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Deborah Nadoolman Landis
ID: 9567
Видавництво: Harper Collins Publishers

Hollywood Sketchbook is the first volume published on costume design illustration for the movies.

This groundbreaking book celebrates one hundred years of the costume designers' and costume illustrators' contributions to the art of cinematic storytelling.

Costume designer Deborah Nadoolman Landis offers us a unique perspective on the art and importance of the costume drawing. During her years of practice and research, Professor Landis has discovered a wealth of never-before-seen original sketches, published here for the first time, along with a comprehensive array of first-person anecdotes from collectors, archivists, illustrators, and designers.

Whether the film, costume designer, or star was significant or successful did not factor into the criteria for choosing the sketches in this book.

Every drawing had a chance to be included on its own merit as a work of art. Featuring a comprehensive introduction that contextualizes the rigors of costume design and a filmography that details the career highlights of each artist, Hollywood Sketchbook is the perfect gift for any lover of fine art, costume design, and the movies.

Adrian Shaughnessy
ID: 3298
Видавництво: Laurence King Publishing
Graphic designers constantly complain that there is no career manual to guide them through the profession. Now, design consultant and writer Adrian Shaughnessy draws on the wealth of his experience to provide just such a handbook. Aimed at the independent-minded, it addresses the concerns of young designers who want to earn a living by doing expressive and meaningful work but want to avoid becoming a hired drone working on soulless projects. It offers straight-talking advice on how to establish your design career and practical suggestions - that you wont have been taught at college - for running a successful business. Within each chapter there is inspirational guidance from a range of international designers who cite their personal mistakes and experiences as well as a chapter of one-on-one interviews with 10 leading designers including Neville Brody and John Warwicker.
Darrel Rees, Nicholas Blechman
ID: 3398
Видавництво: Laurence King Publishing
At last! Here is real practical help for budding freelance illustrators. This book helps you avoid the pitfalls that can ruin a career, with advice on crucial first impressions, how to create a portfolio and approach clients, how to negotiate contracts, and how to handle, deliver and bill the first job. It discusses setting up a studio, maintaining a steady flow of work and managing time and money, and also provides information on successful self-promotion, self-publishing, and the pros and cons of agents. Packed with useful tips gleaned from the authors own career and his work as an agent handling major artists in the US and UK, this book includes interviews with 9 big-name illustrators.The reader benefits from their experience of starting out; what they learnt or noticed during the metamorphosis from student to professional; and, what their expectations and experiences have been. In addition, art directors and commissioners describe how they like being approached and what they really dislike.
Cristina Paredes
ID: 8263
Видавництво: BooQs

A good study of poses helps to interpret fashion illustrations, explaining above all how an item of clothing will react to any movement. Any professional artist knows that recreating depth and relative position of objects is practically impossible without the basic notions of perspective. The book explains the foundations and basic notions of perspective of drawing.

Sarah Hyndman
ID: 12332
Видавництво: Laurence King Publishing

We are all type consumers and interact with type in our everyday lives. Typefaces in all shapes and sizes evoke an emotional response and trigger associated memories before we’ve even read the words.

How to Draw Type and Influence People shows how we use type to understand different messages. Each typeface is introduced and explained and then creative exercises show the reader how to draw each font and invite them to explore the associations evoked by the styles, to reveal why they have come about and how to create their own versions.

Ideal for all those who work with type daily, this book provides an accessible way into the world of typefaces, for the general reader, but also graphic designers who want to explore fonts in more detail and design their own letterforms.

About the Author:

Sarah Hyndman is a graphic designer, author and public speaker, known for her interest in the psychology of type. Her aim is to change the way we think and talk about typography by demonstrating that it is fun and accessible for everybody. Sarah leads tailored workshops and runs events, and in 2014 she delivered a TEDx talk. She collaborates with the Crossmodal Research Laboratory at the University of Oxford.

