra werebear
GALLERY
EXERCISES
GLOSSARY
CONTRIBUTORS
INDEX

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Посмотреть видео о книге Fundamentals of Creature Design: How to Create Successful Concepts Using Functionality, Anatomy, Color, Shape & Scale

Цена: 1980 грн
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Cosmic Spectrum
ID: 16909
Издательство: 3DTotal Publishing

This is a signed book by Cosmic Spectrum featuring a double-sided bookmark and a set of two prints.

This fascinating book features the remarkable characters, worlds, and stories created by artist Yana Bogatch, aka Cosmic Spectrum. PRISM showcases the artist’s story and discusses the development of her vintage, dark-academia style and impressive career. Cosmic Spectrum shares brand-new tutorial content, and, with character art and comics being her specialty, the book features an array of invaluable tips and techniques for drawing anatomy, gesture, and character details. She gives readers an extensive look at her work-flow across multiple mediums, plus rough work and sketches she's never shared before. Discover a detailed timeline of her artistic development, covering the many highs and lows of her professional and personal art journey thus far, and find out how she infuses her art with storytelling and connection with others. Yana’s energy, enthusiasm, and entrepreneurial spirit is sure to encourage those looking for way to transform their passion for art into a viable career, while staying true to their personal style. PRISM: The art journey of Cosmic Spectrum is the creative inspiration and springboard every character artist needs.

About the Author:

Yana Bogatch is a freelance illustrator, character designer, and comic artist based in Toronto, Canada. With over 15 years experience and a degree in Traditional Animation, Yana loves to experiment with new media and techniques, both digitally and traditionally, and has developed unique approaches to both in her character design. She also creates and sells in-depth tutorials, real-time demonstration videos, and products for her shop.

Цена: 1980 грн
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3dtotal Publishing
ID: 14361
Издательство: 3DTotal Publishing

Following on from the success of previous titles in this popular series, Sketching from the Imagination: Dark Arts focuses on horror, Gothic, and the macabre.

Glimpse inside the sketchbooks of fifty accomplished artists from various fields as they share their inspiration, favorite tools, and techniques. Grisly beasts, morbid figures, foreboding compositions, and unearthly concepts line the pages of this darkly alluring volume. Observe hundreds of sketches and absorb the thought-provoking words and advice of illustrators, concept artists, and 3D artists alike. Whether you’re a beginner or experienced artist, or just a lover of the dark arts, you’re sure to find something to inspire and intrigue.

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Посмотреть видео о книге Sketching from the Imagination: Dark Arts

Цена: 1500 грн
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Stephen Bauman
ID: 18676
Издательство: 3DTotal Publishing

In The Art of Portraiture, author, artist, and expert teacher Stephen Bauman offers a synthesis of the best lessons he has learned in his career as a student, as well as the most efficient exercises he’s developed as a professional artist and teacher. 

Within the four main chapters – Vision, Foundation, Practice, and Process – invaluable topics are covered in thoughtful detail. These include classic fundamentals such as shadow, light, composition, and anatomy; each discussed with a philosophical approach and always with the artist’s individual journey in mind. In addition to art theory and educational insights, there are compositional analyses and practical exercises on specific techniques, accompanied by illustrative examples, helpful diagrams, and stunning finished pieces. 

Combining an academic and philosophical artistic perspective, Bauman provides a wonderfully deep dive into the messy, marvellous, and often magical world of portrait drawing.

- High-quality illustrations, photographs, and educational diagrams
- Explores core topics including anatomy, composition, shadow, and light 
- Study compositional analyses and follow practical exercises on specific techniques
- An extensive reference for any artist interested in learning the art of portraiture

Contents:

FOREWORD
PREFACE
VISION
Why Do We Draw?
Two types of vision
What is the goal of drawing?

