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Christopher Hart
ID: 14530
Издательство: Sixth & Spring Books

Aspiring artists frustrated with or intimidated by figure drawing books that focus on anatomy now have an easier way to learn.

Figure It Out! shows how to effectively draw male and female figures without learning anatomy. This fun and friendly book starts with drawing the head and facial expressions and then moves on to full-figure poses, including clothed figures and people in motion. Instead of just showing finished drawings like many other books do, Figure It Out! breaks the drawings down into easy-to-follow steps. And throughout the book, visual hints show how to draw accurate body proportions and reveal artists' secrets for bringing drawings to life.

About the Author:

Christopher Hart is the world's bestselling author of manga, basic drawing and cartooning books. His titles have set the standard for art instruction with more than 3 million copies in print in eighteen languages. Renowned for up-to-the-minute content and easy-to-follow steps, all of Hart's books have become staples for a new generation of aspiring artists and professionals.

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Пролистать книгу Figure It Out!: The Beginner's Guide to Drawing People

Цена: 980 грн
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Sam Ita, Paul Frasco
ID: 16902
Издательство: Tuttle

Fill the skies with your very own collection of colorful 3D dragons!

This paper airplane book features a fabulous variety of dragon-themed paper planes--each with a unique form and flight characteristics. The full-color instructions provide step-by-step folding instructions for each model and "dragon mastery tips" to help you coax the best performance from each airplane. Folding these fun and challenging planes is a great activity for brain gymnastics!

This book includes 12 exciting dragons, including:

- The Chinese Dragon, a front-weighted dart that covers distance at an alarming rate!
- The Fighter Dragon, a fanciful dinosaur-cyborg warplane!
- The Swoop Dragon, an aerobatic performer that can turn on you if you're not careful!
- The Flying Shark, a menacing glider that patrols the skies in search of its prey!

And many other impressive flying dragons!

This paper airplane kit includes:

- 48 printable paper airplane folding sheets
- A 64 page full-color instruction book
- 12 original dragon-themed paper airplane designs

About the Author:

Sam Ita's fascination with paper airplanes began at an early age. He apprenticed for five years with Robert Sabuda and Matthew Reinhart on bestselling pop-up titles including America the Beautiful and Encyclopedia Prehistorica, and on Christmas cards for the Museum of Modern Art. His creations include Christmas Tree In-a-Box, Van Gogh's Sunflowers In-a-Box, The Odyssey, Moby Dick, 20,000 Leagues Under the Sea and Frankenstein. He lives in Brooklyn, New York. Paul Frasco is an origami designer focused on expressive animal and fantasy designs boasting fun and accessible folding sequences. Paul's design aesthetic is influenced by modern origami greats like Robert Lang and the late Eric Joisel. The scale of Paul's work ranges from diminutive pieces folded from a single sheet of standard origami paper, to oversized pieces including one folded from a single 18' x 18' sheet of paper for installation at Stony Brook University's Wang Center for Asian Studies. He has been featured in public spaces, museums, libraries and galleries around the US. Paul co-authored Creative Origami and Beyond.

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Пролистать книгу Flying Dragons Paper Airplane Kit: 48 Paper Airplanes, 64 Page Instruction Book, 12 Original Designs, YouTube Video Tutorials на Google Books.

Цена: 980 грн
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Marcos Mateu-Mestre
ID: 13315
Издательство: Design Studio Press

No matter what stage artists are in their careers, “it’s necessary to look toward the future eager to learn and to be better every day,” writes artist and best-selling author Marcos Mateu-Mestre (Framed Ink, Framed Perspective Vol. 1 & 2) in his latest book, Framed Drawing Techniques, which is packed with opportunities to do just that. In exquisite and thoughtful detail, Mateu-Mestre lays out distinct approaches to drawing in the book’s chapters — The Ballpoint Pen, Graphite Pencil, The Digital Way, and The Gray Scale —outlining the benefits and challenges of each, and specific techniques that can be applied to one’s work in all the mediums to achieve the greatest results.

Alongside his important technical lessons, on everything from depicting reflected light on a character’s hair to how to add rain to dramatize a scene, is Mateu-Mestre’s awe-inspiring artwork, which serves to educate and motivate artists of all levels to discover what incredible storytelling is possible with a single pen or pencil (or tablet).