Scott Robertson, Thomas Bertling
ID: 14458
Видавництво: Design Studio Press

How to Draw is for artists, architects and designers. It is useful to the novice, the student and the professional. You will learn how to draw any object or environment from your imagination, starting with the most basic perspective drawing skills.

Early chapters explain how to draw accurate perspective grids and ellipses that in later chapters provide the foundation for more complex forms. The research and design processes used to generate visual concepts are demonstrated, making it much easier for you to draw things never-before-seen!

Best of all, more than 25 pages can be scanned via a smartphone or tablet using the new Design Studio Press app, which link to video tutorials for that section of the book! You have to see it to believe it! An unprecedented technology, connecting printed matter to online digital educational content.

With a combined 26 years of teaching experience, Scott Robertson and Thomas Bertling bring you the lessons and techniques they have used to help thousands of their students become professional artists and designers.

This book is indispensable for anyone who wants to learn, or teaches others, how to draw.

About the Authors:

Scott Robertson has almost two decades of experience teaching how to design, draw, and render at the highest college level. He has authored or co-authored 11 books on design and concept art. In addition to books, he has co-produced over 40 educational DVDs with The Gnomon Workshop, of which nine feature his own lectures. For several years, Scott chaired the Entertainment Design department at Art Center College of Design. He frequently lectures around the world for various corporations, colleges, and through his own workshop brand, SRW. In addition to teaching, Scott has worked on a wide variety of projects ranging from vehicle and alien designs for the Hot Wheels animated series Battle Force Five, to theme park attractions such as the Men in Black ride in Orlando, Florida for Universal Studios. Some of his clients include the BMW subsidiary Design-works/USA, Bell Sports, Giro, Mattel Toys, Spin Master Toys, Patagonia, the feature film Minority Report, Nike, Rockstar Games, Sony Online Entertainment, Sony Computer Entertainment of America, Buena Vista Games, THQ, and Fiat to name just a few.

Thomas Bertling has an extensive background as a successful industrial designer and engineer, with a varied array of clients such as Disney, Samsung, and Whole Foods, and a diverse portfolio of completed products on the market, from state-of-the-art medical innovations to combat-ready military vehicles. This hands-on expertise gives him a distinct approach and remarkable edge in addition to being an acclaimed design educator. With substantial experience teaching all levels of perspective sketching and construction to both university students and corporate clients, he has created comprehensive and proven curricula rooted in practicality and real-world application. He currently serves as Director of Entertainment Design at Art Center College of Design as well as teaching several courses and training faculty members.

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Посмотреть ролик издательства о книге How To Draw: Drawing and Sketching Objects and Environments from Your Imagination

Scott Robertson, Thomas Bertling
ID: 15167
Видавництво: Design Studio Press

How to Draw is for artists, architects and designers. It is useful to the novice, the student and the professional. You will learn how to draw any object or environment from your imagination, starting with the most basic perspective drawing skills.

Early chapters explain how to draw accurate perspective grids and ellipses that in later chapters provide the foundation for more complex forms. The research and design processes used to generate visual concepts are demonstrated, making it much easier for you to draw things never-before-seen!

Best of all, more than 25 pages can be scanned via a smartphone or tablet using the new Design Studio Press app, which link to video tutorials for that section of the book! You have to see it to believe it! An unprecedented technology, connecting printed matter to online digital educational content.

With a combined 26 years of teaching experience, Scott Robertson and Thomas Bertling bring you the lessons and techniques they have used to help thousands of their students become professional artists and designers.

This book is indispensable for anyone who wants to learn, or teaches others, how to draw.

About the Authors:

Scott Robertson has almost two decades of experience teaching how to design, draw, and render at the highest college level. He has authored or co-authored 11 books on design and concept art. In addition to books, he has co-produced over 40 educational DVDs with The Gnomon Workshop, of which nine feature his own lectures. For several years, Scott chaired the Entertainment Design department at Art Center College of Design. He frequently lectures around the world for various corporations, colleges, and through his own workshop brand, SRW. In addition to teaching, Scott has worked on a wide variety of projects ranging from vehicle and alien designs for the Hot Wheels animated series Battle Force Five, to theme park attractions such as the Men in Black ride in Orlando, Florida for Universal Studios. Some of his clients include the BMW subsidiary Design-works/USA, Bell Sports, Giro, Mattel Toys, Spin Master Toys, Patagonia, the feature film Minority Report, Nike, Rockstar Games, Sony Online Entertainment, Sony Computer Entertainment of America, Buena Vista Games, THQ, and Fiat to name just a few.