THE LEARNING JOURNEY
What is the most useful way to learn?
Specifically, how do you learn to draw better?
Goal-setting and the 'SMART' approach
Practice

FOUNDATION
What is meant by foundation?
The siginal and the noise
Value, Light, And Shadow
Understanding values
Value relativity
Light and shadow
Lambert vs. linear value scale
The fall of light
Light for learning
Shadow shapes, light shapes
Organization And Simplification
Shadow is atmosphere, light is form
Organizing in a controlled setting
Selection and control
Simplification
3D-form-based simplification
Flat-shape-based simplification
The simplification of values
Organizing and keying edges
Visual Memory
All drawing is a visual memory exercise
Comparative measurements
Triangulation
Naive recognition
Anatomy
The skeletal and muscular system
Anatomical terminology
The bones of the skull
Muscles of the head and neck
Subcutaneous forms of the skull
The simplified model of the head
The frontal bone
The zygomatic bone
The mandible
The maxillae
Orbicularis oculi
Structures of the nose
Muscles of the cheek and chin
The masseter
The temporalis
The ear
Attaching the head to the body
Fat deposits of the Face

COMPOSITION
Thumbnailing
Composition terms
Start with a feeling
Keying and choices
Compositional analysis: Ivan Loginov
Compositional analysis: Ksenia Istomina
Compositional analysis: Daria Novikova
Compositional analysis: Nikolai Blohkin

PRACTICE
Getting Started
Studio set-up and effective practice
Materials
Three levels of drawing
The importance of an even tone
Exercise: Even tone practice
What can you learn from drawing a sphere?
Exercise: Sphere-drawing practice
Exercise: Simplified block-in practice
Drawing from memory
Exercise: Memory-drawing practic
Visual Block-In
Visual block-in: Stage one
Visual block-in: Stage two
Visual block-in: Stage three
Visual block-in: Stage four
Structural Block-In
Structural block-in: Stage one
Structural block-in: Stage two
Structural block-in: Stage three
Structural block-in: Stage four
Mass Drawing
Mass drawing: Stage one
Mass drawing: Stage two
Mass drawing: Stage three
Mass drawing: Stage four 
Mass drawing: Stage five

PROCESS
A portrait is a story
Thumbnail development
Anatomical studies
A hybrid block-in approach
Keeping your options open
Value and texture
Balancing values and dealing with doubt
The final stage
A note on self-assessment
GALLERY
GLOSSARY

About the Author:

Stephen Bauman is a classically trained artist and spent 12 years as an instructor in the drawing and painting programme of the The Florence Academy of Art. He was also the director of the Anatomy & Ecorche Department for six years, first in Sweden and then in the USA. In 2020, he left the academy to focus his efforts on his art career and online courses.

Цена: 1500 грн
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ID: 15428
Издательство: 3DTotal Publishing

Step into a world of witchcraft both good and evil, where the iconic character of myth and legend is once more brought uniquely to life. 

From the first alleged witch to be hanged in Salem, and Goya’s depictions of witchcraft, to Shakespeare’s Macbeth, Hogwarts, and beyond, there is no shortage of inspiration, but also of recycled characterizations and central-casting stereotypes. Now, 30 of the world’s most talented fantasy and concept artists discover their own, personal manifestation of the witch. 

Starting with research, readers will witness the alchemy of details extracted from the seemingly mundane transformed the whole body of the witch, fantastical yet unnervingly believable at the same time. The design process goes on to cast spells not only on appearance, but also the environment, practices, and magical belongings of this one-of-a-kind witch. 

With the final design depicted as both a line drawing and in full color, the whole character and their world is defined. A summary of each witch details their background, behaviour, strengths, weaknesses and, of course, powers. The result is 320 pages encased in a beautifully finished hardback cover, the ultimate field guide to designing witches that transcend time, place, and even the most vivid imagination.

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In this indispensable Field Guide to Witches, join 20 talented concept artists and illustrators on a journey through dark forests, ancient mountains, and eerie swamps in search of witches, sorceresses, goddesses, and crones to bring to life.

The legendary stories of these characters are explored and reawakened on over 300 beautifully presented pages, with spellbinding sketches, inspiring illustrations, and invaluable character-design insights sitting alongside research, rumors, and ruminations from each artist. Don’t dare to step into the world of witches without this Field Guide to show you the way.