About the Author:

Born in Palma de Mallorca, Spain, Marcos Mateu-Mestre is a lead animation designer and graphic novel artist with three decades of experience in feature animation. Some of his film credits include Balto, The Prince of Egypt, Asterix and The Vikings, Surf's Up, and How to Train Your Dragon 2. His work in film, primarily for DreamWorks Animation, Netflix Animation and Sony Pictures Animation, has focused on the design and cinematic aspects of frame composition, lighting, and visual continuity, experience he shared in his international best-sellers, Framed Ink: Drawing and Composition for Visual Storytellers, Framed Ink Vol 2: Frame Format, Energy, and Composition for Visual StorytellersFramed Perspective Vol.1, Framed Perspective Vol. 2, and Framed Drawing Techniques. In addition to his work in film, he has taught drawing, illustration, and visual storytelling techniques for more than a decade. Mateu-Mestre currently lives in Los Angeles and is a production designer at Netflix.

Цена: 1700 грн
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Marcos Mateu-Mestre
ID: 14453
Издательство: Design Studio Press

The highly anticipated follow-up to Framed Ink from Marcos Mateu-Mestre, Framed Ink 2 provides insight into another compositional tool that Marcos uses every day to create his amazing artwork – the energy within the working frame. In each piece of art, regardless of its format, one must consider essential factors such as the push-pull, tension-relaxation, pressure-release, balance and imbalance that happen inside the working area to support our storytelling.

All of these factors apply in any aspect ratio, whether it be horizontal, vertical or square, each a format to consider when working in the movie, gaming, animation and graphic novel industries, which in our day and age can be presented through a variety of outlets such as a movie theater, home theater, social media and a number of personal devices. Marcos encourages and educates us on how not to be limited by the format but to embrace and rise to the challenge of designing for each format.

A perfect accompaniment to his prior releases Framed Ink, Framed Perspective Vol. 1 and Vol. 2 and Framed Drawing Techniques, this book will take a reader's knowledge base to the next level and allow them to build on their expertise as an effective visual storyteller.

About the Author:

Born in Palma de Mallorca, Spain, Marcos Mateu-Mestre is a lead animation designer and graphic novel artist with three decades of experience in feature animation. Some of his film credits include Balto, The Prince of Egypt, Asterix and The Vikings, Surf's Up, and How to Train Your Dragon 2. His work in film, primarily for DreamWorks Animation, Netflix Animation and Sony Pictures Animation, has focused on the design and cinematic aspects of frame composition, lighting, and visual continuity, experience he shared in his international best-sellers, Framed Ink: Drawing and Composition for Visual Storytellers, Framed Ink Vol 2: Frame Format, Energy, and Composition for Visual StorytellersFramed Perspective Vol.1, Framed Perspective Vol. 2, and Framed Drawing Techniques. In addition to his work in film, he has taught drawing, illustration, and visual storytelling techniques for more than a decade. Mateu-Mestre currently lives in Los Angeles and is a production designer at Netflix.

Цена: 1700 грн
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Marcos Mateu-Mestre
ID: 14460
Издательство: Design Studio Press

Framed Ink – The ultimate guide to visual storytelling! How to make the audience “feel” the story while they are “reading” the story. Using his experiences from working in the comic book industry, movie studios and teaching, Marcos introduces the reader to a step‑by‑step system that will create the most successful storyboards and graphics for the best visual communication. After a brief discussion on narrative art, Marcos introduces us to drawing and composing a single image, to composing steady shots to drawing to compose for continuity between all the shots. These lessons are then applied to three diverse storylines ‑ a train accident, a cowboy tale and bikers approaching a mysterious house. In addition to setting up the shots, he also explains and illustrates visual character development, emotive stances and expressions along with development of the environmental setting to fully develop the visual narrative.