Thomas Bertling has an extensive background as a successful industrial designer and engineer, with a varied array of clients such as Disney, Samsung, and Whole Foods, and a diverse portfolio of completed products on the market, from state-of-the-art medical innovations to combat-ready military vehicles. This hands-on expertise gives him a distinct approach and remarkable edge in addition to being an acclaimed design educator. With substantial experience teaching all levels of perspective sketching and construction to both university students and corporate clients, he has created comprehensive and proven curricula rooted in practicality and real-world application. He currently serves as Director of Entertainment Design at Art Center College of Design as well as teaching several courses and training faculty members.

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Посмотреть ролик издательства о книге How To Draw: Drawing and Sketching Objects and Environments from Your Imagination

ID: 246
Видавництво: Pepin Press

Огромная коллекция схем вырубки и фальцовки для различных каталогов, буклетов и лифлетов конвертов и папок. Это уникальное пошаговое руководство, содержащее сотни идей, готовых для использования в любой графике: промышленный дизайн, реклама, печатные издания и прочее. Образцы, содержащиеся на CD, представлены в векторном формате eps. Они легко масштабируются и могут быть изменены так, как вам будет нужно для ваших личных идей и целей.

Els Dragt
ID: 12893
Видавництво: Bis Publishers

Have you ever wondered how you can research the future? Trend research is a powerful method to detect and recognise change at an early stage.

This DIY guide has been developed to show you the way in the trend research cycle. It will help you to find direction and which corners to take when you are scanning, analysing and applying the trends for any type of challenge or topic.

This guide is to be used in combination with the book 'How to Research Trends: Move Beyond Trendwatching to Kickstart Innovation'. You can use it to challenge yourself or your team to ‘learn-by-doing’. For easy usage, the guide follows the same structure as the book and it has the same colour coding and signage navigation. Don’t just read 'How to Research Trends: Move Beyond Trendwatching to Kickstart Innovation', get yourself into the action mode! The guide is not linear, it does not have to be followed step-by-step in a rigid manner.

You can create your own itinerary. Use it whenever you feel the need for guidance or inspiration.

Els Dragt
ID: 14036
Видавництво: Bis Publishers

Understanding trends, the emerging values and needs of groups in society provides you with a foundation to innovate and create change. This book gives you a candid and unbiased overview of the trend research process. lt brings a structured, research-based approach to the table instead of a crystal ball.

'How to Research Trends' is practical, hands-on and offers multiple perspectives on researching trends for professionals and trend students around the globe. lt shows you that researching trends is a skill that combines the intuitive and the analytical.

This book is written for everyone interested in human-centred innovation and for everyone interested in learning more about trend research. Trend research includes so much more than just hypes, styles and the latest gadgets. It studies change and provides an analysis of emerging shifts in people’s needs and wants. These trend insights are essential during any innovation process as a foundation to create future proof concepts that improve people’s quality of life.

Based on a 3 step method, you will learn in a hands-on way to scan your environment for signs of change, analyse your trend spots and apply your trend insights to kick start innovation. This book synthesises existing theories, concepts and ideas on trend research. The interviews with experts and students will guide you on your trend journey. This will help you to innovate and create change in the short and long term and execute your own trend research.

Toby Meadows
ID: 11195
Видавництво: Laurence King Publishing

No matter how talented you are as a designer, if you are going to run a successful fashion label you also need to know about business – from marketing and PR to manufacturing your collection, and where to find the money to finance it all.

In How to Set Up and Run a Fashion Label 2nd edition, Toby Meadows presents a no-nonsense guide to running your own business, whether it is within the clothing, accessories or footwear sectors.