• Discover 20 fascinating witches by 20 artists from around the world
• Over 300 pages of sketches, color illustrations, and creative insights
• Explore folklore and myth while learning how artists develop magical character designs

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Посмотреть видео о книге The Field Guide to Witches: An artist’s grimoire of 20 witches and their worlds

Цена: 1980 грн
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Lois van Baarle, 3dtotal Publishing
ID: 14364
Издательство: 3DTotal Publishing

The Sketchbook of Loish is the second published book by digital artist Loish (Lois van Baarle) after it was successfully funded on Kickstarter in four minutes. Showcasing a wide range of her traditional and digital sketches, this book features exclusive artwork, both old and new, by Loish, ranging from character sketches to environmental speed paints. Loish also offers insight and advice on key topics such as stylization and sketch development, making it a useful book for any artist looking for tips on approaching digital sketching as well as admirers of Loish’s work.

About the Authors:

3dtotal was founded in 1999 as a simple 3D resource website. Over the last decade, the site has evolved into one of the premier CG art websites in the world, offering a variety of training products, an inspirational gallery, a free texture library and hundreds of free tutorials on a variety of subjects.

In 2006, 3dtotal entered into partnership with Focal Press and launched the popular book series Digital Art Masters and Digital Painting Techniques. The premise for these books was to provide high-quality content that would inspire and educate the next generation of digital artists. Featuring the work of top industry professionals, detailed tutorials and image breakdowns, these series have become firmly established as indispensable resources for any digital artist.

After five successful years working with Focal Press, 3dtotal Publishing was launched in early 2010. As well as self-publishing the next volumes in the pre-existing Digital Art Masters and Digital Painting Techniques series, 3dtotal Publishing has launched a number of new titles including: Sketching from the ImaginationBeginner's Guide to Digital Painting in Photoshop and ZBrush Characters and Creatures.

About the Artist:

Lois van Baarle has been drawing since the day she could hold a pencil, and started teaching herself to draw digitally in 2003. Although she was born in Holland and has Dutch nationality, she has lived all over the world, including the United States, Indonesia, France and Belgium. Upon finishing high school in 2004, she studied animation in Ghent (Belgium) for a year and then moved back to her home country to study animation at the Hogeschool Voor de Kunsten Utrecht (HKU) in Hilversum. She is currently a freelance illustrator and animator located in Utrecht (the Netherlands).

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Посмотреть видео о книге The Sketchbook of Loish: Art in Progress

Цена: 1980 грн
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William F Powell
ID: 15118
Издательство: Walter Foster Publishing

1,500 Color Mixing Recipes for Oil, Acrylic & Watercolor is the definitive color-mixing resource for oil, acrylic, and watercolor artists. This user-friendly spiral-bound book is tabbed for quick and easy reference and includes two removable color-mixing grids -- one for oil or acrylic, and one for watercolor.

Follow these four simple steps to mix more than 1,500 color combinations:

1. Look in the Color Guidance Index for the subject you want to paint--for example, "Broccoli."
2. Find the Color Recipe with the subject's recipe number ("81") and a photo of the actual paint mixture.
3. Use the Color Mixing Grid to measure each paint color.
4. Mix the color.

It's that easy! You'll also learn about color theory, color value mixing, graying color naturally, mixing flesh and portrait colors, and rendering skies and clouds.

Also available from Walter Foster's best-selling Color Mixing Recipes series: Color Mixing Recipes for Oil & AcrylicColor Mixing Recipes for Portraits, and Color Mixing Recipes for Landscapes.

About the Author:

William F. Powell was an internationally recognized artist and one of America’s foremost colorists. A native of Huntington, West Virginia, Bill studied at the Art Student’s Career School in New York; Harrow Technical College in Harrow, England; and the Louvre Free School of Art in Paris, France. He was professionally involved in fine art, commercial art, and technical illustrations for more than 45 years. His experience as an art instructor included oil, watercolor, acrylic, colored pencil, and pastel — with subjects ranging from landscapes to portraits and wildlife. He also authored a number of art instruction books, including several popular Walter Foster titles. As a renowned master of color, Bill conducted numerous “Color Mixing and Theory” workshops in various cities throughout the U.S. His expertise in color theory also led him to author and illustrate several articles and an educational series of 11 articles entitled “Color in Perspective” for a national art magazine. Additionally, he performed as an art consultant for national space programs and for several artist’s paint manufacturers. Bill’s work also included the creation of background sets for films, model making, animated cartoons, and animated films for computer mockup programs. He produced instructional painting, color mixing, and drawing art videos.

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Пролистать книгу 1500 Color Mixing Recipes for Oil, Acrylic and Watercolor на Google Books.

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