About the Author:

Born in Palma de Mallorca, Spain, Marcos Mateu-Mestre is a lead animation designer and graphic novel artist with three decades of experience in feature animation. Some of his film credits include Balto, The Prince of Egypt, Asterix and The Vikings, Surf's Up, and How to Train Your Dragon 2. His work in film, primarily for DreamWorks Animation, Netflix Animation and Sony Pictures Animation, has focused on the design and cinematic aspects of frame composition, lighting, and visual continuity, experience he shared in his international best-sellers, Framed Ink: Drawing and Composition for Visual Storytellers, Framed Ink Vol 2: Frame Format, Energy, and Composition for Visual StorytellersFramed Perspective Vol.1, Framed Perspective Vol. 2, and Framed Drawing Techniques. In addition to his work in film, he has taught drawing, illustration, and visual storytelling techniques for more than a decade. Mateu-Mestre currently lives in Los Angeles and is a production designer at Netflix.

Цена: 1700 грн
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Marcos Mateu-Mestre
ID: 14461
Издательство: Design Studio Press

Perspective is a discipline often set aside when it comes to general art study, though it is essential to master in order to produce any piece of art that is and feels realistic. As intimidating as perspective may seem to aspiring artists, celebrated artist and author Marcos Mateu-Mestre takes the mystery out of understanding and applying it correctly with his highly anticipated two-volume collection, Framed Perspective.

In Framed Perspective, Vol. 1: Technical Drawing for Visual Storytelling, Mateu-Mestre equips artists with the technical knowledge needed to produce successful visual storytelling–related drawings: from understanding the basics of the space around us and how we perceive it, to more sophisticated endeavors such as creating entire environments that are believable.

Sure to be one of the most popular books in your art library, thanks to Mateu-Mestre’s thorough step-by-step explanations and awe-inspiring illustrations, Framed Perspective, Vol. 1 will train you to enjoy every curve and slope you see in the world and, more importantly, translate that vision into art with a solid comprehension of depth and proportion — in short, accuracy. Your perspective will never be the same!

About the Author:

Born in Palma de Mallorca, Spain, Marcos Mateu-Mestre is a lead animation designer and graphic novel artist with three decades of experience in feature animation. Some of his film credits include Balto, The Prince of Egypt, Asterix and The Vikings, Surf's Up, and How to Train Your Dragon 2. His work in film, primarily for DreamWorks Animation, Netflix Animation and Sony Pictures Animation, has focused on the design and cinematic aspects of frame composition, lighting, and visual continuity, experience he shared in his international best-sellers, Framed Ink: Drawing and Composition for Visual Storytellers, Framed Ink Vol 2: Frame Format, Energy, and Composition for Visual StorytellersFramed Perspective Vol.1, Framed Perspective Vol. 2, and Framed Drawing Techniques. In addition to his work in film, he has taught drawing, illustration, and visual storytelling techniques for more than a decade. Mateu-Mestre currently lives in Los Angeles and is a production designer at Netflix.

Цена: 2500 грн
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Marcos Mateu-Mestre
ID: 14462
Издательство: Design Studio Press

Building on the foundation established with Framed Perspective, Vol. 1: Technical Drawing for Visual Storytelling, artist and best-selling author Marcos Mateu-Mestre delves deeper into particular elements that can make or break an illustration with Framed Perspective, Vol. 2: Technical Drawing for Shadows, Volume, and Characters.

Here he covers such challenging tasks as projecting shadows in proper perspective on various environments and depicting characters in perspective set in different situations — and makes them less daunting. You will also learn how to effectively observe a model or object in order to extract just the right amount of information to then translate it into an impactful graphic and visual image, the goal of every visual storyteller.

Only in Framed Perspective, Vol. 2, will you find Mateu-Mestre’s imaginative scenes explored in great detail, revealing invaluable drawing techniques — from how to capture the essence of a character with one gestural line, to using clothing folds to further define the shape and volume of a character — to help you drastically improve your drawings. It all depends on your perspective!

About the Author:

Born in Palma de Mallorca, Spain, Marcos Mateu-Mestre is a lead animation designer and graphic novel artist with three decades of experience in feature animation. Some of his film credits include Balto, The Prince of Egypt, Asterix and The Vikings, Surf's Up, and How to Train Your Dragon 2. His work in film, primarily for DreamWorks Animation, Netflix Animation and Sony Pictures Animation, has focused on the design and cinematic aspects of frame composition, lighting, and visual continuity, experience he shared in his international best-sellers, Framed Ink: Drawing and Composition for Visual Storytellers, Framed Ink Vol 2: Frame Format, Energy, and Composition for Visual StorytellersFramed Perspective Vol.1, Framed Perspective Vol. 2, and Framed Drawing Techniques. In addition to his work in film, he has taught drawing, illustration, and visual storytelling techniques for more than a decade. Mateu-Mestre currently lives in Los Angeles and is a production designer at Netflix.