Packed with tips, case studies and tasks to help you analyse yourself, your market and your product, the book is designed for anyone wanting to start their own fashion business.

This new, expanded edition contains information on e-commerce, sustainability, five new case studies and updated images throughout.

About the Author:

Toby Meadows is a Director of Three’s Company Creative Consultancy, providing services to the fashion industry, and a Director of the womenswear label Belle & Bunty. He is a fashion business consultant and a visiting lecturer at the London College of Fashion. He writes and delivers, internationally, short courses for professional development within the fashion sector. He also acts as a consultant to the Centre for Fashion Enterprise in London, working with the next generation of talented designers.

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Посмотреть новое - третье - издание книги How to Set up & Run a Fashion Label

Lindsey Marshall, Lester Meachem
ID: 10113
Видавництво: Laurence King Publishing

This book is a guide to the use of type in design for print and screen. It provides a creative, informative and practical introduction for those studying all pathways of graphic design.

The authors discuss who uses type, where and when type is employed, audience and appropriateness of type and communication. The book includes basic information about type and its terminology, using typefaces, designing and communicating with type, colour and movement, experimentation with type and production issues. Throughout, examples are drawn from design for both print and screen.

How to Use Type includes illustrated activities and case studies linked to key issues discussed in the text. This book offers an invaluable overview of an essential aspect of visual communication.

Jim Heimann
ID: 3026
Видавництво: Taschen

The hula dance, historic, exotic, and romantic, has epitomized the somewhat intangible lure of the tropical Pacific for over two centuries. The idealized Hula Girl - with her ukulele, grass skirt, and curvy figure - evolved into the ultimate symbol of fantasy and lured tourists to Hawaii. This collection of unique vintage images will transport you to the Islands in no time.

Sir Alfred D. Fripp, Ralph Thompson
ID: 3378
Видавництво: Dover
The most concise, accessible guide to rendering the human body in art. Illustrations and cross-sections give readers examples of human skeletal and muscular substructures and details of individual body parts, to enable the most precise visual recreation of human form and motion. More than 130 detailed figures, 31 plates.
Friedrich Hunold
ID: 3027
Видавництво: Taschen

Our epoch has found in the painter-king the most formidable accuser of totalitarian thinking, from nuclear energy to the organization of our living environment. He lives up totally to his way of seeing things, against the contradictions of our post-industrial society.

His trump card is his art, the creator of beauty: of natural harmony, peace and joy. The extra-lucid power of his analytical sensitivity makes him the perfect decoder of global culture and its guided information. Hundertwasser reveals the prodigious quality resources of naturist empiricism against the abusive uniformity of rationalist totalitarianism, against the tyranny of ugliness and the iron rule of its straight line.

It is all inscribed in his painting, which is the revelation of sensitivity, the open book of destiny; it translates intuition into images, and those images inspire the major orientations of his thinking and action. When concretized moreover, those orientations fit perfectly into the practical norms of his aesthetic. Based on the empirical, artisan and organic intelligence of man-nature relations, his project for society is a cry of hope in beauty, a sine qua non-condition for human development.

Images included:
The Small Way, Kaurinui, 1991
European Twirling his Moustache, Bürgeralm hut, Aflenz, 1951
Yellow Ships - Sea of Tunis and Taormina, Tunis - Taormina, 1951
Yellow Houses - It Hurts to Wait with Love if Love is Somewhere Else, Venice, 1966
Hommage au Tachisme, La Picaudière, 1961
Winter Painting - Mister Snow, Venice, 1966
The Third Skin, Venice, 1982
Mourning Schiele, Lugano, 1965
Water Fire, Venice, 1991
Rain of Blood Dropping into Japanese Waters Located in an Austrian Garden, Tokyo, 1961
The 30 Days Fax Painting, Vienna, 1994
The Beard is the Grass of the Bald-Headed Man, La Picaudière, 1961
Original poster Hundertwasser House, Vienna

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