Цена: 1700 грн
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3DTotal Publishing
ID: 15265
Издательство: 3DTotal Publishing

Every monster, alien, and fantasy beast seen on screen and in games emerges from the imaginations of talented concept artists. This book unlocks that world to reveal the must-have skills behind creating compelling creatures. From applying knowledge of anatomy and evolution, to establishing clever workflows, everything you need is in this comprehensive creature-design toolkit.

Creating engaging and believable creature designs is an exciting yet challenging feat. The monsters, aliens, and fantasy beasts that grace our TV and cinema screens represent the hard work and dedication of a team of incredibly talented concept artists and designers.

This book unlocks their world and introduces the fundamental skills behind creating movie- and videogame-quality designs. Covering key topics such as animal anatomy, functionality, color, and shape language, as well as ideation and research techniques for developing unique, compelling, and authentic designs, this expansive book is a comprehensive, timeless volume packed full of advice from some of the most impressive and renowned artists working in this field today.

Contributors include concept artists who have worked on the Marvel films and for the highly revered Weta Workshop (The Lord of the Rings film trilogy) and Aaron Sims Company (Stranger Things).

• Begin your workflow with targeted research and ideation, guided by industry professionals
• Understand the functionality of real-world anatomy and its role in creating truly believable new species
• Discover how the fascinating processes of evolution and biological adaptation are the key to authentic results
• Breathe life into your creatures by establishing their unique mix of habitat, social behavior, diet, and even life cycle
• Apply key design principles such as contrast, scale, and shape language to infuse your creations with dynamic impact
• Eight detailed case studies featuring step-by-step artwork and industry advice by professional concept artists

Contributing artists and topics covered:

FOREWORD
HOW TO USE THIS BOOK
RESEARCH & IMAGINATION
Gathering research
Imaginative design
FUNCTIONALITY & ADAPTATION
Biodiversity: the variety of life
Evolutionary biology
ANATOMY
Why is anatomy important?
Blending anatomies
Exaggerating anatomies
Human anatomy
Primate anatomy
Feline anatomy
Canine anatomy
Equine anatomy
Cetacean anatomy
Lizard anatomy
Avian anatomy
Fish anatomy
Arthropod anatomy
GENERAL DESIGN PRINCIPLES
An artist’s blueprint
Balance
Repetition
Contrast
Scale & perspective
Shape language
Dynamism
CREATURE DESIGN IN THE INDUSTRY
Designing for execution & budget
Creatures that are characters
Designing for genre
Designing for clients
Tackling briefs
DESIGN PROCESSES
Arboreal reptile
Ungulate herbivore
Cetacean hunter
Carrion scavenger
Alien megafauna
Post-apocalyptic swamp fish
Alien crustacean
Tundra werebear
GALLERY
EXERCISES
GLOSSARY
CONTRIBUTORS
INDEX

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Посмотреть видео о книге Fundamentals of Creature Design: How to Create Successful Concepts Using Functionality, Anatomy, Color, Shape & Scale

Цена: 1980 грн
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Chris Ganter
ID: 12349
Издательство: Thames & Hudson

The world’s first practical coursebook on the art of graffiti

If you want to learn how to write graffiti this is the book you need.

Find out how to:

design your own letter style
- use effects to create a unique tag
- create throw-ups
- include fills and motifs
- paint wildstyle, bubble-style and blockbusters
- build up large burners
- handle a spray can
- get your work up safely and legally

Teachers, this is the book you need if you want to teach graffiti.

It contains:

- plans for lessons on graffiti - theory and practice
- practical advice for staging safe, hands-on graffiti lessons
- guidance on marking students' work
- resources covering the origins and cultural history of graffiti
- clear step-by-step explanations to suit students of all abilities
- exercises and solutions

Цена: 980 грн
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ID: 15231
Издательство: Victionary

What comes to mind when you think of graphite? Is it the stains that stay on your fingers, or the beautiful gradients that can result from simply playing with pressure? Through skilfully applied smudges and smears, the humble pencil is capable of expressing minute details and textures in myriad shades of grey, creating layered universes that draw viewers into their folds.

From the fine and crisp work produced with an H-grade to the fuzzier, ink-like impressions by the B end, Graphite collates some of the most stunning, hand-drawn contemporary pencil art across the lead spectrum, along with exclusive interviews with renowned pencil artists Amandine Urruty, Armando Veve, and Dukhoon Gim. Step into an enigmatic world of monochrome chronicling a unique perspective or story on every page, brought to life by 28 artists and illustrators from around the globe.

Цена: 1980 грн
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Jake Jackson
ID: 16927
Издательство: Flame Tree Publishing

360 chords, organised as a chord per page, this is a flexible, comprehensive solution for anyone learning or playing the guitar at any level. This no-nonsense, easy to carry, wiro book will fit into a gig bag, flight case or hand bag with the minimum of fuss.

About the Author:

Jake Jackson is creator, editor or contributor to over 30 music books, including 'Guitar Chords', 'Piano & Keyboard Chords', 'Scales and Modes' and 'How to Play Guitar'. As guitarist and songwriter he has gigged in a number of bands, including Slice, The Harmonics and Starbank and studied a form of Flamenco guitar. A heavy user of Sibelius and Logic Pro.

Цена: 750 грн
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Peng & Hu
ID: 11185
Издательство: Thames & Hudson

An ingenious take on the Rorschach Inkblot Test – a book packed full of blots that readers can transform into whatever they like

What is Hirameki?
In Japanese, it means a flash of inspiration, which is just what artists Peng & Hu had when they saw a cow with a splotch that looked just like a famous filmstar – and realized that even the splodgiest blot could be easily turned into something amazing. Since then, their passion for collecting blots and dots has taken over their lives.

• Highly creative and a little bit anarchic, this is the perfect outlet for all those who are bored by drawing inside the lines
• It's for everybody: even the most inexperienced doodlers can produce hundreds of sensational scribbles.
• Readers hone their Hirameki skills in seven sections, allowing them to progress from single drawings to complete blot-to-blot scenes.
• Artists Peng & Hu guide the reader with prompts and hints.

Hirameki is set to be the creative phenomenon of 2016!

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Каждая Клякса — это вдохновение. Каждая линия свободна. Откройте свое воображение. «Хирамеки» в переводе с японского означает «своеобразный стиль», «особый отпечаток», «место, где встречаются каракули и воображение». Проще говоря, это искусство превращения случайной кляксы во что-то удивительное с помощью нескольких точек и линий. Если верить тем, кто говорит, что счастье в мелочах, то эта книга должна долго развлекать ваши глаза, руки и голову.

От авторов

В начале была клякса.

ХИРАМЕКИ заключает в себе два основных вида мыслительного процесса: поиск смысла и познание мира.

За неожиданно возникшей идеей следует ее воплощение.

В маленькой кляксе скрыта магия: ее суть становится явной, стоит лишь добавить черточки и точки так, как подсказывает фантазия.

Благодаря ХИРАМЕКИ мы можем испытать воодушевление и радость. Расслабьтесь с ХИРАМЕКИ и позвольте творить мозгу, руке и глазу.

ХИРАМЕКИ помогает находить счастье в малом.

Для кого эта книга

Для всех, кто любит рисовать и кому нравятся классные творческие блокноты.

Цена: 700 грн
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ID: 17916
Издательство: 3DTotal Publishing

Take the leap and turn your passion for creating anime-inspired art into a successful career with this guide to drawing and painting, promoting, and selling your work. How can you develop an individual style? What is your brand? Who is your audience and how will you engage with them? You will find the answers in this book, as leading artists share how they planned, built, and now manage their own anime-style art careers.

_In career case studies, five successful artists talk about their journey from those first enthusiastic doodles to the hundreds of thousands of Instagram followers captivated by their work, sharing detailed career timelines and hard-won advice for treading the same path yourself.
_Be introduced to the business of anime – the genre landscape, audience breakdown, and how to grow your audience online, plus insights into education, training, and working within the industry.
_Receive expert advice on developing your style, helping you achieve that often-elusive unique take on anime-inspired artwork, then building your brand and online portfolio.
_Delve into specially commissioned step-by-step tutorials by highly respected anime and manga artists, helping you fine-tune your technique and hone your own personal style.
_On stunning gallery pages, enjoy seminal creations that marked pivotal moments in the contributing artists’ careers and accelerated their success.

Contents:

Foreword - Djamila Knopf
Introduction - Anny "Yoai"

The business of anime - Anny "Yoai"
Genre landscape
Audience breakdown
Reaching & growing your audience online
Education & training
Working in the industry

Developing your style Anny "Yoai"
Finding your individual style
Building your brand
Building your portfolio

Career focus - Meyoco, Carles Dalmau, Lord Gris, Miyuli, Simone Ferriero "SimzArt"
Glossary

 

Цена: 2500 грн
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Magnus Resch
ID: 18741
Издательство: Phaidon

The must-have business guide for all artists, written by the leading specialist in the global art market

Written for artists of all levels, ages and mediums the latest book from bestselling author Magnus Resch explores how artists can have a career in the field they love. He answers the most important questions including: How do I find gallery representation? How do I write an artist statement? How should I price my artworks? And what's the best Instagram strategy? Case studies are drawn from interviews with leading experts and practitioners, including artists, gallerists, and curators. It's an invaluable resource to explain the core business principles of being an artist and reveals how to make it in the art market.

This must-have guide includes business advice from the art world's leading experts, such as Hans Ulrich Obrist, Jeffrey Deitch, Simon de Pury, Mera & Don Rubell, Mr. Brainwash, Oscar Murillo, Sean Scully, Peter Halley, Kenny Scharf, Lucien Smith, Lisa Schiff, Julian Schnabel, Georgina Adam, Katherine Bernhardt, Shirin Neshat, Laurie Simmons, Jordan Wolfson, Jitish Kallat, Zhang Huan, Rashid Johnson, Marilyn Minter, Raymond Pettibon, and many more.

About the Author:

Magnus Resch is an art-market economist, serial entrepreneur, and bestselling author. Magnus is a Professor for art economics, lecturing at Yale University. He holds a Ph.D. in economics and studied at Harvard, the LSE, and University of St. Gallen. His career has been portrayed in a Harvard Business School case study and in various articles, in the New York TimesWall Street JournalVanity Fair and the Financial Times.

Цена: 1700 грн
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Shikata Shiyomi
ID: 14639
Издательство: Tuttle

Whatever mood you're striking or scene you're setting, you need the drawing skills to render it just right.

Drawing Action Scenes and Characters is most suited to digital artists, but the tips and techniques in this book are applicable to illustrators of all schools and persuasions. No matter where you're at in your development as a manga master, this companion volume helps bring your skills to the next level. Follow along through the forty mini-lessons, created and guided by experts tapping into years of experience in the Japanese animation and entertainment industries. Open new pathways to your visual storytelling possibilities as your characters find themselves in increasingly complex and compellingly rendered scenarios.

Tuttle's How to Create Manga series guides users through the process of reaching a professional-looking final drawing through actual sketch progressions, practical tips and caution on common missteps to avoid.

Other books in the series include How to Create Manga: Drawing the Human Body, How to Create Manga: Drawing Facial Expressions and How to Create Manga: Drawing Clothing and Accessories.

About the Author:

Shikata Shiyomi is based in Hiroshima, Japan, where he is an illustrator and instructor of comic illustrations at Anabuki Design College and Sogo Gakuen Human Academy. Shiyomi's works include "Shinkenzemi" (Benesse Corporation), "Books 3 and 4 that make music more fond" (Gakken Plus), "Tottori Arisaru" (TO Books), "Holy Dungeon" ("Live A Live" collaboration-Square Enix) and Uranus drawing. He has been involved in a wide range of activities and touches, such as drawing more than 30,000 portraits of rice paddies in Miyajima for the past 10 years.

Цена: 980 грн
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